Player Matchup

Heimdallr
Heimdallr
FreqShow
Heimdallr
Level 125
God Stats
1W - 3L
1,245 SR
Queue Stats
189W - 199L
1,413 Elo+
Solo
Athena
Athena
SfTrYeLeR
Athena
Level 145
God Stats
4W - 0L
1,766 SR
Queue Stats
202W - 192L
1,531 Elo+
Solo
Xing Tian
Xing Tian
SnowSwxrd
Xing Tian
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 7L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Wolferine987
Morgan Le Fay
Level 69
God Stats
1W - 1L
1,292 SR
Queue Stats
47W - 44L
1,484 Elo+
Solo
Odin
Odin
xbeastx9
Odin
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 13L
1,500 Elo+
Party 3
Team Averages
Level 110
1,461 SR
1,486 Elo+

VS

Team Averages
Level 119
1,432 SR
1,481 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
GumbyLV426
Anubis
Level 88
God Stats
3W - 8L
1,113 SR
Queue Stats
155W - 155L
1,449 Elo+
Party 1
Ganesha
Ganesha
KillaB523
Ganesha
Level 128
God Stats
10W - 17L
1,538 SR
Queue Stats
905W - 946L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
NeonTsar
Sun Wukong
Level 99
God Stats
0W - 1L
1,509 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
nievaniel
Erlang Shen
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 67L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FreqShow
Heimdallr
16
8 / 1 / 13
9,647
965
16,169
9,363
5,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
SfTrYeLeR
Athena
15
3 / 3 / 14
8,703
870
6,931
14,441
18,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
SnowSwxrd
Xing Tian
14
1 / 2 / 18
8,968
897
7,205
14,317
14,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Wolferine987
Morgan Le Fay
16
5 / 1 / 15
9,142
914
16,573
8,095
4,157
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Odin
17
8 / 1 / 16
9,842
984
13,285
10,951
11,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 5 / 5
6,813
681
4,050
11,878
15,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
GumbyLV426
Anubis
13
3 / 7 / 4
7,810
781
13,032
11,592
7,329
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
KillaB523
Ganesha
14
0 / 4 / 7
7,130
713
4,045
10,343
14,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
NeonTsar
Sun Wukong
15
2 / 5 / 6
8,271
827
10,172
13,226
12,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
nievaniel
Erlang Shen
14
3 / 4 / 4
7,666
767
8,654
19,426
13,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
34
25
Kills
8
8
Deaths
25
76
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
5
5
0.5
W
Heimdallr
FreqShow
Heimdallr
8
1
13
14.5
L
Anubis
GumbyLV426
Anubis
3
7
4
0.71
L
Ganesha
KillaB523
Ganesha
0
4
7
0.88
L
Sun Wukong
NeonTsar
Sun Wukong
2
5
6
1
W
Athena
SfTrYeLeR
Athena
3
3
14
3.33
W
Xing Tian
SnowSwxrd
Xing Tian
1
2
18
5
W
Morgan Le Fay
Wolferine987
Morgan Le Fay
5
1
15
12.5
L
Erlang Shen
nievaniel
Erlang Shen
3
4
4
1.25
W
Odin
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,163
Damage
39,953
57,167
Taken
66,465
53,746
Mitigated
63,000
22,214
Healing
14,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,050
925
191
776
11,878
15,761
0
5,540
6,116
6,727
0
W
Heimdallr
FreqShow
Heimdallr
16,169
5,183
490
2,314
9,363
5,509
2,022
2,367
6,996
0
34,364
L
Anubis
GumbyLV426
Anubis
13,032
262
343
2,114
11,592
7,329
0
4,619
6,769
27,934
0
L
Ganesha
KillaB523
Ganesha
4,045
246
401
681
10,343
14,292
0
4,823
5,231
8,917
0
L
Sun Wukong
NeonTsar
Sun Wukong
10,172
1,056
231
2,365
13,226
12,031
0
6,404
6,494
0
20,743
W
Athena
SfTrYeLeR
Athena
6,931
1,779
848
1,198
14,441
18,302
460
5,482
8,959
15,051
0
W
Xing Tian
SnowSwxrd
Xing Tian
7,205
921
5,628
5,662
14,317
14,201
203
5,368
8,949
9,446
0
W
Morgan Le Fay
Wolferine987
Morgan Le Fay
16,573
1,829
0
1,869
8,095
4,157
1,688
5,009
3,086
28,774
0
L
Erlang Shen
nievaniel
Erlang Shen
8,654
2,834
0
7,022
19,426
13,587
0
8,107
11,146
0
16,197
W
Odin
13,285
1,724
1,449
2,756
10,951
11,577
518
2,901
8,050
0
20,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,302
Gold Earned
37,690
123
Minions Killed
86
0
Camps Cleared
0
1,024,277
Distance Traveled
928,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,813
681
5
1
0
175,384
0
W
Heimdallr
9,647
965
43
4
0
203,747
0
L
Anubis
7,810
781
39
4
0
172,956
0
L
Ganesha
7,130
713
1
0
0
199,369
0
L
Sun Wukong
8,271
827
26
3
0
209,466
0
W
Athena
8,703
870
12
1
0
217,241
0
W
Xing Tian
8,968
897
5
1
0
198,739
0
W
Morgan Le Fay
9,142
914
41
4
0
187,798
0
L
Erlang Shen
7,666
767
15
2
0
170,876
0
W
Odin
9,842
984
22
2
0
216,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role