Player Matchup

Freya
Freya
 
Freya
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BUCKWILD412
Xbalanque
Level 142
God Stats
4W - 5L
1,276 SR
Queue Stats
329W - 338L
1,521 Elo+
Party 2
Achilles
Achilles
L0n3starH1tman
Achilles
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
324W - 321L
1,563 Elo+
Party 2
Bacchus
Bacchus
SadisticPup8024
Bacchus
Level 136
God Stats
6W - 2L
1,515 SR
Queue Stats
287W - 317L
1,490 Elo+
Solo
Mulan
Mulan
xXBURNSZYXx
Mulan
Level 145
God Stats
6W - 7L
1,494 SR
Queue Stats
209W - 227L
1,535 Elo+
Party 2
Team Averages
Level 149
1,457 SR
1,522 Elo+

VS

Team Averages
Level 128
1,504 SR
1,553 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CollardGreen420
Nox
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,488 Elo+
Solo
Hachiman
Hachiman
Gtninjaex
Hachiman
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,548 Elo+
Solo
Cliodhna
Cliodhna
Okayy Cj
Cliodhna
Level 129
God Stats
1W - 1L
1,521 SR
Queue Stats
70W - 54L
1,612 Elo+
Party 1
Rama
Rama
Voucn
Rama
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 54L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
4 / 1 / 12
8,753
875
10,070
11,313
12,895
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
BUCKWILD412
Xbalanque
14
2 / 3 / 11
8,244
824
8,547
10,399
5,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
16
5 / 3 / 16
8,952
895
10,708
17,755
26,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 2 / 13
9,675
968
10,801
16,759
29,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
6 / 3 / 12
9,338
934
8,682
17,910
25,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
3 / 4 / 6
8,699
870
17,985
10,981
5,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 8
7,551
755
7,140
9,131
4,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
Gtninjaex
Hachiman
11
1 / 3 / 5
6,954
695
9,656
8,214
3,551
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Okayy Cj
Cliodhna
14
3 / 6 / 1
7,708
771
9,831
11,694
5,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Rama
Voucn
Rama
14
3 / 5 / 4
7,870
787
7,144
11,502
5,431
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
35
23
Kills
11
12
Deaths
23
64
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
1
12
10
L
Xbalanque
 
Xbalanque
3
4
6
1.5
W
Xbalanque
BUCKWILD412
Xbalanque
2
3
11
2.5
L
1
5
8
1
L
Hachiman
Gtninjaex
Hachiman
1
3
5
1.17
W
Achilles
5
3
16
4.33
L
Cliodhna
Okayy Cj
Cliodhna
3
6
1
0.58
W
6
2
13
6.25
L
Rama
Voucn
Rama
3
5
4
1
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,808
Damage
51,756
74,136
Taken
51,522
99,948
Mitigated
24,874
23,448
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,070
3,767
764
3,090
11,313
12,895
352
917
10,396
17,934
0
L
Xbalanque
 
Xbalanque
17,985
4,240
729
2,174
10,981
5,391
0
4,560
6,421
0
34,816
W
Xbalanque
BUCKWILD412
Xbalanque
8,547
623
2,139
1,675
10,399
5,390
1,138
648
9,751
0
20,075
L
7,140
909
823
1,890
9,131
4,718
0
3,952
5,179
13,511
0
L
Hachiman
Gtninjaex
Hachiman
9,656
5,281
0
2,834
8,214
3,551
0
3,501
4,713
0
13,885
W
Achilles
10,708
1,331
1,196
1,815
17,755
26,955
150
1,705
16,050
0
18,793
L
Cliodhna
Okayy Cj
Cliodhna
9,831
342
530
1,017
11,694
5,783
0
5,115
6,579
0
16,681
W
10,801
340
3,225
5,843
16,759
29,464
192
1,123
15,636
20,621
0
L
Rama
Voucn
Rama
7,144
6,294
0
2,621
11,502
5,431
0
3,743
7,759
0
12,485
W
8,682
598
1,188
2,513
17,910
25,244
366
2,747
15,163
0
20,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,962
Gold Earned
38,782
117
Minions Killed
95
0
Camps Cleared
0
1,028,799
Distance Traveled
816,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,753
875
27
3
0
192,894
0
L
Xbalanque
8,699
870
36
4
0
187,929
0
W
Xbalanque
8,244
824
36
4
0
197,669
0
L
Nox
7,551
755
16
2
0
177,224
0
L
Hachiman
6,954
695
12
1
0
116,392
0
W
Achilles
8,952
895
21
2
0
215,937
0
L
Cliodhna
7,708
771
17
2
0
177,800
0
W
Bacchus
9,675
968
14
1
0
218,331
0
L
Rama
7,870
787
14
1
0
156,674
0
W
Mulan
9,338
934
19
2
0
203,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role