Player Matchup

Skadi
Skadi
 
Skadi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
BrujoSK
Vulcan
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,281 Elo+
Solo
Tiamat
Tiamat
FaithAway96
Tiamat
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 133L
1,443 Elo+
Solo
Serqet
Serqet
XpertChief
Serqet
Level 126
God Stats
0W - 2L
1,254 SR
Queue Stats
0W - 5L
1,222 Elo+
Party 1
Achilles
Achilles
iAmYe
Achilles
Level 109
God Stats
33W - 30L
1,507 SR
Queue Stats
69W - 72L
1,454 Elo+
Solo
Team Averages
Level 105
1,452 SR
1,380 Elo+

VS

Team Averages
Level 80
1,399 SR
1,360 Elo+
Cerberus
Cerberus
 
Cerberus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
PALCHAGI
Achilles
Level 44
God Stats
1W - 2L
1,207 SR
Queue Stats
4W - 6L
1,323 Elo+
Solo
Thor
Thor
SoulessPaPaBear
Thor
Level 45
God Stats
2W - 1L
1,272 SR
Queue Stats
44W - 79L
1,273 Elo+
Solo
Anubis
Anubis
alphasquad178
Anubis
Level 88
God Stats
115W - 147L
1,454 SR
Queue Stats
487W - 527L
1,429 Elo+
Solo
Neith
Neith
ty_cali805
Neith
Level 120
God Stats
5W - 3L
1,563 SR
Queue Stats
6W - 9L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 1 / 1
6,125
510
3,954
6,825
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
BrujoSK
Vulcan
7
0 / 4 / 1
4,734
395
1,585
5,044
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
11
0 / 4 / 1
6,087
507
3,059
7,907
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
XpertChief
Serqet
11
0 / 2 / 1
6,220
518
2,705
9,667
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
iAmYe
Achilles
6
0 / 0 / 0
5,015
418
1,436
3,188
2,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 0 / 5
6,013
501
4,363
11,135
6,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
PALCHAGI
Achilles
10
1 / 0 / 0
5,977
498
1,651
3,483
1,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 0
6,465
539
741
6,218
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 1 / 2
7,849
654
3,960
5,163
2,011
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
12
3 / 1 / 1
7,000
583
5,466
6,135
2,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
1
Kills
10
11
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
1
1
1.5
W
Cerberus
 
Cerberus
1
0
5
3.5
L
Vulcan
BrujoSK
Vulcan
0
4
1
0.13
L
Tiamat
0
4
1
0.13
W
Achilles
PALCHAGI
Achilles
1
0
0
1
W
0
0
0
0
L
Serqet
XpertChief
Serqet
0
2
1
0.25
W
5
1
2
6
L
Achilles
iAmYe
Achilles
0
0
0
0
W
Neith
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,739
Damage
16,181
32,631
Taken
32,134
13,105
Mitigated
15,073
8,835
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,954
1,871
0
2,407
6,825
1,819
0
2,677
4,148
0
37,856
W
Cerberus
 
Cerberus
4,363
101
0
2,735
11,135
6,770
290
2,304
8,831
27,467
0
L
Vulcan
BrujoSK
Vulcan
1,585
855
0
7
5,044
1,304
0
2,441
2,603
12,658
0
L
Tiamat
3,059
367
0
1,371
7,907
3,356
0
3,146
4,761
40,569
0
W
Achilles
PALCHAGI
Achilles
1,651
333
0
156
3,483
1,851
99
80
2,964
0
23,095
W
741
79
0
120
6,218
2,310
0
175
6,043
0
43,825
L
Serqet
XpertChief
Serqet
2,705
376
0
3,815
9,667
3,772
0
59
9,608
0
44,749
W
3,960
298
205
1,892
5,163
2,011
1,584
1,167
3,768
49,514
0
L
Achilles
iAmYe
Achilles
1,436
135
0
1,235
3,188
2,854
0
0
3,188
154
14,741
W
Neith
5,466
1,713
0
649
6,135
2,131
337
998
4,939
0
48,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,181
Gold Earned
33,304
274
Minions Killed
337
0
Camps Cleared
0
967,522
Distance Traveled
1,213,925
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,125
510
69
6
0
230,411
0
W
Cerberus
6,013
501
36
3
0
239,793
0
L
Vulcan
4,734
395
15
1
0
146,672
0
L
Tiamat
6,087
507
81
7
0
231,567
0
W
Achilles
5,977
498
40
3
0
252,405
4
W
Thor
6,465
539
74
6
0
273,557
0
L
Serqet
6,220
518
89
7
0
270,023
2
W
Anubis
7,849
654
85
7
0
208,228
0
L
Achilles
5,015
418
20
2
0
88,849
0
W
Neith
7,000
583
102
9
0
239,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role