Player Matchup

Pele
Pele
 
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
FakMeinDePuse
Agni
Level 103
God Stats
2W - 0L
1,720 SR
Queue Stats
26W - 24L
1,550 Elo+
Party 1
Maui
Maui
FlappyJack21
Maui
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 58L
1,474 Elo+
Party 1
Vamana
Vamana
XxchuckxX0108
Vamana
Level 109
God Stats
1W - 1L
1,205 SR
Queue Stats
21W - 19L
1,549 Elo+
Party 1
Skadi
Skadi
qemirai
Skadi
Level 80
God Stats
4W - 5L
1,483 SR
Queue Stats
344W - 335L
1,480 Elo+
Solo
Team Averages
Level 92
1,482 SR
1,511 Elo+

VS

Team Averages
Level 57
1,502 SR
1,470 Elo+
Medusa
Medusa
Dont_B_Trashy
Medusa
Level 49
God Stats
3W - 2L
1,496 SR
Queue Stats
120W - 132L
1,461 Elo+
Solo
Kukulkan
Kukulkan
SweatieMeats
Kukulkan
Level 105
God Stats
5W - 8L
1,415 SR
Queue Stats
345W - 350L
1,527 Elo+
Solo
Artemis
Artemis
arguelloemiliano
Artemis
Level 40
God Stats
1W - 4L
1,265 SR
Queue Stats
172W - 169L
1,543 Elo+
Solo
Awilix
Awilix
jolynemarin
Awilix
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,286 Elo+
Solo
Nox
Nox
kife94
Nox
Level 69
God Stats
15W - 14L
1,837 SR
Queue Stats
528W - 493L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
4 / 6 / 5
10,691
713
9,577
15,779
8,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
5 / 3 / 9
10,879
725
20,295
11,074
5,811
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 2 / 15
12,123
808
5,138
20,175
24,226
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

20
7 / 2 / 8
11,948
797
11,673
13,580
12,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
qemirai
Skadi
20
3 / 1 / 14
12,999
867
7,756
13,198
7,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 4
10,797
720
14,028
17,111
8,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SweatieMeats
Kukulkan
19
2 / 6 / 7
10,759
717
12,583
13,640
7,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 5 / 8
9,876
658
12,452
13,591
6,424
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
5
0 / 1 / 0
7,040
469
147
1,314
467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
kife94
Nox
18
2 / 6 / 9
10,521
701
11,566
16,144
8,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
42
23
Kills
14
14
Deaths
24
51
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
6
5
1.08
L
7
6
4
1.5
W
5
3
9
3.17
W
4
2
15
5.75
L
Kukulkan
SweatieMeats
Kukulkan
2
6
7
0.92
W
7
2
8
5.5
L
3
5
8
1.4
L
Awilix
0
1
0
0
L
Nox
kife94
Nox
2
6
9
1.08
W
Skadi
qemirai
Skadi
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,439
Damage
50,776
73,806
Taken
61,800
58,422
Mitigated
31,436
29,775
Healing
15,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,577
882
649
2,398
15,779
8,673
32
4,722
10,823
0
18,284
L
14,028
3,937
1,194
4,071
17,111
8,526
548
5,772
11,292
0
31,777
W
20,295
1,162
3,495
1,978
11,074
5,811
1,559
4,172
6,657
31,287
0
W
5,138
912
5,895
5,389
20,175
24,226
907
4,724
15,218
9,347
0
L
Kukulkan
SweatieMeats
Kukulkan
12,583
888
441
735
13,640
7,237
301
5,772
7,866
30,366
0
W
11,673
6,006
1,978
2,346
13,580
12,172
1,910
4,093
9,236
0
24,112
L
12,452
3,120
429
2,347
13,591
6,424
779
5,961
7,608
0
27,062
L
Awilix
147
147
85
127
1,314
467
0
1,007
307
0
147
L
Nox
kife94
Nox
11,566
920
1,859
4,021
16,144
8,782
539
6,817
9,294
25,154
0
W
Skadi
qemirai
Skadi
7,756
2,907
2,539
3,108
13,198
7,540
5,196
5,271
7,723
0
60,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,640
Gold Earned
48,993
184
Minions Killed
147
0
Camps Cleared
0
1,499,555
Distance Traveled
1,040,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,691
713
28
2
0
270,260
0
L
Medusa
10,797
720
19
1
0
234,385
0
W
Agni
10,879
725
22
1
0
294,360
0
W
Maui
12,123
808
12
1
0
314,849
0
L
Kukulkan
10,759
717
49
3
0
275,503
0
W
Vamana
11,948
797
23
2
0
321,357
0
L
Artemis
9,876
658
36
2
0
269,889
0
L
Awilix
7,040
469
0
0
0
23,619
0
L
Nox
10,521
701
43
3
0
237,390
0
W
Skadi
12,999
867
99
7
0
298,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role