Player Matchup

Merlin
Merlin
Gold IV
BrooklynOG92
Merlin
Gold IV
Level 215
God Stats
46W - 42L
1,683 SR
Queue Stats
245W - 273L
1,699 MMR
Solo
Fenrir
Fenrir
Diamond III
Daftfire
Fenrir
Diamond III
Level 145
God Stats
62W - 45L
1,661 SR
Queue Stats
187W - 152L
1,840 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
diegocool87
Tsukuyomi
Diamond V
Level 120
God Stats
2W - 4L
1,283 SR
Queue Stats
70W - 83L
1,837 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 160
1,542 SR
1,792 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,584 SR
1,879 MMR
Camazotz
Camazotz
Diamond V
Debro16
Camazotz
Diamond V
Level 144
God Stats
0W - 1L
1,330 SR
Queue Stats
153W - 134L
1,902 MMR
Party 1
Surtr
Surtr
Platinum II
E B0WLAH
Surtr
Platinum II
Level 156
God Stats
7W - 4L
1,617 SR
Queue Stats
75W - 50L
2,047 MMR
Party 1
Chang'e
Chang'e
Gold IV
ziggystaardusst
Chang'e
Gold IV
Level 129
God Stats
0W - 1L
1,806 SR
Queue Stats
150W - 173L
1,688 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 3 / 7
9,653
804
12,259
10,137
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Daftfire
Fenrir
15
10 / 1 / 6
10,940
912
11,335
13,927
18,952
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
diegocool87
Tsukuyomi
16
4 / 3 / 11
9,798
817
13,262
10,617
9,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AphroditeNe ZhaGuan YuAchillesArtio

VS

Bans
BacchusNoxSolAo KuangBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Debro16
Camazotz
13
1 / 5 / 3
8,359
697
7,460
14,500
5,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
E B0WLAH
Surtr
14
2 / 4 / 3
8,605
717
7,440
14,087
12,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
4 / 8 / 2
9,164
764
7,867
14,801
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
17
Kills
7
7
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
3
7
2.17
W
Fenrir
Daftfire
Fenrir
10
1
6
13
L
Camazotz
Debro16
Camazotz
1
5
3
0.5
L
Surtr
E B0WLAH
Surtr
2
4
3
0.88
W
Tsukuyomi
diegocool87
Tsukuyomi
4
3
11
3.17
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,856
Damage
22,767
34,681
Taken
43,388
33,393
Mitigated
22,793
5,535
Healing
8,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
12,259
555
0
2,941
10,137
4,442
1,285
1,772
8,365
63,911
0
W
Fenrir
Daftfire
Fenrir
11,335
2,554
0
1,386
13,927
18,952
1,092
3,287
10,640
0
26,249
L
Camazotz
Debro16
Camazotz
7,460
1,145
0
2,951
14,500
5,354
0
3,855
10,645
0
30,663
L
Surtr
E B0WLAH
Surtr
7,440
1,783
0
1,389
14,087
12,692
0
3,671
10,416
521
33,648
W
Tsukuyomi
diegocool87
Tsukuyomi
13,262
3,290
0
1,208
10,617
9,999
688
3,186
7,431
432
41,598
L
7,867
310
1,297
2,473
14,801
4,747
0
5,040
9,761
28,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,391
Gold Earned
26,128
189
Minions Killed
130
0
Camps Cleared
0
713,055
Distance Traveled
653,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,653
804
100
8
0
207,570
0
W
Fenrir
10,940
912
27
2
0
264,452
0
L
Camazotz
8,359
697
38
3
0
233,039
0
L
Surtr
8,605
717
54
5
0
228,813
0
W
Tsukuyomi
9,798
817
62
5
0
241,033
0
L
Chang'e
9,164
764
38
3
0
192,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role