Player Matchup

Chernobog
Chernobog
DaRkKıNg
Chernobog
Level 127
God Stats
3W - 4L
1,524 SR
Queue Stats
289W - 279L
1,564 Elo+
Solo
Nox
Nox
Masonas
Nox
Level 141
God Stats
2W - 2L
1,528 SR
Queue Stats
247W - 248L
1,530 Elo+
Party 1
He Bo
He Bo
Vladex99499
He Bo
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 36L
1,551 Elo+
Solo
Skadi
Skadi
Wh1teSnow
Skadi
Level 104
God Stats
5W - 4L
1,484 SR
Queue Stats
251W - 253L
1,529 Elo+
Party 1
Shiva
Shiva
WhoPoppy
Shiva
Level 126
God Stats
0W - 1L
1,620 SR
Queue Stats
41W - 28L
1,642 Elo+
Solo
Team Averages
Level 131
1,531 SR
1,563 Elo+

VS

Team Averages
Level 155
1,500 SR
1,505 Elo+
Cupid
Cupid
 
Cupid
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Andras39
Jormungandr
Level 201
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,478 Elo+
Solo
Ishtar
Ishtar
Mettroll
Ishtar
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 65L
1,519 Elo+
Party 2
Nu Wa
Nu Wa
Theranor
Nu Wa
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 94L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DaRkKıNg
Chernobog
15
4 / 2 / 6
8,446
704
7,667
9,780
5,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
16
4 / 5 / 3
9,542
795
9,924
10,728
6,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 6
7,698
642
9,754
10,111
5,623
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
Wh1teSnow
Skadi
14
2 / 5 / 4
8,382
699
8,111
9,816
4,444
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
WhoPoppy
Shiva
16
2 / 3 / 5
9,517
793
6,858
14,220
17,535
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
7 / 2 / 9
9,938
828
10,682
9,220
4,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
 
Amaterasu
16
3 / 2 / 14
9,175
765
14,306
17,428
22,350
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Andras39
Jormungandr
15
0 / 3 / 16
9,675
806
7,151
18,323
18,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
Mettroll
Ishtar
15
4 / 4 / 6
9,354
780
6,803
12,717
6,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Theranor
Nu Wa
17
5 / 1 / 11
10,206
851
13,188
7,857
3,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
75
12
Kills
19
19
Deaths
12
24
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
2
9
5.75
W
Amaterasu
 
Amaterasu
3
2
14
5
W
Jormungandr
Andras39
Jormungandr
0
3
16
2.67
L
Chernobog
DaRkKıNg
Chernobog
4
2
6
3.5
L
Nox
4
5
3
1.1
W
Ishtar
Mettroll
Ishtar
4
4
6
1.75
W
Nu Wa
Theranor
Nu Wa
5
1
11
10.5
L
0
4
6
0.75
L
Skadi
Wh1teSnow
Skadi
2
5
4
0.8
L
Shiva
WhoPoppy
Shiva
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,314
Damage
52,130
54,655
Taken
65,545
39,519
Mitigated
55,636
14,342
Healing
24,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
10,682
6,324
2,573
2,165
9,220
4,791
4,570
1,644
7,576
0
25,051
W
Amaterasu
 
Amaterasu
14,306
1,453
2,179
4,635
17,428
22,350
45
5,428
12,000
6,736
13,420
W
Jormungandr
Andras39
Jormungandr
7,151
756
3,650
3,062
18,323
18,954
485
7,077
11,246
16,005
0
L
Chernobog
DaRkKıNg
Chernobog
7,667
2,857
1,056
2,503
9,780
5,619
196
3,581
5,929
0
22,284
L
Nox
9,924
788
623
391
10,728
6,298
540
5,678
4,636
32,655
0
W
Ishtar
Mettroll
Ishtar
6,803
4,816
804
2,363
12,717
6,007
1,785
4,029
8,648
0
15,894
W
Nu Wa
Theranor
Nu Wa
13,188
4,725
1,059
2,478
7,857
3,534
2,246
1,500
6,357
39,675
0
L
9,754
621
897
844
10,111
5,623
129
5,469
4,444
23,250
0
L
Skadi
Wh1teSnow
Skadi
8,111
2,591
573
937
9,816
4,444
1,029
4,565
4,928
0
18,394
L
Shiva
WhoPoppy
Shiva
6,858
261
2,410
4,108
14,220
17,535
21
6,443
7,380
0
17,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,585
Gold Earned
48,348
140
Minions Killed
130
0
Camps Cleared
0
976,086
Distance Traveled
1,115,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,938
828
37
3
0
222,527
0
W
Amaterasu
9,175
765
4
0
0
253,335
0
W
Jormungandr
9,675
806
16
1
0
213,604
0
L
Chernobog
8,446
704
27
2
0
169,382
0
L
Nox
9,542
795
61
5
0
179,716
0
W
Ishtar
9,354
780
31
3
0
210,814
0
W
Nu Wa
10,206
851
42
4
0
215,489
0
L
He Bo
7,698
642
19
2
0
208,625
0
L
Skadi
8,382
699
15
1
0
174,749
0
L
Shiva
9,517
793
18
2
0
243,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role