Player Matchup

Cerberus
Cerberus
Blatant_Havoc
Cerberus
Level 109
God Stats
2W - 2L
1,776 SR
Queue Stats
309W - 314L
1,521 Elo+
Party 2
Nu Wa
Nu Wa
Izanagi_Requiem
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,276 Elo+
Party 1
Tyr
Tyr
Only1Beast--
Tyr
Level 69
God Stats
0W - 2L
1,817 SR
Queue Stats
241W - 206L
1,557 Elo+
Party 1
Susano
Susano
TalkingBen-1
Susano
Level 128
God Stats
9W - 7L
1,485 SR
Queue Stats
479W - 472L
1,540 Elo+
Party 2
Ao Kuang
Ao Kuang
UwU_Juandisimo
Ao Kuang
Level 123
God Stats
12W - 11L
1,567 SR
Queue Stats
159W - 197L
1,501 Elo+
Party 2
Team Averages
Level 89
1,629 SR
1,479 Elo+

VS

Team Averages
Level 86
1,507 SR
1,520 Elo+
Anubis
Anubis
Digit Goblin
Anubis
Level 89
God Stats
8W - 3L
1,519 SR
Queue Stats
413W - 361L
1,527 Elo+
Party 4
Chang'e
Chang'e
LordShaxx131
Chang'e
Level 104
God Stats
8W - 9L
1,522 SR
Queue Stats
476W - 412L
1,550 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SACKUBUS
Ah Muzen Cab
Level 76
God Stats
38W - 35L
1,425 SR
Queue Stats
445W - 395L
1,501 Elo+
Party 4
Sylvanus
Sylvanus
dabdad666
Sylvanus
Level 95
God Stats
4W - 3L
1,571 SR
Queue Stats
539W - 464L
1,539 Elo+
Party 3
Fenrir
Fenrir
xXSosaBeSellinXx
Fenrir
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
221W - 207L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blatant_Havoc
Cerberus
8
0 / 2 / 0
5,062
506
2,764
10,164
5,128
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 0
4,940
494
2,413
5,708
1,909
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 5 / 1
5,705
571
1,043
10,290
3,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
10
1 / 1 / 0
5,932
593
5,392
8,418
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
10
2 / 4 / 1
6,144
614
6,572
9,248
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
5 / 1 / 1
7,319
732
9,785
6,648
3,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
LordShaxx131
Chang'e
11
1 / 0 / 1
6,165
617
4,283
4,867
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
SACKUBUS
Ah Muzen Cab
10
2 / 1 / 3
6,026
603
5,792
6,419
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
dabdad666
Sylvanus
11
0 / 0 / 6
6,407
641
3,746
6,763
4,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
6 / 1 / 1
6,822
682
4,872
8,160
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
14
14
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Blatant_Havoc
Cerberus
0
2
0
0
W
Anubis
5
1
1
5.5
L
0
2
0
0
W
Chang'e
LordShaxx131
Chang'e
1
0
1
1.5
L
0
5
1
0.1
W
Ah Muzen Cab
SACKUBUS
Ah Muzen Cab
2
1
3
3.5
L
Susano
1
1
0
1
L
Ao Kuang
2
4
1
0.63
W
Sylvanus
dabdad666
Sylvanus
0
0
6
3
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,184
Damage
28,478
43,828
Taken
32,857
16,319
Mitigated
14,716
8,060
Healing
17,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Blatant_Havoc
Cerberus
2,764
87
0
3,473
10,164
5,128
0
4,074
6,042
18,348
0
W
Anubis
9,785
1,111
0
3,851
6,648
3,285
363
2,121
4,527
58,732
0
L
2,413
1,054
0
138
5,708
1,909
0
1,039
4,669
24,316
3,550
W
Chang'e
LordShaxx131
Chang'e
4,283
153
628
3,420
4,867
1,541
0
703
4,164
43,319
0
L
1,043
585
0
1,774
10,290
3,500
0
7,017
3,273
0
32,145
W
Ah Muzen Cab
SACKUBUS
Ah Muzen Cab
5,792
2,084
0
692
6,419
2,129
680
4,968
1,451
0
47,642
L
Susano
5,392
881
0
1,604
8,418
2,815
0
3,704
4,428
0
40,343
L
Ao Kuang
6,572
2,388
0
1,071
9,248
2,967
0
1,644
7,602
42,498
0
W
Sylvanus
dabdad666
Sylvanus
3,746
1,462
2,275
2,999
6,763
4,532
0
2,803
3,960
21,053
0
W
4,872
1,726
0
3,217
8,160
3,229
0
1,040
7,120
0
43,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,783
Gold Earned
32,739
291
Minions Killed
372
0
Camps Cleared
0
1,077,003
Distance Traveled
999,500
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,062
506
41
4
0
217,187
2
W
Anubis
7,319
732
100
10
0
180,278
0
L
Nu Wa
4,940
494
42
4
0
197,010
0
W
Chang'e
6,165
617
98
10
0
213,459
0
L
Tyr
5,705
571
74
7
0
206,498
0
W
Ah Muzen Cab
6,026
603
77
8
0
197,559
0
L
Susano
5,932
593
62
6
0
239,432
4
L
Ao Kuang
6,144
614
72
7
0
216,876
1
W
Sylvanus
6,407
641
31
3
0
174,578
3
W
Fenrir
6,822
682
66
7
0
233,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role