Player Matchup

Cupid
Cupid
RUwUy
Cupid
Level 81
God Stats
5W - 3L
1,578 SR
Queue Stats
13W - 13L
1,538 Elo+
Party 2
Anubis
Anubis
SrLobete
Anubis
Level 29
God Stats
6W - 6L
1,931 SR
Queue Stats
31W - 30L
1,535 Elo+
Party 2
Ganesha
Ganesha
kavi18
Ganesha
Level 26
God Stats
6W - 3L
1,757 SR
Queue Stats
13W - 11L
1,592 Elo+
Party 2
Team Averages
Level 45
1,755 SR
1,555 Elo+

VS

Team Averages
Level 85
1,656 SR
1,535 Elo+
Merlin
Merlin
Jestair
Merlin
Level 20
God Stats
2W - 3L
1,603 SR
Queue Stats
17W - 13L
1,509 Elo+
Party 1
Maui
Maui
Weilaw
Maui
Level 104
God Stats
1W - 3L
1,752 SR
Queue Stats
49W - 55L
1,577 Elo+
Party 1
Medusa
Medusa
eonkid15
Medusa
Level 132
God Stats
13W - 4L
1,614 SR
Queue Stats
65W - 77L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
RUwUy
Cupid
14
1 / 2 / 7
8,407
764
4,400
9,065
4,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
SrLobete
Anubis
14
8 / 0 / 1
9,251
841
13,041
6,818
4,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
kavi18
Ganesha
13
0 / 0 / 8
8,478
771
5,171
8,760
8,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jestair
Merlin
11
1 / 4 / 1
7,374
670
6,041
8,446
2,329
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
Weilaw
Maui
13
1 / 0 / 1
7,860
715
4,632
8,029
8,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
eonkid15
Medusa
13
0 / 5 / 2
7,545
686
9,756
9,741
3,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
Jestair
Merlin
1
4
1
0.38
W
Cupid
RUwUy
Cupid
1
2
7
2.25
W
Anubis
SrLobete
Anubis
8
0
1
8.5
L
Maui
Weilaw
Maui
1
0
1
1.5
L
Medusa
eonkid15
Medusa
0
5
2
0.2
W
Ganesha
kavi18
Ganesha
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,612
Damage
20,429
24,643
Taken
26,216
16,813
Mitigated
14,593
10,614
Healing
2,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Jestair
Merlin
6,041
435
0
450
8,446
2,329
0
6,901
1,525
23,022
0
W
Cupid
RUwUy
Cupid
4,400
2,090
912
2,600
9,065
4,111
1,019
3,606
5,456
0
36,967
W
Anubis
SrLobete
Anubis
13,041
384
0
3,578
6,818
4,167
149
2,604
4,214
43,673
0
L
Maui
Weilaw
Maui
4,632
945
0
1,274
8,029
8,996
0
4,258
3,771
7,660
0
L
Medusa
eonkid15
Medusa
9,756
3,559
0
556
9,741
3,268
0
6,895
2,645
0
46,401
W
Ganesha
kavi18
Ganesha
5,171
637
1,875
1,649
8,760
8,535
0
4,465
4,270
11,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,136
Gold Earned
22,779
150
Minions Killed
116
0
Camps Cleared
0
643,016
Distance Traveled
561,252
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,374
670
39
4
0
159,288
0
W
Cupid
8,407
764
83
8
0
213,810
4
W
Anubis
9,251
841
67
6
0
207,376
3
L
Maui
7,860
715
7
1
0
195,997
0
L
Medusa
7,545
686
70
6
0
205,967
0
W
Ganesha
8,478
771
0
0
0
221,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role