Player Matchup

Ne Zha
Ne Zha
Gold V
DCM BEAST
Ne Zha
Gold V
Level 152
God Stats
11W - 13L
1,522 SR
Queue Stats
156W - 156L
1,057 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
DEAFxNxCHAOS
Baron Samedi
Silver II
Level 157
God Stats
33W - 37L
1,527 SR
Queue Stats
683W - 736L
1,117 MMR
Solo
Izanami
Izanami
Silver V
Griff21
Izanami
Silver V
Level 118
God Stats
3W - 1L
1,757 SR
Queue Stats
16W - 28L
1,012 MMR
Party 1
Aphrodite
Aphrodite
Silver III
Mata-_-Ratas978
Aphrodite
Silver III
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
128W - 181L
1,014 MMR
Solo
Surtr
Surtr
Silver IV
adamdeo85
Surtr
Silver IV
Level 107
God Stats
2W - 1L
1,516 SR
Queue Stats
17W - 30L
982 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,564 SR
1,037 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,526 SR
1,037 MMR
Nox
Nox
Silver III
DeiDei240
Nox
Silver III
Level 109
God Stats
2W - 3L
1,721 SR
Queue Stats
45W - 68L
990 MMR
Solo
Ganesha
Ganesha
Silver II
Fecal_Forgary
Ganesha
Silver II
Level 125
God Stats
45W - 46L
1,411 SR
Queue Stats
328W - 351L
1,102 MMR
Solo
Cliodhna
Cliodhna
Silver II
SirShoeStrings
Cliodhna
Silver II
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 68L
1,003 MMR
Solo
Chernobog
Chernobog
Silver II
TheFastSpark
Chernobog
Silver II
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
460W - 485L
1,043 MMR
Solo
Thoth
Thoth
Silver II
VIEWTIFUL_JUNE
Thoth
Silver II
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 217L
1,047 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DCM BEAST
Ne Zha
14
5 / 0 / 1
8,633
617
9,242
10,096
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Baron Samedi
DEAFxNxCHAOS
Baron Samedi
13
1 / 2 / 1
7,266
519
7,510
11,093
6,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Griff21
Izanami
13
2 / 1 / 1
7,717
551
6,589
7,445
3,157
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Mata-_-Ratas978
Aphrodite
13
1 / 0 / 3
7,753
554
4,027
4,655
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
adamdeo85
Surtr
13
2 / 1 / 2
7,881
563
8,332
11,281
6,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
HorusHadesAnubisZeus

VS

Bans
MercuryBacchusMartichorasSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,090
435
1,463
6,867
5,484
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
12
0 / 4 / 1
6,973
498
4,476
12,198
6,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
13
2 / 3 / 0
7,438
531
6,773
12,316
4,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
TheFastSpark
Chernobog
12
0 / 1 / 1
6,604
472
4,698
10,728
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 1 / 0
7,336
524
6,863
8,740
4,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
4
4
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
DCM BEAST
Ne Zha
5
0
1
5.5
W
Baron Samedi
DEAFxNxCHAOS
Baron Samedi
1
2
1
0.75
L
0
2
0
0
L
Ganesha
0
4
1
0.13
W
Izanami
Griff21
Izanami
2
1
1
2.5
W
Aphrodite
Mata-_-Ratas978
Aphrodite
1
0
3
2.5
L
Cliodhna
2
3
0
0.67
L
Chernobog
TheFastSpark
Chernobog
0
1
1
0.5
L
2
1
0
2
W
Surtr
adamdeo85
Surtr
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,700
Damage
24,273
44,570
Taken
50,849
24,433
Mitigated
24,957
18,079
Healing
13,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
DCM BEAST
Ne Zha
9,242
2,515
0
3,784
10,096
4,554
667
628
9,414
0
66,909
W
Baron Samedi
DEAFxNxCHAOS
Baron Samedi
7,510
257
90
2,376
11,093
6,355
364
6,879
4,192
51,237
0
L
1,463
250
165
1,367
6,867
5,484
0
2,790
4,077
16,989
0
L
Ganesha
4,476
621
0
3,612
12,198
6,007
0
789
11,409
50,709
0
W
Izanami
Griff21
Izanami
6,589
4,223
0
2,317
7,445
3,157
1,239
211
7,234
0
69,119
W
Aphrodite
Mata-_-Ratas978
Aphrodite
4,027
696
3,170
2,887
4,655
4,335
557
966
3,664
31,901
0
L
Cliodhna
6,773
1,740
0
2,218
12,316
4,971
0
540
11,776
0
67,314
L
Chernobog
TheFastSpark
Chernobog
4,698
2,980
0
4,471
10,728
3,911
0
1,379
9,349
0
49,113
L
6,863
227
0
2,055
8,740
4,584
0
6,288
2,452
60,307
0
W
Surtr
adamdeo85
Surtr
8,332
3,455
0
3,455
11,281
6,032
289
3,594
7,264
647
52,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,250
Gold Earned
34,441
429
Minions Killed
406
0
Camps Cleared
0
1,395,685
Distance Traveled
1,408,051
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,633
617
106
8
0
325,633
0
W
Baron Samedi
7,266
519
76
5
0
274,486
4
L
Nox
6,090
435
40
3
0
283,891
0
L
Ganesha
6,973
498
65
5
0
244,282
0
W
Izanami
7,717
551
119
9
0
266,506
0
W
Aphrodite
7,753
554
43
3
0
288,854
2
L
Cliodhna
7,438
531
136
10
0
307,022
0
L
Chernobog
6,604
472
69
5
0
290,788
5
L
Thoth
7,336
524
96
7
0
282,068
4
W
Surtr
7,881
563
85
6
0
240,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role