Player Matchup

Fenrir
Fenrir
EtherealValor
Fenrir
Level 49
God Stats
1W - 0L
1,430 SR
Queue Stats
98W - 81L
1,491 Elo+
Party 2
Aphrodite
Aphrodite
GlizzzyGoblin
Aphrodite
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
caoznite
Xbalanque
Level 161
God Stats
1W - 0L
1,618 SR
Queue Stats
7W - 6L
1,695 Elo+
Party 2
Team Averages
Level 106
1,516 SR
1,562 Elo+

VS

Team Averages
Level 139
1,362 SR
1,559 Elo+
Ra
Ra
P0cketBunny
Ra
Level 204
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 51L
1,589 Elo+
Solo
Bacchus
Bacchus
UrSistersFav
Bacchus
Level 109
God Stats
0W - 4L
1,238 SR
Queue Stats
185W - 196L
1,565 Elo+
Party 1
Chiron
Chiron
bildthatwall
Chiron
Level 105
God Stats
1W - 2L
1,347 SR
Queue Stats
115W - 120L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 6
9,485
730
7,229
14,315
14,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
GlizzzyGoblin
Aphrodite
15
1 / 1 / 8
9,299
715
10,586
8,691
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
caoznite
Xbalanque
15
6 / 0 / 5
10,357
797
11,821
9,855
4,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 1
8,909
685
7,719
5,391
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
UrSistersFav
Bacchus
12
1 / 7 / 2
8,215
632
6,327
15,650
22,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chiron
14
1 / 5 / 2
9,220
709
7,985
13,047
5,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
3
3
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
Aphrodite
GlizzzyGoblin
Aphrodite
1
1
8
5
L
1
0
1
1.5
L
Bacchus
UrSistersFav
Bacchus
1
7
2
0.29
L
Chiron
1
5
2
0.4
W
Xbalanque
caoznite
Xbalanque
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,636
Damage
22,031
32,861
Taken
34,088
23,566
Mitigated
31,501
15,144
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,229
1,742
0
1,610
14,315
14,790
596
7,783
6,425
0
24,821
W
Aphrodite
GlizzzyGoblin
Aphrodite
10,586
1,322
4,098
6,249
8,691
4,381
164
3,324
5,367
42,411
0
L
7,719
503
1,365
1,996
5,391
3,011
0
1,849
3,440
41,997
0
L
Bacchus
UrSistersFav
Bacchus
6,327
488
0
1,603
15,650
22,674
0
2,991
11,847
14,811
0
L
Chiron
7,985
4,037
231
2,261
13,047
5,816
0
5,191
7,408
0
33,457
W
Xbalanque
caoznite
Xbalanque
11,821
6,030
0
3,187
9,855
4,395
2,960
3,376
6,385
0
57,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,141
Gold Earned
26,344
175
Minions Killed
138
0
Camps Cleared
0
739,939
Distance Traveled
667,949
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,485
730
31
2
0
264,750
0
W
Aphrodite
9,299
715
73
6
0
240,899
2
L
Ra
8,909
685
72
6
0
251,062
5
L
Bacchus
8,215
632
12
1
0
200,978
0
L
Chiron
9,220
709
54
4
0
215,909
0
W
Xbalanque
10,357
797
71
5
0
234,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role