Player Matchup

Guan Yu
Guan Yu
ArtuerroPL
Guan Yu
Level 106
God Stats
4W - 2L
1,281 SR
Queue Stats
90W - 66L
1,283 Elo+
Party 1
Medusa
Medusa
Deaddreeser
Medusa
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
Immortus
Kukulkan
Level 191
God Stats
3W - 1L
1,923 SR
Queue Stats
123W - 108L
1,582 Elo+
Party 1
Sobek
Sobek
pawlok903
Sobek
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,555 Elo+
Party 1
Odin
Odin
perfekt96
Odin
Level 156
God Stats
2W - 1L
1,530 SR
Queue Stats
145W - 108L
1,597 Elo+
Party 1
Team Averages
Level 111
1,547 SR
1,515 Elo+

VS

Team Averages
Level 124
1,383 SR
1,485 Elo+
Ah Puch
Ah Puch
BlackRockMiku
Ah Puch
Level 146
God Stats
3W - 3L
1,301 SR
Queue Stats
268W - 247L
1,467 Elo+
Solo
Camazotz
Camazotz
KittyTR
Camazotz
Level 54
God Stats
0W - 3L
1,242 SR
Queue Stats
136W - 122L
1,498 Elo+
Solo
Hou Yi
Hou Yi
Moreton IX
Hou Yi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 42L
1,555 Elo+
Solo
Horus
Horus
omgde
Horus
Level 158
God Stats
3W - 4L
1,370 SR
Queue Stats
203W - 200L
1,501 Elo+
Solo
Raijin
Raijin
xYahyax
Raijin
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArtuerroPL
Guan Yu
14
4 / 3 / 18
9,385
939
8,968
14,752
15,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
14
4 / 1 / 13
8,698
870
12,856
8,811
4,928
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Immortus
Kukulkan
16
10 / 1 / 12
9,790
979
20,365
8,082
4,564
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
pawlok903
Sobek
14
2 / 2 / 18
8,958
896
5,520
13,887
16,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
14
3 / 2 / 18
9,202
920
9,275
13,395
17,849
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
2 / 6 / 3
8,215
822
11,146
11,487
4,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
KittyTR
Camazotz
12
3 / 6 / 2
7,419
742
9,480
14,994
7,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
Moreton IX
Hou Yi
11
0 / 4 / 6
6,878
688
8,773
9,378
4,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
omgde
Horus
12
0 / 3 / 8
7,837
784
4,490
16,271
16,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
xYahyax
Raijin
13
1 / 4 / 5
7,896
790
8,801
10,304
3,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
30
23
Kills
6
9
Deaths
23
79
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ArtuerroPL
Guan Yu
4
3
18
4.33
L
Ah Puch
2
6
3
0.58
W
Medusa
4
1
13
10.5
W
Kukulkan
Immortus
Kukulkan
10
1
12
16
L
Camazotz
KittyTR
Camazotz
3
6
2
0.67
L
Hou Yi
Moreton IX
Hou Yi
0
4
6
0.75
L
Horus
omgde
Horus
0
3
8
1.33
W
Sobek
pawlok903
Sobek
2
2
18
5.5
W
Odin
3
2
18
6
L
Raijin
xYahyax
Raijin
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,984
Damage
42,690
58,927
Taken
62,434
60,198
Mitigated
36,796
23,199
Healing
18,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ArtuerroPL
Guan Yu
8,968
1,318
9,417
4,294
14,752
15,904
930
4,028
10,530
0
13,683
L
Ah Puch
11,146
489
559
1,445
11,487
4,905
330
5,083
5,919
23,037
0
W
Medusa
12,856
7,704
0
1,436
8,811
4,928
1,544
4,832
3,979
0
35,900
W
Kukulkan
Immortus
Kukulkan
20,365
2,195
413
158
8,082
4,564
2,553
2,844
5,238
40,331
0
L
Camazotz
KittyTR
Camazotz
9,480
2,449
271
2,528
14,994
7,682
0
6,783
7,627
0
13,030
L
Hou Yi
Moreton IX
Hou Yi
8,773
4,841
0
658
9,378
4,324
816
4,055
4,990
0
12,977
L
Horus
omgde
Horus
4,490
1,739
4,419
6,061
16,271
16,148
20
4,807
11,054
153
6,021
W
Sobek
pawlok903
Sobek
5,520
573
609
3,064
13,887
16,953
916
5,053
8,834
6,712
0
W
Odin
9,275
2,131
1,768
2,040
13,395
17,849
1,546
3,343
10,052
0
14,305
L
Raijin
xYahyax
Raijin
8,801
1,168
745
2,004
10,304
3,737
489
3,247
6,959
23,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,033
Gold Earned
38,245
113
Minions Killed
91
0
Camps Cleared
0
990,016
Distance Traveled
820,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,385
939
15
2
0
201,122
0
L
Ah Puch
8,215
822
30
3
0
165,317
0
W
Medusa
8,698
870
36
4
0
185,854
0
W
Kukulkan
9,790
979
47
5
0
188,443
0
L
Camazotz
7,419
742
13
1
0
157,916
0
L
Hou Yi
6,878
688
10
1
0
168,876
0
L
Horus
7,837
784
2
0
0
168,530
0
W
Sobek
8,958
896
4
0
0
211,390
0
W
Odin
9,202
920
11
1
0
203,207
0
L
Raijin
7,896
790
36
4
0
160,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role