Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ishtar
Ishtar
CrimsonHerald
Ishtar
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 24L
1,679 Elo+
Party 4
Osiris
Osiris
Ibaad
Osiris
Level 86
God Stats
5W - 6L
1,423 SR
Queue Stats
48W - 56L
1,406 Elo+
Party 1
Chang'e
Chang'e
Lenarus
Chang'e
Level 85
God Stats
10W - 9L
1,616 SR
Queue Stats
143W - 125L
1,484 Elo+
Party 1
Ne Zha
Ne Zha
dlawlz
Ne Zha
Level 149
God Stats
1W - 0L
1,814 SR
Queue Stats
5W - 4L
1,520 Elo+
Solo
Team Averages
Level 119
1,571 SR
1,518 Elo+

VS

Team Averages
Level 86
1,555 SR
1,474 Elo+
Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
AlexMac_20
Xbalanque
Level 89
God Stats
5W - 5L
1,500 SR
Queue Stats
91W - 96L
1,446 Elo+
Party 2
Sylvanus
Sylvanus
Jupedawg
Sylvanus
Level 86
God Stats
5W - 8L
1,496 SR
Queue Stats
67W - 66L
1,434 Elo+
Party 3
Fenrir
Fenrir
MishariD
Fenrir
Level 148
God Stats
7W - 8L
1,781 SR
Queue Stats
129W - 112L
1,549 Elo+
Solo
Hades
Hades
XCZach
Hades
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
7 / 2 / 6
9,806
577
14,593
9,090
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 3
9,704
571
7,732
8,082
4,130
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Ibaad
Osiris
14
0 / 0 / 1
7,538
443
2,049
9,141
8,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Lenarus
Chang'e
14
1 / 3 / 9
8,464
498
5,153
16,231
6,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ne Zha
dlawlz
Ne Zha
18
10 / 0 / 6
11,034
649
16,756
14,705
6,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 5 / 0
9,231
543
12,644
13,368
7,766
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
AlexMac_20
Xbalanque
14
0 / 4 / 1
8,244
485
3,361
11,110
4,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Jupedawg
Sylvanus
12
0 / 4 / 4
7,695
453
6,398
14,667
16,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
MishariD
Fenrir
14
1 / 4 / 1
8,573
504
4,610
16,695
7,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
XCZach
Hades
13
0 / 3 / 0
8,310
489
7,951
9,747
6,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
20
Kills
5
5
Deaths
20
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
2
6
5
L
Anubis
 
Anubis
4
5
0
0.8
L
Xbalanque
AlexMac_20
Xbalanque
0
4
1
0.13
W
2
0
3
3.5
W
Osiris
Ibaad
Osiris
0
0
1
0.5
L
Sylvanus
Jupedawg
Sylvanus
0
4
4
0.5
W
Chang'e
Lenarus
Chang'e
1
3
9
1.83
L
Fenrir
MishariD
Fenrir
1
4
1
0.38
L
Hades
XCZach
Hades
0
3
0
0
W
Ne Zha
dlawlz
Ne Zha
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,283
Damage
34,964
57,249
Taken
65,587
28,582
Mitigated
42,520
20,537
Healing
17,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,593
947
392
573
9,090
2,473
396
6,805
2,285
79,087
0
L
Anubis
 
Anubis
12,644
455
0
4,550
13,368
7,766
0
6,599
6,769
91,109
0
L
Xbalanque
AlexMac_20
Xbalanque
3,361
881
0
1,570
11,110
4,872
0
1,704
9,406
0
55,691
W
7,732
6,086
0
2,209
8,082
4,130
469
1,537
6,545
0
86,103
W
Osiris
Ibaad
Osiris
2,049
790
0
1,742
9,141
8,517
604
4,091
5,050
0
37,700
L
Sylvanus
Jupedawg
Sylvanus
6,398
1,060
861
4,367
14,667
16,092
0
7,813
6,854
29,692
0
W
Chang'e
Lenarus
Chang'e
5,153
234
4,216
8,605
16,231
6,811
357
10,606
5,625
34,957
0
L
Fenrir
MishariD
Fenrir
4,610
863
0
1,696
16,695
7,038
0
2,101
14,594
0
78,959
L
Hades
XCZach
Hades
7,951
281
20
3,974
9,747
6,752
0
1,529
8,218
68,106
0
W
Ne Zha
dlawlz
Ne Zha
16,756
4,883
0
2,800
14,705
6,651
0
3,954
10,751
0
107,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,546
Gold Earned
42,053
523
Minions Killed
524
0
Camps Cleared
0
1,666,303
Distance Traveled
1,489,334
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,806
577
113
7
0
365,868
0
L
Anubis
9,231
543
136
8
0
295,376
0
L
Xbalanque
8,244
485
107
6
0
304,568
3
W
Ishtar
9,704
571
155
9
0
308,008
1
W
Osiris
7,538
443
62
4
0
285,752
9
L
Sylvanus
7,695
453
35
2
0
282,075
0
W
Chang'e
8,464
498
66
4
0
306,744
1
L
Fenrir
8,573
504
130
8
0
372,384
0
L
Hades
8,310
489
116
7
0
234,931
0
W
Ne Zha
11,034
649
127
7
0
399,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role