Player Matchup

Chaac
Chaac
 
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Caroonko
Da Ji
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,378 Elo+
Solo
Kukulkan
Kukulkan
CoziestPuma268
Kukulkan
Level 101
God Stats
0W - 2L
1,381 SR
Queue Stats
1W - 9L
1,186 Elo+
Party 1
Horus
Horus
MorpeXRus
Horus
Level 60
God Stats
4W - 3L
1,629 SR
Queue Stats
215W - 209L
1,517 Elo+
Solo
Medusa
Medusa
MortalBoubou
Medusa
Level 110
God Stats
3W - 3L
1,860 SR
Queue Stats
193W - 189L
1,425 Elo+
Solo
Team Averages
Level 80
1,574 SR
1,401 Elo+

VS

Team Averages
Level 94
1,475 SR
1,474 Elo+
Nox
Nox
Blodtand
Nox
Level 55
God Stats
2W - 6L
1,500 SR
Queue Stats
252W - 243L
1,391 Elo+
Solo
Sylvanus
Sylvanus
Dzukela123
Sylvanus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 222L
1,562 Elo+
Solo
Fenrir
Fenrir
JPSxDarK
Fenrir
Level 111
God Stats
3W - 0L
1,147 SR
Queue Stats
149W - 144L
1,394 Elo+
Party 2
Ares
Ares
zThe_Real_Alman
Ares
Level 132
God Stats
2W - 0L
1,729 SR
Queue Stats
181W - 171L
1,549 Elo+
Party 2
Nu Wa
Nu Wa
zVitrex_Pain
Nu Wa
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
471W - 445L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 4 / 2
6,595
660
7,252
9,693
4,192
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Caroonko
Da Ji
12
4 / 7 / 3
8,102
810
9,491
10,834
6,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
15
0 / 2 / 3
7,781
778
7,687
7,158
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
MorpeXRus
Horus
12
0 / 3 / 6
7,281
728
4,318
17,295
18,197
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
14
2 / 2 / 4
7,397
740
9,968
7,954
3,910
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 9
8,528
853
11,367
7,314
5,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Dzukela123
Sylvanus
15
0 / 1 / 18
8,677
868
6,113
13,441
19,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Fenrir
JPSxDarK
Fenrir
14
6 / 2 / 9
8,356
836
8,478
9,932
12,684
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 1 / 11
8,955
896
9,866
13,372
15,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 2 / 12
7,314
731
10,784
7,535
4,529
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
77
7
Kills
18
18
Deaths
7
18
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
2
0.5
W
8
1
9
12.5
L
Da Ji
Caroonko
Da Ji
4
7
3
0.79
L
Kukulkan
0
2
3
0.75
W
Sylvanus
Dzukela123
Sylvanus
0
1
18
9
W
Fenrir
JPSxDarK
Fenrir
6
2
9
5.25
L
Horus
MorpeXRus
Horus
0
3
6
1
L
Medusa
2
2
4
2
W
4
1
11
9.5
W
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,716
Damage
46,608
52,934
Taken
51,594
36,187
Mitigated
58,347
19,649
Healing
20,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,252
975
185
1,421
9,693
4,192
0
7,784
1,909
0
15,442
W
11,367
1,428
1,007
1,245
7,314
5,749
258
57
7,257
19,193
0
L
Da Ji
Caroonko
Da Ji
9,491
2,329
173
101
10,834
6,105
0
5,697
5,137
0
12,404
L
Kukulkan
7,687
1,016
276
472
7,158
3,783
0
5,086
2,072
26,897
0
W
Sylvanus
Dzukela123
Sylvanus
6,113
2,197
3,467
4,296
13,441
19,427
308
3,436
9,968
18,740
0
W
Fenrir
JPSxDarK
Fenrir
8,478
706
269
688
9,932
12,684
360
1,250
8,682
0
12,944
L
Horus
MorpeXRus
Horus
4,318
1,871
6,403
9,351
17,295
18,197
0
12,924
4,371
0
7,977
L
Medusa
9,968
4,777
391
876
7,954
3,910
138
6,639
1,315
0
22,379
W
9,866
399
1,795
4,724
13,372
15,958
384
1,717
11,634
14,796
0
W
10,784
4,127
862
2,029
7,535
4,529
253
1,162
6,366
22,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,156
Gold Earned
41,830
113
Minions Killed
91
0
Camps Cleared
0
943,378
Distance Traveled
927,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,595
660
9
1
0
156,308
0
W
Nox
8,528
853
23
2
0
176,342
0
L
Da Ji
8,102
810
12
1
0
175,553
0
L
Kukulkan
7,781
778
54
5
0
203,763
0
W
Sylvanus
8,677
868
16
2
0
157,051
0
W
Fenrir
8,356
836
16
2
0
183,180
0
L
Horus
7,281
728
6
1
0
213,780
0
L
Medusa
7,397
740
32
3
0
193,974
0
W
Ares
8,955
896
1
0
0
219,751
0
W
Nu Wa
7,314
731
35
4
0
191,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role