Player Matchup

Thor
Thor
CaptainWorTown
Thor
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,281 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Darntootin34
Ah Muzen Cab
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,340 Elo+
Solo
Ymir
Ymir
FATALTREES
Ymir
Level 8
God Stats
0W - 1L
1,357 SR
Queue Stats
0W - 4L
1,281 Elo+
Party 1
Chaac
Chaac
ITZ_YUNG_AL
Chaac
Level 136
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 21L
1,281 Elo+
Party 1
Izanami
Izanami
saitama55
Izanami
Level 35
God Stats
1W - 1L
1,600 SR
Queue Stats
7W - 9L
1,527 Elo+
Solo
Team Averages
Level 44
1,491 SR
1,342 Elo+

VS

Team Averages
Level 57
1,570 SR
1,437 Elo+
Surtr
Surtr
AnthonyLucero
Surtr
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Maui
Maui
Boblo Boat
Maui
Level 29
God Stats
4W - 5L
1,278 SR
Queue Stats
127W - 112L
1,414 Elo+
Party 2
Loki
Loki
ShiSui2000
Loki
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 72L
1,330 Elo+
Solo
Danzaburou
Danzaburou
Snuckzu
Danzaburou
Level 129
God Stats
7W - 1L
2,073 SR
Queue Stats
388W - 370L
1,486 Elo+
Party 2
Tiamat
Tiamat
YKdaVibes
Tiamat
Level 42
God Stats
3W - 3L
1,500 SR
Queue Stats
173W - 160L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 2
3,927
561
1,771
5,934
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ah Muzen Cab
Darntootin34
Ah Muzen Cab
6
1 / 3 / 0
4,028
575
2,230
5,622
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 5 / 1
3,492
499
1,009
5,995
2,595
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 1 / 0
4,868
695
3,811
6,498
4,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
saitama55
Izanami
5
1 / 2 / 0
3,710
530
1,649
4,191
1,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,438
634
3,445
6,640
3,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
4 / 1 / 3
5,197
742
1,375
4,932
3,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
3 / 2 / 2
4,804
686
4,342
5,320
1,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Snuckzu
Danzaburou
9
4 / 0 / 4
5,666
809
6,519
4,539
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
YKdaVibes
Tiamat
8
2 / 0 / 1
4,605
658
2,100
2,601
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
13
13
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
4
1
3
5.5
L
0
2
2
0.5
L
Ah Muzen Cab
Darntootin34
Ah Muzen Cab
1
3
0
0.33
L
0
5
1
0.1
L
2
1
0
2
W
3
2
2
2
W
Danzaburou
Snuckzu
Danzaburou
4
0
4
6
W
Tiamat
YKdaVibes
Tiamat
2
0
1
2.5
L
Izanami
saitama55
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,470
Damage
17,781
28,240
Taken
24,032
11,460
Mitigated
10,215
5,169
Healing
7,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,445
1,479
0
1,193
6,640
3,273
0
0
6,640
484
24,429
W
1,375
434
0
941
4,932
3,003
0
708
4,224
9,753
0
L
1,771
145
0
1,097
5,934
1,857
0
404
5,530
0
16,278
L
Ah Muzen Cab
Darntootin34
Ah Muzen Cab
2,230
1,577
0
973
5,622
1,636
0
1,868
3,754
0
13,280
L
1,009
693
0
264
5,995
2,595
0
880
5,115
8,204
0
L
3,811
747
0
1,855
6,498
4,237
209
181
6,317
0
30,410
W
4,342
1,258
0
994
5,320
1,467
0
0
5,320
0
18,952
W
Danzaburou
Snuckzu
Danzaburou
6,519
3,401
0
3,018
4,539
1,615
420
301
4,238
0
40,458
W
Tiamat
YKdaVibes
Tiamat
2,100
381
0
1,379
2,601
857
0
0
2,601
21,297
0
L
Izanami
saitama55
Izanami
1,649
1,387
0
980
4,191
1,135
0
323
3,868
0
11,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,025
Gold Earned
24,710
152
Minions Killed
179
0
Camps Cleared
0
636,218
Distance Traveled
782,450
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,438
634
41
6
0
162,136
0
W
Maui
5,197
742
7
1
0
169,096
0
L
Thor
3,927
561
31
4
0
153,320
0
L
Ah Muzen Cab
4,028
575
23
3
0
136,750
0
L
Ymir
3,492
499
10
1
0
115,228
0
L
Chaac
4,868
695
64
9
0
152,462
1
W
Loki
4,804
686
29
4
0
176,786
0
W
Danzaburou
5,666
809
63
9
0
143,818
0
W
Tiamat
4,605
658
39
6
0
130,614
0
L
Izanami
3,710
530
24
3
0
78,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role