Player Matchup

Horus
Horus
GirthyWedge
Horus
Level 51
God Stats
25W - 24L
1,519 SR
Queue Stats
61W - 51L
1,503 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HeinrichMyths
Morgan Le Fay
Level 117
God Stats
6W - 1L
1,632 SR
Queue Stats
55W - 50L
1,473 Elo+
Party 1
Surtr
Surtr
SlogiranoPile
Surtr
Level 140
God Stats
3W - 1L
1,576 SR
Queue Stats
171W - 212L
1,492 Elo+
Party 2
Sol
Sol
TerminalVirgin
Sol
Level 128
God Stats
2W - 2L
1,110 SR
Queue Stats
79W - 67L
1,501 Elo+
Party 1
Nemesis
Nemesis
bashcelik
Nemesis
Level 126
God Stats
1W - 0L
1,595 SR
Queue Stats
80W - 118L
1,393 Elo+
Party 2
Team Averages
Level 112
1,486 SR
1,472 Elo+

VS

Team Averages
Level 124
1,628 SR
1,512 Elo+
Chiron
Chiron
 
Chiron
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LORDPEASE17
Merlin
Level 124
God Stats
55W - 44L
1,643 SR
Queue Stats
319W - 298L
1,507 Elo+
Solo
Arachne
Arachne
ShaymeuLapin
Arachne
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 28L
1,441 Elo+
Party 3
Achilles
Achilles
baltimoreluke1
Achilles
Level 69
God Stats
8W - 2L
1,951 SR
Queue Stats
58W - 38L
1,552 Elo+
Solo
Mulan
Mulan
lamdry
Mulan
Level 89
God Stats
6W - 6L
1,548 SR
Queue Stats
8W - 6L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,208
642
1,316
2,020
1,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
HeinrichMyths
Morgan Le Fay
7
1 / 0 / 0
4,117
823
2,089
1,953
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 0 / 1
3,817
763
1,713
3,399
1,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
3,267
653
2,561
1,653
392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
bashcelik
Nemesis
6
1 / 0 / 0
3,556
711
726
3,176
844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
5
0 / 0 / 0
2,894
579
1,317
2,456
690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
4
0 / 1 / 0
2,822
564
590
2,053
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
ShaymeuLapin
Arachne
5
0 / 0 / 0
3,229
646
538
3,702
1,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Achilles
6
0 / 1 / 0
3,331
666
1,473
4,048
2,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
lamdry
Mulan
5
0 / 0 / 0
3,121
624
745
3,090
1,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
0
0
0
W
0
0
0
0
W
Morgan Le Fay
HeinrichMyths
Morgan Le Fay
1
0
0
1
L
Merlin
0
1
0
0
L
Arachne
ShaymeuLapin
Arachne
0
0
0
0
W
0
0
1
0.5
W
0
0
0
0
L
Achilles
0
1
0
0
W
Nemesis
bashcelik
Nemesis
1
0
0
1
L
Mulan
lamdry
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,405
Damage
4,663
12,201
Taken
15,349
4,178
Mitigated
6,307
5,772
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
1,317
301
291
729
2,456
690
0
1,051
1,405
0
15,502
W
1,316
655
40
1,056
2,020
1,090
0
0
2,020
0
9,665
W
Morgan Le Fay
HeinrichMyths
Morgan Le Fay
2,089
225
0
1,178
1,953
562
0
321
1,632
21,536
0
L
Merlin
590
44
0
500
2,053
651
0
1,532
521
8,371
0
L
Arachne
ShaymeuLapin
Arachne
538
339
0
1,347
3,702
1,051
0
557
3,145
0
12,102
W
1,713
787
0
1,303
3,399
1,290
0
0
3,151
376
20,247
W
2,561
1,154
0
1,120
1,653
392
0
0
1,653
23,252
0
L
Achilles
1,473
293
0
1,535
4,048
2,324
0
62
3,986
0
16,837
W
Nemesis
bashcelik
Nemesis
726
279
0
1,075
3,176
844
0
269
2,907
0
16,358
L
Mulan
lamdry
Mulan
745
0
0
1,342
3,090
1,591
0
1,510
1,580
0
4,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,965
Gold Earned
15,397
168
Minions Killed
112
0
Camps Cleared
0
490,538
Distance Traveled
441,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
2,894
579
28
6
0
85,120
0
W
Horus
3,208
642
14
3
0
99,551
0
W
Morgan Le Fay
4,117
823
46
9
0
89,298
0
L
Merlin
2,822
564
16
3
0
58,720
0
L
Arachne
3,229
646
25
5
0
128,109
0
W
Surtr
3,817
763
38
8
0
93,184
0
W
Sol
3,267
653
31
6
0
92,749
0
L
Achilles
3,331
666
35
7
0
83,252
0
W
Nemesis
3,556
711
39
8
0
115,756
0
L
Mulan
3,121
624
8
2
0
85,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role