Player Matchup

Nemesis
Nemesis
MisTyK56
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
STEPHprofdeCR
Erlang Shen
Level 39
God Stats
0W - 1L
1,481 SR
Queue Stats
4W - 4L
1,231 Elo+
Party 2
Horus
Horus
chaostade
Horus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,076 Elo+
Party 3
Ao Kuang
Ao Kuang
funkless01
Ao Kuang
Level 21
God Stats
4W - 4L
1,832 SR
Queue Stats
163W - 186L
1,422 Elo+
Solo
Hera
Hera
vez911
Hera
Level 29
God Stats
6W - 2L
1,715 SR
Queue Stats
536W - 574L
1,423 Elo+
Party 3
Team Averages
Level 48
1,606 SR
1,330 Elo+

VS

Team Averages
Level 89
1,327 SR
1,470 Elo+
Rama
Rama
ISunEdenI
Rama
Level 108
God Stats
2W - 1L
1,481 SR
Queue Stats
50W - 52L
1,486 Elo+
Party 1
Chaac
Chaac
Irserk
Chaac
Level 75
God Stats
1W - 4L
1,022 SR
Queue Stats
139W - 140L
1,427 Elo+
Solo
Maui
Maui
SeaOfSin
Maui
Level 126
God Stats
4W - 5L
1,538 SR
Queue Stats
109W - 108L
1,506 Elo+
Party 1
Ra
Ra
Servetten
Ra
Level 73
God Stats
1W - 0L
1,341 SR
Queue Stats
3W - 4L
1,455 Elo+
Solo
Thor
Thor
TaChY
Thor
Level 65
God Stats
3W - 1L
1,252 SR
Queue Stats
99W - 99L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MisTyK56
Nemesis
12
1 / 3 / 1
6,503
813
5,627
8,386
6,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
STEPHprofdeCR
Erlang Shen
10
0 / 4 / 3
5,996
750
6,861
10,283
11,996
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
chaostade
Horus
13
0 / 3 / 2
7,159
895
3,917
10,000
11,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ao Kuang
funkless01
Ao Kuang
11
3 / 4 / 1
6,804
851
9,109
8,901
5,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
vez911
Hera
8
0 / 3 / 2
5,529
691
1,738
4,115
1,059
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
2 / 0 / 13
7,894
987
5,364
4,757
2,464
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Irserk
Chaac
12
3 / 1 / 10
7,202
900
8,333
6,947
3,680
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Maui
14
2 / 0 / 12
8,022
1,003
5,386
7,783
6,985
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
2 / 1 / 10
7,420
928
4,179
5,106
2,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
TaChY
Thor
13
8 / 3 / 7
7,704
963
11,196
8,978
4,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
4
Kills
17
17
Deaths
5
9
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Rama
2
0
13
8.5
W
Chaac
Irserk
Chaac
3
1
10
8
L
Nemesis
MisTyK56
Nemesis
1
3
1
0.5
L
Erlang Shen
STEPHprofdeCR
Erlang Shen
0
4
3
0.38
W
Maui
2
0
12
8
W
2
1
10
7
W
Thor
TaChY
Thor
8
3
7
3.83
L
Horus
chaostade
Horus
0
3
2
0.33
L
Ao Kuang
funkless01
Ao Kuang
3
4
1
0.88
L
Hera
vez911
Hera
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,252
Damage
34,458
41,685
Taken
33,571
36,401
Mitigated
20,031
11,980
Healing
17,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
5,364
4,196
310
1,126
4,757
2,464
273
2,130
2,372
0
14,068
W
Chaac
Irserk
Chaac
8,333
915
982
2,570
6,947
3,680
126
1,983
4,665
0
12,263
L
Nemesis
MisTyK56
Nemesis
5,627
1,310
324
1,263
8,386
6,399
13
1,490
6,896
0
12,027
L
Erlang Shen
STEPHprofdeCR
Erlang Shen
6,861
1,973
1,116
1,995
10,283
11,996
0
2,447
7,836
0
14,904
W
Maui
5,386
1,152
2,685
2,595
7,783
6,985
100
2,979
4,556
8,855
0
W
4,179
580
2,650
1,683
5,106
2,293
328
2,389
2,589
19,955
0
W
Thor
TaChY
Thor
11,196
1,595
1,575
1,626
8,978
4,609
355
2,975
5,626
0
13,639
L
Horus
chaostade
Horus
3,917
906
1,961
2,646
10,000
11,235
0
3,372
6,552
4,256
8,611
L
Ao Kuang
funkless01
Ao Kuang
9,109
2,753
477
1,725
8,901
5,712
0
1,748
7,153
9,923
0
L
Hera
vez911
Hera
1,738
0
112
361
4,115
1,059
0
432
3,683
4,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,991
Gold Earned
38,242
42
Minions Killed
79
0
Camps Cleared
0
745,956
Distance Traveled
806,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,894
987
24
3
0
154,580
0
W
Chaac
7,202
900
9
1
0
141,689
0
L
Nemesis
6,503
813
13
2
0
166,394
0
L
Erlang Shen
5,996
750
5
1
0
157,125
0
W
Maui
8,022
1,003
6
1
0
166,020
0
W
Ra
7,420
928
32
4
0
173,401
0
W
Thor
7,704
963
8
1
0
170,369
0
L
Horus
7,159
895
14
2
0
179,033
0
L
Ao Kuang
6,804
851
2
0
0
173,106
0
L
Hera
5,529
691
8
1
0
70,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role