Player Matchup

Heimdallr
Heimdallr
A1fonzito
Heimdallr
Level 109
God Stats
14W - 25L
1,157 SR
Queue Stats
465W - 426L
1,531 Elo+
Party 3
Amaterasu
Amaterasu
LordShaxx131
Amaterasu
Level 104
God Stats
7W - 4L
1,719 SR
Queue Stats
476W - 412L
1,540 Elo+
Party 2
Agni
Agni
PrettyCalf67799
Agni
Level 126
God Stats
14W - 5L
1,730 SR
Queue Stats
74W - 67L
1,525 Elo+
Party 3
Terra
Terra
SlothGuardian_78
Terra
Level 88
God Stats
2W - 4L
1,793 SR
Queue Stats
730W - 652L
1,497 Elo+
Solo
Thor
Thor
dabdad666
Thor
Level 95
God Stats
46W - 64L
1,374 SR
Queue Stats
539W - 464L
1,529 Elo+
Party 2
Team Averages
Level 104
1,555 SR
1,525 Elo+

VS

Team Averages
Level 158
1,478 SR
1,536 Elo+
Kukulkan
Kukulkan
LegendarySaxMan
Kukulkan
Level 163
God Stats
14W - 8L
1,530 SR
Queue Stats
199W - 202L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
LoRez72
Cthulhu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,603 Elo+
Solo
Charybdis
Charybdis
Megakin-
Charybdis
Level 155
God Stats
7W - 8L
1,450 SR
Queue Stats
100W - 115L
1,455 Elo+
Party 1
Anubis
Anubis
PickZeus
Anubis
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 23L
1,577 Elo+
Party 1
Aphrodite
Aphrodite
Rindokay
Aphrodite
Level 168
God Stats
11W - 11L
1,411 SR
Queue Stats
292W - 294L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A1fonzito
Heimdallr
14
3 / 2 / 0
8,911
557
5,943
10,778
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
LordShaxx131
Amaterasu
15
1 / 2 / 6
8,752
547
8,282
15,080
10,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 3 / 3
8,713
545
13,226
8,907
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 2 / 4
7,179
449
4,131
14,222
11,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thor
16
10 / 1 / 3
10,217
639
11,671
14,694
5,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
2 / 4 / 1
8,976
561
6,341
9,613
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
LoRez72
Cthulhu
11
0 / 3 / 6
7,452
466
8,450
12,947
12,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Megakin-
Charybdis
13
2 / 3 / 1
8,268
517
6,050
13,835
5,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
PickZeus
Anubis
13
4 / 4 / 3
8,596
537
10,729
12,062
6,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Rindokay
Aphrodite
14
2 / 5 / 0
8,798
550
9,237
13,931
5,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
18
Kills
10
10
Deaths
19
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
A1fonzito
Heimdallr
3
2
0
1.5
L
Kukulkan
2
4
1
0.63
L
Cthulhu
LoRez72
Cthulhu
0
3
6
1
W
Amaterasu
LordShaxx131
Amaterasu
1
2
6
2
L
Charybdis
Megakin-
Charybdis
2
3
1
0.83
L
Anubis
PickZeus
Anubis
4
4
3
1.38
W
4
3
3
1.83
L
Aphrodite
Rindokay
Aphrodite
2
5
0
0.4
W
0
2
4
1
W
Thor
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,253
Damage
40,807
63,681
Taken
62,388
36,154
Mitigated
35,009
19,131
Healing
18,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
A1fonzito
Heimdallr
5,943
2,933
0
3,871
10,778
4,862
941
6,459
4,316
0
72,309
L
Kukulkan
6,341
926
0
743
9,613
4,776
0
2,160
7,416
79,298
0
L
Cthulhu
LoRez72
Cthulhu
8,450
693
148
2,431
12,947
12,353
0
4,303
8,558
26,070
622
W
Amaterasu
LordShaxx131
Amaterasu
8,282
2,867
0
4,566
15,080
10,741
128
9,542
5,538
0
55,620
L
Charybdis
Megakin-
Charybdis
6,050
2,468
0
4,224
13,835
5,705
0
9,372
4,408
0
62,446
L
Anubis
PickZeus
Anubis
10,729
369
0
3,531
12,062
6,552
96
1,327
10,718
69,470
0
W
13,226
897
0
427
8,907
3,592
0
3,546
5,361
72,994
0
L
Aphrodite
Rindokay
Aphrodite
9,237
1,442
110
7,166
13,931
5,623
0
0
13,931
67,297
0
W
4,131
1,324
145
4,928
14,222
11,602
152
6,657
7,565
15,610
0
W
Thor
11,671
2,737
0
5,194
14,694
5,357
435
7,928
6,766
0
73,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,772
Gold Earned
42,090
473
Minions Killed
492
0
Camps Cleared
0
1,647,922
Distance Traveled
1,533,427
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,911
557
137
9
0
329,482
0
L
Kukulkan
8,976
561
146
9
0
329,131
2
L
Cthulhu
7,452
466
25
2
0
301,570
5
W
Amaterasu
8,752
547
95
6
0
321,042
0
L
Charybdis
8,268
517
102
6
0
292,820
0
L
Anubis
8,596
537
100
6
0
321,528
0
W
Agni
8,713
545
123
8
0
312,278
0
L
Aphrodite
8,798
550
119
7
0
288,378
3
W
Terra
7,179
449
13
1
0
332,871
7
W
Thor
10,217
639
105
7
0
352,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role