Player Matchup

Cernunnos
Cernunnos
BetaPenguin15
Cernunnos
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
71W - 54L
1,567 Elo+
Party 1
Xbalanque
Xbalanque
DJQUADS
Xbalanque
Level 114
God Stats
6W - 3L
1,299 SR
Queue Stats
444W - 430L
1,544 Elo+
Solo
Hera
Hera
Gimme Advice
Hera
Level 129
God Stats
2W - 0L
1,856 SR
Queue Stats
70W - 43L
1,649 Elo+
Party 1
Gilgamesh
Gilgamesh
SANDDR0P
Gilgamesh
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
175W - 160L
1,500 Elo+
Solo
Achilles
Achilles
xxxandacion
Achilles
Level 157
God Stats
1W - 0L
1,671 SR
Queue Stats
69W - 51L
1,613 Elo+
Party 1
Team Averages
Level 133
1,565 SR
1,575 Elo+

VS

Team Averages
Level 132
1,572 SR
1,548 Elo+
Mercury
Mercury
BigSPLATTO
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Sol
Sol
Brandon_876JA
Sol
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,520 Elo+
Party 2
Jormungandr
Jormungandr
ConsumePollo
Jormungandr
Level 203
God Stats
0W - 2L
1,890 SR
Queue Stats
39W - 45L
1,540 Elo+
Party 2
Odin
Odin
DeanTheChief
Odin
Level 158
God Stats
1W - 2L
1,743 SR
Queue Stats
33W - 34L
1,618 Elo+
Party 2
Discordia
Discordia
XxMrMeeseeksxX
Discordia
Level 145
God Stats
6W - 7L
1,227 SR
Queue Stats
369W - 272L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BetaPenguin15
Cernunnos
17
6 / 1 / 19
10,380
944
14,386
10,487
6,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
DJQUADS
Xbalanque
16
8 / 3 / 11
10,116
920
13,209
10,015
6,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 2 / 17
10,788
981
15,040
9,465
5,499
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SANDDR0P
Gilgamesh
13
1 / 4 / 17
8,928
812
5,852
16,081
17,723
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
xxxandacion
Achilles
17
8 / 3 / 14
10,284
935
10,239
12,637
19,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigSPLATTO
Mercury
12
2 / 12 / 3
8,145
740
3,358
14,761
6,642
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 5 / 7
9,676
880
8,944
8,698
3,996
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
ConsumePollo
Jormungandr
18
3 / 4 / 7
9,388
853
10,885
15,132
19,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 5 / 10
9,259
842
5,400
13,450
12,984
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
XxMrMeeseeksxX
Discordia
15
3 / 6 / 3
8,954
814
12,179
11,967
5,465
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
43
30
Kills
13
13
Deaths
32
78
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BetaPenguin15
Cernunnos
6
1
19
15.5
L
Mercury
BigSPLATTO
Mercury
2
12
3
0.29
L
3
5
7
1.3
L
Jormungandr
ConsumePollo
Jormungandr
3
4
7
1.63
W
Xbalanque
DJQUADS
Xbalanque
8
3
11
4.5
L
2
5
10
1.4
W
7
2
17
7.75
W
Gilgamesh
SANDDR0P
Gilgamesh
1
4
17
2.38
L
Discordia
XxMrMeeseeksxX
Discordia
3
6
3
0.75
W
Achilles
xxxandacion
Achilles
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,726
Damage
40,766
58,685
Taken
64,008
55,807
Mitigated
48,913
21,522
Healing
9,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BetaPenguin15
Cernunnos
14,386
8,206
777
4,415
10,487
6,922
2,508
7,845
2,595
0
27,705
L
Mercury
BigSPLATTO
Mercury
3,358
1,990
0
302
14,761
6,642
349
3,098
11,124
0
4,646
L
8,944
1,172
0
776
8,698
3,996
907
1,335
7,141
17,062
0
L
Jormungandr
ConsumePollo
Jormungandr
10,885
1,189
1,640
2,688
15,132
19,826
0
3,157
11,544
30,989
0
W
Xbalanque
DJQUADS
Xbalanque
13,209
6,372
1,644
1,940
10,015
6,144
3,875
5,121
4,848
0
28,729
L
5,400
901
912
1,231
13,450
12,984
0
2,564
10,525
839
12,333
W
15,040
3,096
1,600
1,085
9,465
5,499
1,203
6,617
2,822
32,946
0
W
Gilgamesh
SANDDR0P
Gilgamesh
5,852
1,341
3,063
3,439
16,081
17,723
230
6,585
9,455
0
16,845
L
Discordia
XxMrMeeseeksxX
Discordia
12,179
381
670
1,272
11,967
5,465
612
4,886
6,752
25,980
0
W
Achilles
xxxandacion
Achilles
10,239
2,044
1,056
2,503
12,637
19,519
593
6,126
6,478
0
16,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,496
Gold Earned
45,422
139
Minions Killed
108
0
Camps Cleared
0
1,080,378
Distance Traveled
848,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,380
944
38
3
0
200,317
0
L
Mercury
8,145
740
1
0
0
159,212
0
L
Sol
9,676
880
14
1
0
131,357
0
L
Jormungandr
9,388
853
38
3
0
189,521
0
W
Xbalanque
10,116
920
30
3
0
213,029
0
L
Odin
9,259
842
22
2
0
176,269
0
W
Hera
10,788
981
32
3
0
229,543
0
W
Gilgamesh
8,928
812
20
2
0
204,255
0
L
Discordia
8,954
814
33
3
0
192,635
0
W
Achilles
10,284
935
19
2
0
233,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role