Player Matchup

King Arthur
King Arthur
AscendedSlav
King Arthur
Level 68
God Stats
1W - 2L
1,713 SR
Queue Stats
67W - 109L
1,424 Elo+
Party 1
Hel
Hel
ThisXavierMac
Hel
Level 81
God Stats
0W - 5L
1,123 SR
Queue Stats
103W - 143L
1,427 Elo+
Party 1
Mercury
Mercury
Tired Meheecan
Mercury
Level 68
God Stats
12W - 15L
1,486 SR
Queue Stats
159W - 172L
1,446 Elo+
Party 1
Artemis
Artemis
WhiteTpsen
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 91L
1,384 Elo+
Party 1
Ra
Ra
tevanwaylor
Ra
Level 56
God Stats
0W - 1L
1,639 SR
Queue Stats
43W - 74L
1,413 Elo+
Party 1
Team Averages
Level 60
1,492 SR
1,419 Elo+

VS

Team Averages
Level 116
1,641 SR
1,522 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Junhh
Atlas
Level 28
God Stats
2W - 0L
1,821 SR
Queue Stats
27W - 21L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
Skytenshii_
Danzaburou
Level 156
God Stats
3W - 1L
1,643 SR
Queue Stats
71W - 52L
1,529 Elo+
Party 2
Guan Yu
Guan Yu
aires_gaming
Guan Yu
Level 158
God Stats
4W - 2L
1,740 SR
Queue Stats
92W - 71L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AscendedSlav
King Arthur
10
0 / 2 / 0
5,591
430
5,519
10,814
11,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 6 / 1
5,896
454
5,953
11,210
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 4 / 1
6,871
529
3,165
11,144
4,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
WhiteTpsen
Artemis
9
0 / 5 / 0
5,337
411
4,213
11,455
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 5 / 1
7,395
569
8,232
9,336
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
5 / 1 / 5
8,143
626
6,935
12,038
5,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
 
Chang'e
12
2 / 5 / 2
7,296
561
6,733
10,453
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Junhh
Atlas
11
3 / 0 / 7
7,406
570
5,554
10,361
8,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Skytenshii_
Danzaburou
14
10 / 0 / 5
8,946
688
12,913
6,204
2,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
aires_gaming
Guan Yu
13
2 / 0 / 0
7,775
598
7,170
11,344
8,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
6
Kills
22
22
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
1
5
7.5
W
Chang'e
 
Chang'e
2
5
2
0.6
L
King Arthur
AscendedSlav
King Arthur
0
2
0
0
W
Atlas
Junhh
Atlas
3
0
7
6.5
W
Danzaburou
Skytenshii_
Danzaburou
10
0
5
12.5
L
0
6
1
0.08
L
2
4
1
0.63
L
Artemis
WhiteTpsen
Artemis
0
5
0
0
W
Guan Yu
aires_gaming
Guan Yu
2
0
0
2
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,082
Damage
39,305
53,959
Taken
50,400
27,822
Mitigated
29,219
11,883
Healing
16,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,935
4,156
0
3,266
12,038
5,735
0
1,719
10,319
0
71,559
W
Chang'e
 
Chang'e
6,733
706
240
3,236
10,453
3,984
67
6,943
3,442
48,970
0
L
King Arthur
AscendedSlav
King Arthur
5,519
794
0
2,792
10,814
11,310
0
184
10,630
831
36,141
W
Atlas
Junhh
Atlas
5,554
2,239
1,176
1,098
10,361
8,490
136
2,952
7,409
24,989
0
W
Danzaburou
Skytenshii_
Danzaburou
12,913
8,164
0
3,248
6,204
2,962
1,362
2,430
3,701
0
58,616
L
5,953
430
2,267
3,320
11,210
3,968
320
1,890
9,320
40,927
0
L
3,165
941
0
500
11,144
4,677
0
1,201
9,943
0
45,753
L
Artemis
WhiteTpsen
Artemis
4,213
1,390
0
1,018
11,455
3,920
117
2,981
8,474
0
23,585
W
Guan Yu
aires_gaming
Guan Yu
7,170
2,003
0
4,482
11,344
8,048
657
207
11,137
184
59,138
L
8,232
1,505
48
1,938
9,336
3,947
0
6,215
3,121
55,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,090
Gold Earned
39,566
332
Minions Killed
399
0
Camps Cleared
0
1,268,433
Distance Traveled
1,292,782
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,143
626
104
8
0
300,462
0
W
Chang'e
7,296
561
79
6
0
234,837
2
L
King Arthur
5,591
430
37
3
0
241,800
0
W
Atlas
7,406
570
32
2
0
263,869
6
W
Danzaburou
8,946
688
92
7
0
238,558
2
L
Hel
5,896
454
85
7
0
246,314
0
L
Mercury
6,871
529
86
7
0
290,092
0
L
Artemis
5,337
411
31
2
0
235,753
1
W
Guan Yu
7,775
598
92
7
0
255,056
0
L
Ra
7,395
569
93
7
0
254,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role