Player Matchup

Ne Zha
Ne Zha
AthenaHater
Ne Zha
Level 103
God Stats
9W - 5L
1,401 SR
Queue Stats
159W - 162L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
Godofwar2099
Cthulhu
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,307 Elo+
Solo
Vulcan
Vulcan
JackTheDripper
Vulcan
Level 145
God Stats
9W - 7L
1,362 SR
Queue Stats
337W - 308L
1,586 Elo+
Solo
Amaterasu
Amaterasu
NotXavier
Amaterasu
Level 149
God Stats
3W - 1L
1,552 SR
Queue Stats
50W - 79L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
floortank
Danzaburou
Level 88
God Stats
1W - 0L
1,295 SR
Queue Stats
13W - 18L
1,442 Elo+
Party 1
Team Averages
Level 125
1,422 SR
1,458 Elo+

VS

Team Averages
Level 90
1,399 SR
1,478 Elo+
Olorun
Olorun
Alacia
Olorun
Level 144
God Stats
6W - 6L
1,305 SR
Queue Stats
506W - 488L
1,543 Elo+
Party 3
Nemesis
Nemesis
BigDjSwags
Nemesis
Level 47
God Stats
5W - 8L
1,152 SR
Queue Stats
10W - 15L
1,293 Elo+
Party 2
Hades
Hades
Elprentis
Hades
Level 126
God Stats
2W - 1L
1,782 SR
Queue Stats
210W - 205L
1,543 Elo+
Party 3
Martichoras
Martichoras
PapaSkyhawk
Martichoras
Level 107
God Stats
3W - 6L
1,484 SR
Queue Stats
323W - 315L
1,524 Elo+
Solo
Bacchus
Bacchus
SecreTMuffiNBoY
Bacchus
Level 26
God Stats
0W - 1L
1,270 SR
Queue Stats
3W - 3L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
4 / 1 / 6
8,485
566
8,069
15,088
6,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Godofwar2099
Cthulhu
12
1 / 2 / 4
7,202
480
5,565
11,496
9,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

16
4 / 2 / 1
9,216
614
10,461
8,936
3,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
NotXavier
Amaterasu
15
4 / 2 / 1
8,945
596
9,275
14,259
11,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
floortank
Danzaburou
13
1 / 1 / 3
7,398
493
4,737
7,523
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Alacia
Olorun
13
1 / 3 / 0
7,769
518
6,251
12,766
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
BigDjSwags
Nemesis
14
1 / 2 / 0
7,926
528
3,129
11,906
5,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
Elprentis
Hades
14
1 / 5 / 1
7,949
530
6,657
14,216
9,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
PapaSkyhawk
Martichoras
14
5 / 3 / 0
8,279
552
12,496
9,747
4,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 5
7,622
508
3,730
7,297
8,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
14
Kills
8
8
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
Alacia
Olorun
1
3
0
0.33
W
Ne Zha
4
1
6
7
L
Nemesis
BigDjSwags
Nemesis
1
2
0
0.5
L
Hades
Elprentis
Hades
1
5
1
0.3
W
Cthulhu
Godofwar2099
Cthulhu
1
2
4
1.5
W
4
2
1
2.25
W
Amaterasu
NotXavier
Amaterasu
4
2
1
2.25
L
Martichoras
PapaSkyhawk
Martichoras
5
3
0
1.67
L
0
1
5
2.5
W
Danzaburou
floortank
Danzaburou
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,107
Damage
32,263
57,302
Taken
55,932
34,891
Mitigated
33,046
16,063
Healing
17,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Alacia
Olorun
6,251
1,674
154
3,388
12,766
4,412
781
6,710
5,718
67,155
0
W
Ne Zha
8,069
2,788
0
5,446
15,088
6,579
0
2,971
12,112
0
62,567
L
Nemesis
BigDjSwags
Nemesis
3,129
1,129
0
2,701
11,906
5,498
0
3,419
8,415
0
73,669
L
Hades
Elprentis
Hades
6,657
922
215
5,201
14,216
9,642
408
0
14,216
60,686
0
W
Cthulhu
Godofwar2099
Cthulhu
5,565
221
180
1,138
11,496
9,577
0
1,146
10,350
27,580
0
W
10,461
2,187
0
1,780
8,936
3,928
705
4,661
4,275
73,966
0
W
Amaterasu
NotXavier
Amaterasu
9,275
4,523
0
3,942
14,259
11,954
0
6,072
8,039
0
66,945
L
Martichoras
PapaSkyhawk
Martichoras
12,496
4,367
0
2,981
9,747
4,546
0
3,067
6,666
0
81,238
L
3,730
265
232
3,072
7,297
8,948
0
2,406
4,891
12,113
0
W
Danzaburou
floortank
Danzaburou
4,737
1,424
0
3,577
7,523
2,853
0
1,635
5,888
0
44,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,246
Gold Earned
39,545
461
Minions Killed
492
0
Camps Cleared
0
1,578,246
Distance Traveled
1,442,885
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,769
518
132
9
0
291,059
8
W
Ne Zha
8,485
566
90
6
0
344,923
1
L
Nemesis
7,926
528
114
8
0
348,602
0
L
Hades
7,949
530
101
7
0
241,463
2
W
Cthulhu
7,202
480
41
3
0
320,071
3
W
Vulcan
9,216
614
142
9
0
333,164
4
W
Amaterasu
8,945
596
107
7
0
290,403
4
L
Martichoras
8,279
552
126
8
0
272,300
1
L
Bacchus
7,622
508
19
1
0
289,461
0
W
Danzaburou
7,398
493
81
5
0
289,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role