Player Matchup

Thanatos
Thanatos
ItachiKiller
Thanatos
Level 147
God Stats
2W - 0L
1,314 SR
Queue Stats
55W - 26L
1,661 Elo+
Party 1
Osiris
Osiris
Olieboy04
Osiris
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,503 Elo+
Solo
Ares
Ares
Shax92
Ares
Level 146
God Stats
2W - 1L
1,872 SR
Queue Stats
49W - 28L
1,563 Elo+
Party 1
Hachiman
Hachiman
SigHyde
Hachiman
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 19L
1,656 Elo+
Party 1
Jormungandr
Jormungandr
auroraborealis13
Jormungandr
Level 149
God Stats
5W - 4L
1,673 SR
Queue Stats
158W - 160L
1,461 Elo+
Solo
Team Averages
Level 138
1,572 SR
1,569 Elo+

VS

Team Averages
Level 81
1,473 SR
1,490 Elo+
Thoth
Thoth
EdukingYT
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Lordrim
Cu Chulainn
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 63L
1,408 Elo+
Solo
Mulan
Mulan
Nanndo_014
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Nazmont99
Ymir
Level 89
God Stats
2W - 6L
1,191 SR
Queue Stats
316W - 281L
1,556 Elo+
Solo
Ares
Ares
fitzywater1
Ares
Level 150
God Stats
4W - 3L
1,675 SR
Queue Stats
221W - 225L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ItachiKiller
Thanatos
13
7 / 3 / 9
8,084
1,155
7,121
6,203
2,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Olieboy04
Osiris
14
5 / 0 / 12
7,686
1,098
7,712
8,018
8,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Shax92
Ares
13
1 / 1 / 15
7,463
1,066
3,638
8,138
9,298
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hachiman
SigHyde
Hachiman
13
6 / 2 / 12
8,072
1,153
8,857
5,726
2,816
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
auroraborealis13
Jormungandr
15
3 / 2 / 15
8,107
1,158
11,644
7,495
6,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
EdukingYT
Thoth
11
1 / 7 / 0
6,468
924
3,016
8,917
3,722
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
Lordrim
Cu Chulainn
9
1 / 4 / 5
5,850
836
6,158
8,972
8,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
8
1 / 7 / 3
5,761
823
5,702
10,304
6,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
2 / 2 / 5
6,837
977
4,154
8,295
8,796
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 4
6,950
993
6,765
8,842
10,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
22
Kills
8
8
Deaths
22
63
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thoth
EdukingYT
Thoth
1
7
0
0.14
W
Thanatos
ItachiKiller
Thanatos
7
3
9
3.83
L
Cu Chulainn
Lordrim
Cu Chulainn
1
4
5
0.88
L
Mulan
1
7
3
0.36
L
Ymir
2
2
5
2.25
W
Osiris
Olieboy04
Osiris
5
0
12
11
W
Ares
Shax92
Ares
1
1
15
8.5
W
Hachiman
SigHyde
Hachiman
6
2
12
6
W
Jormungandr
auroraborealis13
Jormungandr
3
2
15
5.25
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,972
Damage
25,795
35,580
Taken
45,330
29,546
Mitigated
37,912
12,113
Healing
5,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
EdukingYT
Thoth
3,016
413
43
79
8,917
3,722
0
2,735
5,992
13,797
0
W
Thanatos
ItachiKiller
Thanatos
7,121
567
825
3,304
6,203
2,695
1,406
3,188
2,974
0
11,903
L
Cu Chulainn
Lordrim
Cu Chulainn
6,158
1,384
219
744
8,972
8,996
0
2,838
6,048
0
8,987
L
Mulan
5,702
2,035
45
212
10,304
6,256
0
3,044
7,075
0
6,795
L
Ymir
4,154
284
484
1,180
8,295
8,796
0
2,676
5,392
11,460
0
W
Osiris
Olieboy04
Osiris
7,712
1,954
1,487
679
8,018
8,169
84
3,976
3,887
0
12,701
W
Ares
Shax92
Ares
3,638
319
319
929
8,138
9,298
223
2,686
5,332
6,296
0
W
Hachiman
SigHyde
Hachiman
8,857
3,134
699
1,073
5,726
2,816
1,379
1,425
4,174
0
19,110
W
Jormungandr
auroraborealis13
Jormungandr
11,644
1,974
925
1,873
7,495
6,568
790
2,660
4,756
21,193
0
L
6,765
202
875
1,531
8,842
10,142
0
3,258
5,541
9,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,412
Gold Earned
31,866
77
Minions Killed
52
0
Camps Cleared
0
776,508
Distance Traveled
584,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,468
924
24
3
0
115,106
0
W
Thanatos
8,084
1,155
11
2
0
160,296
0
L
Cu Chulainn
5,850
836
11
2
0
101,137
0
L
Mulan
5,761
823
0
0
0
118,679
0
L
Ymir
6,837
977
14
2
0
108,038
0
W
Osiris
7,686
1,098
12
2
0
180,688
0
W
Ares
7,463
1,066
11
2
0
153,349
0
W
Hachiman
8,072
1,153
27
4
0
132,199
0
W
Jormungandr
8,107
1,158
16
2
0
149,976
0
L
Ares
6,950
993
3
0
0
141,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role