Player Matchup

Bakasura
Bakasura
Kaaaiitt
Bakasura
Level 92
God Stats
3W - 7L
1,500 SR
Queue Stats
285W - 324L
1,425 Elo+
Solo
Bacchus
Bacchus
Samurai5torm
Bacchus
Level 79
God Stats
3W - 3L
1,500 SR
Queue Stats
66W - 52L
1,481 Elo+
Solo
Discordia
Discordia
Tiny-waddles
Discordia
Level 47
God Stats
0W - 3L
1,110 SR
Queue Stats
137W - 133L
1,464 Elo+
Solo
Neith
Neith
grenadeR2D2
Neith
Level 54
God Stats
1W - 1L
1,572 SR
Queue Stats
7W - 9L
1,513 Elo+
Solo
Vulcan
Vulcan
yato972
Vulcan
Level 33
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 29L
1,472 Elo+
Solo
Team Averages
Level 61
1,436 SR
1,471 Elo+

VS

Team Averages
Level 68
1,444 SR
1,392 Elo+
Vamana
Vamana
BGboz
Vamana
Level 76
God Stats
2W - 2L
1,225 SR
Queue Stats
54W - 49L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
ManuelCamacho
Gilgamesh
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,315 Elo+
Solo
Cerberus
Cerberus
THE610LION
Cerberus
Level 34
God Stats
3W - 2L
1,488 SR
Queue Stats
9W - 12L
1,318 Elo+
Solo
Discordia
Discordia
lHinoske
Discordia
Level 65
God Stats
26W - 26L
1,407 SR
Queue Stats
760W - 797L
1,367 Elo+
Solo
Poseidon
Poseidon
santerbot
Poseidon
Level 58
God Stats
3W - 1L
1,600 SR
Queue Stats
21W - 27L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kaaaiitt
Bakasura
14
2 / 4 / 2
9,111
1,139
7,377
14,387
8,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
Samurai5torm
Bacchus
13
0 / 6 / 4
8,483
1,060
12,463
18,740
21,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Tiny-waddles
Discordia
13
0 / 0 / 0
7,571
946
2,123
1,902
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 0 / 2
9,281
1,160
10,399
7,384
3,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
yato972
Vulcan
13
0 / 5 / 3
8,112
1,014
9,964
9,919
4,657
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

194

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BGboz
Vamana
15
5 / 0 / 9
9,416
1,177
10,964
7,770
6,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
ManuelCamacho
Gilgamesh
15
4 / 3 / 7
9,538
1,192
7,960
12,952
11,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
THE610LION
Cerberus
15
2 / 1 / 11
8,995
1,124
7,074
12,726
9,246
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
lHinoske
Discordia
15
2 / 0 / 12
9,085
1,136
12,830
4,307
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
santerbot
Poseidon
15
2 / 1 / 9
9,286
1,161
8,330
8,534
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
5
Kills
15
15
Deaths
5
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Vamana
BGboz
Vamana
5
0
9
9.5
L
Bakasura
Kaaaiitt
Bakasura
2
4
2
0.75
W
Gilgamesh
ManuelCamacho
Gilgamesh
4
3
7
2.5
L
Bacchus
Samurai5torm
Bacchus
0
6
4
0.33
W
Cerberus
THE610LION
Cerberus
2
1
11
7.5
L
Discordia
Tiny-waddles
Discordia
0
0
0
0
L
3
0
2
4
W
Discordia
lHinoske
Discordia
2
0
12
8
W
Poseidon
santerbot
Poseidon
2
1
9
6.5
L
Vulcan
yato972
Vulcan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,326
Damage
47,158
52,332
Taken
46,289
38,353
Mitigated
32,811
4,064
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BGboz
Vamana
10,964
4,334
0
1,120
7,770
6,422
0
4,810
2,762
0
21,171
L
Bakasura
Kaaaiitt
Bakasura
7,377
4,411
0
821
14,387
8,520
0
6,027
7,823
0
20,620
W
Gilgamesh
ManuelCamacho
Gilgamesh
7,960
2,324
0
1,865
12,952
11,764
0
5,753
6,929
0
23,415
L
Bacchus
Samurai5torm
Bacchus
12,463
1,479
0
1,662
18,740
21,299
0
12,295
5,735
18,345
0
W
Cerberus
THE610LION
Cerberus
7,074
1,173
0
1,375
12,726
9,246
0
5,158
7,248
13,925
163
L
Discordia
Tiny-waddles
Discordia
2,123
195
36
484
1,902
628
0
917
949
7,532
0
L
10,399
4,350
0
1,061
7,384
3,249
0
3,621
3,402
0
24,656
W
Discordia
lHinoske
Discordia
12,830
448
156
321
4,307
1,856
0
3,125
1,182
27,909
0
W
Poseidon
santerbot
Poseidon
8,330
1,609
0
363
8,534
3,523
0
5,704
2,746
26,809
0
L
Vulcan
yato972
Vulcan
9,964
4,568
0
0
9,919
4,657
0
5,211
4,441
17,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,558
Gold Earned
46,320
109
Minions Killed
182
3
Camps Cleared
6
665,815
Distance Traveled
856,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,416
1,177
24
3
0
187,067
0
L
Bakasura
9,111
1,139
44
6
1
147,758
0
W
Gilgamesh
9,538
1,192
29
4
0
153,737
0
L
Bacchus
8,483
1,060
6
1
1
170,535
0
W
Cerberus
8,995
1,124
36
5
1
164,710
0
L
Discordia
7,571
946
14
2
0
48,021
0
L
Neith
9,281
1,160
34
4
1
159,163
0
W
Discordia
9,085
1,136
33
4
1
186,604
0
W
Poseidon
9,286
1,161
60
8
4
164,793
0
L
Vulcan
8,112
1,014
11
1
0
140,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role