Player Matchup

Khepri
Khepri
DarkfireTDE
Khepri
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,503 Elo+
Party 1
Cernunnos
Cernunnos
Hardrock Deb
Cernunnos
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 21L
1,695 Elo+
Party 1
Kuzenbo
Kuzenbo
Mynx Slival
Kuzenbo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,399 Elo+
Party 1
Chiron
Chiron
SHUGSTER 12382
Chiron
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,503 Elo+
Party 1
Agni
Agni
zabaztion
Agni
Level 149
God Stats
10W - 16L
1,110 SR
Queue Stats
1,162W - 1,181L
1,551 Elo+
Solo
Team Averages
Level 144
1,422 SR
1,530 Elo+

VS

Team Averages
Level 142
1,499 SR
1,527 Elo+
Agni
Agni
 
Agni
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Kelsey Killjoyy
Zhong Kui
Level 88
God Stats
13W - 19L
1,464 SR
Queue Stats
1,003W - 995L
1,521 Elo+
Party 2
Persephone
Persephone
KingJay00
Persephone
Level 203
God Stats
17W - 13L
1,530 SR
Queue Stats
536W - 525L
1,530 Elo+
Party 2
Cerberus
Cerberus
PSYBRTRNC
Cerberus
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 131L
1,540 Elo+
Solo
Tyr
Tyr
RionNinja
Tyr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 129L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
2 / 2 / 21
8,984
749
4,567
12,127
13,803
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Hardrock Deb
Cernunnos
16
3 / 4 / 17
9,578
798
11,613
11,360
7,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Mynx Slival
Kuzenbo
16
3 / 1 / 18
9,384
782
8,811
14,668
22,494
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
11 / 3 / 10
11,290
941
21,500
11,774
7,752
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
15
7 / 3 / 12
9,571
798
14,815
8,076
4,914
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
2 / 5 / 4
8,558
713
13,245
11,430
5,202
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Kelsey Killjoyy
Zhong Kui
16
1 / 3 / 3
9,015
751
8,063
11,486
15,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
KingJay00
Persephone
17
7 / 5 / 2
10,079
840
12,942
11,246
5,341
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
PSYBRTRNC
Cerberus
16
1 / 7 / 4
8,557
713
5,282
18,775
20,077
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 6 / 6
7,997
666
6,194
14,381
14,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
30
26
Kills
11
13
Deaths
26
78
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
5
4
0.8
W
Khepri
2
2
21
6.25
W
Cernunnos
Hardrock Deb
Cernunnos
3
4
17
2.88
L
Zhong Kui
Kelsey Killjoyy
Zhong Kui
1
3
3
0.83
L
Persephone
KingJay00
Persephone
7
5
2
1.6
W
Kuzenbo
Mynx Slival
Kuzenbo
3
1
18
12
L
Cerberus
PSYBRTRNC
Cerberus
1
7
4
0.43
L
0
6
6
0.5
W
11
3
10
5.33
W
Agni
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,306
Damage
45,726
58,005
Taken
67,318
56,395
Mitigated
61,137
21,404
Healing
18,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
13,245
385
532
2,631
11,430
5,202
0
5,020
6,410
28,174
0
W
Khepri
4,567
680
881
2,081
12,127
13,803
466
7,161
4,360
7,613
0
W
Cernunnos
Hardrock Deb
Cernunnos
11,613
5,838
940
2,189
11,360
7,432
2,551
6,826
3,871
0
23,291
L
Zhong Kui
Kelsey Killjoyy
Zhong Kui
8,063
307
813
3,596
11,486
15,596
0
4,630
6,856
17,999
0
L
Persephone
KingJay00
Persephone
12,942
125
1,115
1,840
11,246
5,341
0
5,994
5,238
27,948
0
W
Kuzenbo
Mynx Slival
Kuzenbo
8,811
3,367
3,984
4,269
14,668
22,494
517
9,696
4,356
13,673
0
L
Cerberus
PSYBRTRNC
Cerberus
5,282
265
752
4,931
18,775
20,077
0
7,467
11,308
15,173
0
L
6,194
774
583
1,809
14,381
14,921
0
5,075
9,306
0
9,739
W
21,500
8,941
2,894
2,315
11,774
7,752
1,123
8,450
2,893
0
44,823
W
Agni
14,815
1,293
747
1,104
8,076
4,914
440
4,824
2,993
26,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,807
Gold Earned
44,206
129
Minions Killed
166
0
Camps Cleared
0
1,067,241
Distance Traveled
975,501
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,558
713
32
3
0
187,471
0
W
Khepri
8,984
749
9
1
0
215,628
0
W
Cernunnos
9,578
798
32
3
0
177,711
0
L
Zhong Kui
9,015
751
26
2
0
204,757
0
L
Persephone
10,079
840
46
4
0
186,731
0
W
Kuzenbo
9,384
782
9
1
0
269,897
1
L
Cerberus
8,557
713
48
4
0
186,569
0
L
Tyr
7,997
666
14
1
0
209,973
0
W
Chiron
11,290
941
50
4
0
200,298
0
W
Agni
9,571
798
29
2
0
203,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role