Player Matchup

Cupid
Cupid
Divinetrust
Cupid
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 53L
1,537 Elo+
Solo
Kukulkan
Kukulkan
GrizzlyMare5128
Kukulkan
Level 127
God Stats
35W - 36L
1,563 SR
Queue Stats
35W - 36L
1,565 Elo+
Party 2
Amaterasu
Amaterasu
LazyCrazy2
Amaterasu
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 8L
1,518 Elo+
Party 1
Horus
Horus
NinjaBP01
Horus
Level 145
God Stats
0W - 2L
1,119 SR
Queue Stats
9W - 12L
1,509 Elo+
Party 2
Chang'e
Chang'e
braaven
Chang'e
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 58L
1,519 Elo+
Party 1
Team Averages
Level 103
1,436 SR
1,530 Elo+

VS

Team Averages
Level 100
1,594 SR
1,486 Elo+
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DHam217
Ishtar
Level 125
God Stats
7W - 3L
1,472 SR
Queue Stats
57W - 47L
1,515 Elo+
Solo
Aphrodite
Aphrodite
OhAriBtw
Aphrodite
Level 96
God Stats
8W - 2L
1,930 SR
Queue Stats
103W - 109L
1,444 Elo+
Solo
Hera
Hera
TacticsMaster
Hera
Level 80
God Stats
11W - 7L
1,567 SR
Queue Stats
174W - 151L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,946
467
6,023
8,525
2,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
14
1 / 6 / 1
8,445
497
6,693
11,492
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
LazyCrazy2
Amaterasu
15
2 / 4 / 1
8,639
508
7,868
18,790
9,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
NinjaBP01
Horus
11
1 / 3 / 2
7,761
457
5,553
16,069
14,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chang'e
braaven
Chang'e
14
4 / 3 / 1
8,528
502
8,951
17,308
6,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
3 / 3 / 5
10,026
590
11,849
18,360
15,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
 
Da Ji
15
6 / 1 / 3
9,466
557
14,068
14,822
6,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
DHam217
Ishtar
15
2 / 0 / 4
9,198
541
8,020
7,630
3,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
OhAriBtw
Aphrodite
13
1 / 1 / 8
8,394
494
3,440
8,878
6,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
5 / 3 / 5
10,197
600
14,325
9,874
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
17
17
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
3
5
1.83
W
Da Ji
 
Da Ji
6
1
3
7.5
W
Ishtar
DHam217
Ishtar
2
0
4
4
L
0
1
2
1
L
Kukulkan
1
6
1
0.25
L
Amaterasu
LazyCrazy2
Amaterasu
2
4
1
0.63
L
Horus
NinjaBP01
Horus
1
3
2
0.67
W
Aphrodite
OhAriBtw
Aphrodite
1
1
8
5
W
5
3
5
2.5
L
Chang'e
braaven
Chang'e
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,088
Damage
51,702
72,184
Taken
59,564
38,469
Mitigated
36,564
26,801
Healing
24,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,849
3,538
0
5,629
18,360
15,912
0
4,010
14,312
0
86,047
W
Da Ji
 
Da Ji
14,068
4,716
0
5,603
14,822
6,817
69
5,070
9,749
0
69,137
W
Ishtar
DHam217
Ishtar
8,020
5,945
0
3,523
7,630
3,253
0
568
7,062
0
88,321
L
6,023
3,547
1,044
1,772
8,525
2,885
0
2,125
6,400
0
72,345
L
Kukulkan
6,693
679
0
250
11,492
4,799
637
3,518
7,868
75,431
0
L
Amaterasu
LazyCrazy2
Amaterasu
7,868
2,610
0
7,073
18,790
9,953
0
2,510
15,666
0
60,169
L
Horus
NinjaBP01
Horus
5,553
2,806
1,850
5,103
16,069
14,441
156
3,092
12,824
0
23,184
W
Aphrodite
OhAriBtw
Aphrodite
3,440
490
3,134
4,845
8,878
6,315
28
409
8,469
31,319
0
W
14,325
3,256
90
1,865
9,874
4,267
707
6,409
3,448
83,194
0
L
Chang'e
braaven
Chang'e
8,951
1,013
1,124
8,585
17,308
6,391
0
6,520
10,617
67,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,319
Gold Earned
47,281
467
Minions Killed
526
0
Camps Cleared
0
1,696,923
Distance Traveled
1,626,345
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,026
590
121
7
0
332,090
0
W
Da Ji
9,466
557
78
5
0
411,650
4
W
Ishtar
9,198
541
149
9
0
292,419
5
L
Cupid
7,946
467
111
7
0
314,543
0
L
Kukulkan
8,445
497
130
8
0
296,185
7
L
Amaterasu
8,639
508
98
6
0
376,293
0
L
Horus
7,761
457
26
2
0
335,894
3
W
Aphrodite
8,394
494
34
2
0
312,805
0
W
Hera
10,197
600
144
8
0
277,381
2
L
Chang'e
8,528
502
102
6
0
374,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role