Player Matchup

Vamana
Vamana
Camrique
Vamana
Level 29
God Stats
1W - 2L
1,406 SR
Queue Stats
56W - 52L
1,423 Elo+
Party 2
Anubis
Anubis
ChuckBuck3
Anubis
Level 121
God Stats
3W - 0L
1,240 SR
Queue Stats
41W - 33L
1,406 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
blackvampireAFK
Ah Muzen Cab
Level 127
God Stats
5W - 2L
1,628 SR
Queue Stats
128W - 109L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
danipec
Tsukuyomi
Level 96
God Stats
4W - 2L
1,567 SR
Queue Stats
236W - 260L
1,470 Elo+
Solo
Ah Puch
Ah Puch
xKILLER CROCx1
Ah Puch
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,431 Elo+
Party 2
Team Averages
Level 88
1,468 SR
1,447 Elo+

VS

Team Averages
Level 103
1,589 SR
1,436 Elo+
Ah Puch
Ah Puch
KingDiscreet
Ah Puch
Level 52
God Stats
2W - 1L
1,727 SR
Queue Stats
745W - 786L
1,392 Elo+
Solo
Nu Wa
Nu Wa
SgtBuckNasty23
Nu Wa
Level 138
God Stats
3W - 3L
1,504 SR
Queue Stats
92W - 87L
1,501 Elo+
Party 1
Skadi
Skadi
ShadowSoccer08
Skadi
Level 129
God Stats
0W - 6L
1,500 SR
Queue Stats
209W - 201L
1,342 Elo+
Solo
Chaac
Chaac
bdavis201217
Chaac
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
92W - 96L
1,444 Elo+
Party 1
Apollo
Apollo
killdyl
Apollo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Camrique
Vamana
15
5 / 2 / 9
9,425
785
6,194
9,819
9,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
ChuckBuck3
Anubis
19
8 / 2 / 4
11,185
932
9,278
7,807
3,864
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
blackvampireAFK
Ah Muzen Cab
17
0 / 1 / 12
9,999
833
7,232
9,926
4,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Tsukuyomi
danipec
Tsukuyomi
15
1 / 4 / 7
8,717
726
8,845
11,323
4,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 2 / 12
9,610
801
6,238
9,734
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KingDiscreet
Ah Puch
16
0 / 4 / 7
8,860
738
8,753
8,199
3,074
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 2 / 8
9,262
772
12,551
6,691
2,562
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 3 / 1
9,838
820
9,577
8,549
3,096
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 5
8,110
676
10,066
13,394
14,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
killdyl
Apollo
6
0 / 2 / 0
6,159
513
1,211
2,512
721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
16
Kills
11
11
Deaths
16
44
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vamana
Camrique
Vamana
5
2
9
4.75
W
Anubis
ChuckBuck3
Anubis
8
2
4
5
L
Ah Puch
KingDiscreet
Ah Puch
0
4
7
0.88
L
2
2
8
3
L
8
3
1
2.83
L
1
5
5
0.7
W
Ah Muzen Cab
blackvampireAFK
Ah Muzen Cab
0
1
12
6
W
Tsukuyomi
danipec
Tsukuyomi
1
4
7
1.13
L
Apollo
killdyl
Apollo
0
2
0
0
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,787
Damage
42,158
48,609
Taken
39,345
26,083
Mitigated
23,851
19,362
Healing
8,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Camrique
Vamana
6,194
2,059
434
2,576
9,819
9,948
231
4,633
4,966
625
9,772
W
Anubis
ChuckBuck3
Anubis
9,278
150
1,273
3,046
7,807
3,864
1,020
3,421
4,270
33,087
0
L
Ah Puch
KingDiscreet
Ah Puch
8,753
243
984
1,419
8,199
3,074
0
2,744
5,279
25,348
0
L
12,551
2,844
913
1,490
6,691
2,562
0
1,033
5,519
27,135
0
L
9,577
3,067
536
1,002
8,549
3,096
0
4,497
3,960
0
25,431
L
10,066
709
713
1,838
13,394
14,398
0
6,516
6,468
1,624
13,259
W
Ah Muzen Cab
blackvampireAFK
Ah Muzen Cab
7,232
2,945
1,058
3,583
9,926
4,000
3,001
4,858
4,890
0
33,330
W
Tsukuyomi
danipec
Tsukuyomi
8,845
577
475
2,053
11,323
4,436
365
4,996
6,114
0
22,215
L
Apollo
killdyl
Apollo
1,211
689
0
59
2,512
721
0
931
1,462
0
1,319
W
6,238
610
1,116
3,748
9,734
3,835
885
3,805
5,785
12,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,936
Gold Earned
42,229
180
Minions Killed
175
0
Camps Cleared
0
1,168,939
Distance Traveled
833,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,425
785
7
1
0
238,850
0
W
Anubis
11,185
932
53
4
0
226,187
0
L
Ah Puch
8,860
738
52
4
0
203,186
0
L
Nu Wa
9,262
772
46
4
0
177,042
0
L
Skadi
9,838
820
53
4
0
182,989
0
L
Chaac
8,110
676
19
2
0
230,051
0
W
Ah Muzen Cab
9,999
833
71
6
0
249,038
0
W
Tsukuyomi
8,717
726
29
2
0
218,462
0
L
Apollo
6,159
513
5
0
0
39,755
0
W
Ah Puch
9,610
801
20
2
0
236,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role