Player Matchup

Merlin
Merlin
Adam_West916
Merlin
Level 90
God Stats
7W - 2L
1,718 SR
Queue Stats
127W - 118L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
ChiraqTheDon
Aphrodite
Level 97
God Stats
7W - 10L
1,458 SR
Queue Stats
199W - 198L
1,468 Elo+
Solo
Chernobog
Chernobog
GreenTHG
Chernobog
Level 85
God Stats
59W - 41L
1,565 SR
Queue Stats
283W - 257L
1,459 Elo+
Solo
King Arthur
King Arthur
TestoTiger7391
King Arthur
Level 109
God Stats
12W - 9L
1,516 SR
Queue Stats
144W - 145L
1,469 Elo+
Party 1
Thanatos
Thanatos
baseking cobra
Thanatos
Level 121
God Stats
11W - 10L
1,487 SR
Queue Stats
55W - 50L
1,513 Elo+
Solo
Team Averages
Level 100
1,549 SR
1,475 Elo+

VS

Team Averages
Level 82
1,514 SR
1,495 Elo+
Ne Zha
Ne Zha
FabricioMejia
Ne Zha
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,611 Elo+
Solo
Fenrir
Fenrir
Good-_-Vibezx
Fenrir
Level 38
God Stats
2W - 4L
1,735 SR
Queue Stats
11W - 15L
1,407 Elo+
Solo
Persephone
Persephone
Jawwless
Persephone
Level 91
God Stats
3W - 5L
1,539 SR
Queue Stats
308W - 285L
1,503 Elo+
Solo
Yemoja
Yemoja
Panzer BP12
Yemoja
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 165L
1,459 Elo+
Party 2
Neith
Neith
rubypenguin
Neith
Level 97
God Stats
0W - 2L
1,296 SR
Queue Stats
186W - 186L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 0 / 4
8,514
655
6,446
6,170
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
ChiraqTheDon
Aphrodite
12
2 / 0 / 6
6,800
523
4,567
6,313
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chernobog
GreenTHG
Chernobog
13
4 / 0 / 4
7,554
581
9,537
9,514
3,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
TestoTiger7391
King Arthur
13
2 / 1 / 1
7,678
591
7,037
8,386
8,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
12
3 / 1 / 3
6,774
521
7,623
9,869
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,742
442
2,098
11,952
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
2 / 1 / 0
6,689
515
4,209
10,460
5,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Jawwless
Persephone
13
0 / 2 / 0
7,152
550
2,491
8,411
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
8
0 / 3 / 0
5,473
421
1,075
12,384
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 2 / 0
5,181
399
8,763
10,150
3,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
14
Kills
2
2
Deaths
13
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
0
4
5
W
Aphrodite
ChiraqTheDon
Aphrodite
2
0
6
5
L
0
5
0
0
L
2
1
0
2
W
Chernobog
GreenTHG
Chernobog
4
0
4
6
L
Persephone
Jawwless
Persephone
0
2
0
0
L
Yemoja
0
3
0
0
W
King Arthur
TestoTiger7391
King Arthur
2
1
1
2.5
W
Thanatos
3
1
3
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,210
Damage
18,636
40,252
Taken
53,357
22,390
Mitigated
24,261
20,647
Healing
18,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,446
310
0
1,500
6,170
2,664
60
1,780
4,390
74,824
0
W
Aphrodite
ChiraqTheDon
Aphrodite
4,567
439
3,452
3,732
6,313
3,408
722
912
5,401
28,475
0
L
2,098
479
0
3,158
11,952
3,574
0
1,066
10,886
0
34,066
L
4,209
1,187
0
5,080
10,460
5,979
0
295
10,165
0
38,884
W
Chernobog
GreenTHG
Chernobog
9,537
5,280
180
4,509
9,514
3,904
1,381
280
9,234
0
66,141
L
Persephone
Jawwless
Persephone
2,491
135
0
1,955
8,411
2,766
0
3,439
4,922
63,794
0
L
Yemoja
1,075
317
1,923
3,559
12,384
8,575
0
5,243
7,141
14,872
0
W
King Arthur
TestoTiger7391
King Arthur
7,037
1,062
0
1,107
8,386
8,736
0
0
8,386
1,459
55,998
W
Thanatos
7,623
1,033
0
6,167
9,869
3,678
0
594
9,275
0
38,033
L
8,763
2,569
0
2,908
10,150
3,367
0
1,374
8,776
0
40,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,320
Gold Earned
30,237
417
Minions Killed
326
0
Camps Cleared
0
1,279,432
Distance Traveled
1,249,832
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,514
655
144
11
0
269,078
0
W
Aphrodite
6,800
523
53
4
0
242,301
4
L
Ne Zha
5,742
442
64
5
0
269,874
2
L
Fenrir
6,689
515
80
6
0
268,021
0
W
Chernobog
7,554
581
92
7
0
227,474
0
L
Persephone
7,152
550
111
9
0
247,356
0
L
Yemoja
5,473
421
18
1
0
222,922
2
W
King Arthur
7,678
591
73
6
0
245,391
1
W
Thanatos
6,774
521
55
4
0
295,188
0
L
Neith
5,181
399
53
4
0
241,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role