Player Matchup

Surtr
Surtr
DestroyathYT
Surtr
Level 74
God Stats
5W - 9L
1,494 SR
Queue Stats
170W - 156L
1,452 Elo+
Solo
Artemis
Artemis
FAQ_YOUx22
Artemis
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
35W - 39L
1,587 Elo+
Party 1
Ares
Ares
Keef-Be-Dirty
Ares
Level 27
God Stats
1W - 2L
1,538 SR
Queue Stats
1W - 2L
1,471 Elo+
Party 1
Cliodhna
Cliodhna
Timey22
Cliodhna
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 61L
1,462 Elo+
Party 1
Nox
Nox
vBigBlue1985v
Nox
Level 75
God Stats
14W - 8L
1,474 SR
Queue Stats
243W - 223L
1,491 Elo+
Solo
Team Averages
Level 85
1,501 SR
1,492 Elo+

VS

Team Averages
Level 72
1,603 SR
1,489 Elo+
Baron Samedi
Baron Samedi
ASSASSINBOII69
Baron Samedi
Level 65
God Stats
20W - 18L
1,545 SR
Queue Stats
207W - 225L
1,442 Elo+
Party 2
Mulan
Mulan
Intentri-tv
Mulan
Level 107
God Stats
10W - 10L
1,511 SR
Queue Stats
1,146W - 1,055L
1,500 Elo+
Party 2
Ganesha
Ganesha
Le Dot1166
Ganesha
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 85L
1,432 Elo+
Solo
Izanami
Izanami
Too_EZ_4_9
Izanami
Level 56
God Stats
10W - 6L
1,642 SR
Queue Stats
71W - 68L
1,474 Elo+
Solo
Ah Puch
Ah Puch
yofreasicle34
Ah Puch
Level 69
God Stats
4W - 1L
1,820 SR
Queue Stats
27W - 31L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,505
651
7,071
12,620
10,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
FAQ_YOUx22
Artemis
12
0 / 5 / 1
6,753
675
5,056
9,675
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 6 / 2
6,947
695
3,807
15,358
13,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Timey22
Cliodhna
14
3 / 5 / 1
8,187
819
9,094
12,368
5,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 2
7,148
715
7,345
8,728
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ASSASSINBOII69
Baron Samedi
14
8 / 2 / 8
8,289
829
11,520
8,482
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
9 / 1 / 6
8,863
886
9,317
10,915
6,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Le Dot1166
Ganesha
14
0 / 1 / 17
8,273
827
6,156
9,715
8,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Too_EZ_4_9
Izanami
15
3 / 0 / 9
7,987
799
8,616
6,992
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
15
3 / 1 / 10
8,071
807
12,646
9,092
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
73
5
Kills
23
23
Deaths
5
7
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ASSASSINBOII69
Baron Samedi
8
2
8
6
L
0
3
1
0.17
L
Artemis
FAQ_YOUx22
Artemis
0
5
1
0.1
W
9
1
6
12
L
1
6
2
0.33
W
Ganesha
Le Dot1166
Ganesha
0
1
17
8.5
L
Cliodhna
Timey22
Cliodhna
3
5
1
0.7
W
Izanami
Too_EZ_4_9
Izanami
3
0
9
7.5
L
1
4
2
0.5
W
Ah Puch
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,373
Damage
48,255
58,749
Taken
45,196
37,371
Mitigated
26,400
5,144
Healing
14,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ASSASSINBOII69
Baron Samedi
11,520
1,139
2,782
910
8,482
4,362
410
1,625
6,643
22,223
0
L
7,071
1,973
0
2,214
12,620
10,444
28
7,237
5,381
365
12,192
L
Artemis
FAQ_YOUx22
Artemis
5,056
1,211
0
1,088
9,675
4,138
1,071
5,870
3,785
0
16,101
W
9,317
996
0
2,558
10,915
6,398
233
2,634
8,110
0
35,783
L
3,807
121
0
320
15,358
13,612
0
7,530
7,814
7,372
0
W
Ganesha
Le Dot1166
Ganesha
6,156
851
364
3,180
9,715
8,182
250
3,482
6,039
16,737
0
L
Cliodhna
Timey22
Cliodhna
9,094
696
0
1,314
12,368
5,187
0
5,156
7,201
0
24,404
W
Izanami
Too_EZ_4_9
Izanami
8,616
5,549
0
1,596
6,992
3,248
1,003
1,488
5,339
0
29,288
L
7,345
168
0
208
8,728
3,990
0
4,466
4,246
21,726
0
W
Ah Puch
12,646
543
0
2,758
9,092
4,210
221
2,135
6,836
31,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,540
Gold Earned
41,483
141
Minions Killed
205
0
Camps Cleared
0
1,021,124
Distance Traveled
1,060,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,289
829
23
2
0
208,662
0
L
Surtr
6,505
651
13
1
0
216,755
0
L
Artemis
6,753
675
26
3
0
178,281
0
W
Mulan
8,863
886
54
5
0
219,914
0
L
Ares
6,947
695
5
1
0
198,421
0
W
Ganesha
8,273
827
6
1
0
203,833
0
L
Cliodhna
8,187
819
42
4
0
214,657
0
W
Izanami
7,987
799
69
7
0
213,211
0
L
Nox
7,148
715
55
6
0
213,010
0
W
Ah Puch
8,071
807
53
5
0
215,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role