Player Matchup

Thor
Thor
AOCTI Ragnar
Thor
Level 120
God Stats
4W - 6L
1,415 SR
Queue Stats
266W - 279L
1,551 Elo+
Solo
Heimdallr
Heimdallr
BozoJabroodles
Heimdallr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
SmkCrkWrshpS8n
Baron Samedi
Level 47
God Stats
0W - 1L
1,728 SR
Queue Stats
5W - 9L
1,457 Elo+
Party 1
Hades
Hades
dakejo-15
Hades
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,483 Elo+
Solo
Tiamat
Tiamat
xToBeGodlikex
Tiamat
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,520 Elo+
Party 1
Team Averages
Level 93
1,528 SR
1,510 Elo+

VS

Team Averages
Level 102
1,515 SR
1,466 Elo+
Cupid
Cupid
AfroCimmerian
Cupid
Level 68
God Stats
2W - 1L
1,477 SR
Queue Stats
155W - 144L
1,492 Elo+
Solo
Ares
Ares
Brock-989
Ares
Level 129
God Stats
6W - 4L
1,702 SR
Queue Stats
177W - 224L
1,416 Elo+
Party 2
Rama
Rama
CJT007
Rama
Level 108
God Stats
38W - 23L
1,611 SR
Queue Stats
833W - 868L
1,504 Elo+
Solo
Khepri
Khepri
Chastrion
Khepri
Level 126
God Stats
3W - 1L
1,188 SR
Queue Stats
85W - 121L
1,450 Elo+
Party 2
Jormungandr
Jormungandr
qemirai
Jormungandr
Level 80
God Stats
5W - 1L
1,598 SR
Queue Stats
344W - 335L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
9,067
756
12,391
8,170
4,312
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Heimdallr
BozoJabroodles
Heimdallr
17
5 / 5 / 6
9,563
797
12,038
14,625
8,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SmkCrkWrshpS8n
Baron Samedi
14
0 / 8 / 7
7,716
643
9,767
16,029
8,632
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hades
dakejo-15
Hades
13
0 / 10 / 2
7,972
664
12,354
18,633
12,271
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 9 / 5
8,787
732
8,337
17,513
11,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 19
11,325
944
10,778
12,263
7,819
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
19
10 / 1 / 19
11,188
932
13,346
13,909
17,546
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
CJT007
Rama
17
9 / 3 / 16
10,777
898
18,966
11,484
6,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Chastrion
Khepri
15
1 / 2 / 24
9,892
824
6,292
14,117
17,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
qemirai
Jormungandr
18
7 / 3 / 24
11,625
969
18,376
16,476
15,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
137
11
Kills
35
35
Deaths
12
24
Assists
102
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
W
8
3
19
5.83
L
Heimdallr
BozoJabroodles
Heimdallr
5
5
6
1.6
W
Ares
10
1
19
19.5
W
Rama
CJT007
Rama
9
3
16
5.67
W
Khepri
Chastrion
Khepri
1
2
24
6.5
L
Baron Samedi
SmkCrkWrshpS8n
Baron Samedi
0
8
7
0.44
L
Hades
dakejo-15
Hades
0
10
2
0.1
W
Jormungandr
qemirai
Jormungandr
7
3
24
6.33
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,887
Damage
67,758
74,970
Taken
68,249
45,475
Mitigated
64,733
15,293
Healing
31,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,391
560
707
630
8,170
4,312
0
4,919
3,251
0
22,943
W
10,778
5,148
7,485
3,574
12,263
7,819
3,051
5,496
6,767
0
30,757
L
Heimdallr
BozoJabroodles
Heimdallr
12,038
3,716
0
1,433
14,625
8,335
0
6,473
8,152
0
27,425
W
Ares
13,346
631
1,191
2,963
13,909
17,546
339
7,657
6,252
17,590
0
W
Rama
CJT007
Rama
18,966
16,438
1,600
3,264
11,484
6,811
3,363
5,806
5,675
0
31,474
W
Khepri
Chastrion
Khepri
6,292
834
2,053
2,597
14,117
17,252
126
5,683
8,434
11,049
0
L
Baron Samedi
SmkCrkWrshpS8n
Baron Samedi
9,767
492
3,640
3,178
16,029
8,632
0
9,999
6,030
17,143
0
L
Hades
dakejo-15
Hades
12,354
1,060
560
2,354
18,633
12,271
308
8,316
10,317
25,273
0
W
Jormungandr
qemirai
Jormungandr
18,376
5,401
2,511
3,763
16,476
15,305
1,077
5,816
10,660
49,059
0
L
8,337
733
471
2,320
17,513
11,925
0
8,307
9,206
14,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,105
Gold Earned
54,807
110
Minions Killed
160
0
Camps Cleared
0
984,002
Distance Traveled
1,165,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,067
756
19
2
0
221,975
0
W
Cupid
11,325
944
47
4
0
212,991
0
L
Heimdallr
9,563
797
30
3
0
210,564
0
W
Ares
11,188
932
10
1
0
249,360
0
W
Rama
10,777
898
26
2
0
242,878
0
W
Khepri
9,892
824
4
0
0
232,452
0
L
Baron Samedi
7,716
643
11
1
0
185,165
0
L
Hades
7,972
664
33
3
0
172,958
0
W
Jormungandr
11,625
969
73
6
0
227,624
0
L
Tiamat
8,787
732
17
1
0
193,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role