Player Matchup

Tiamat
Tiamat
TOXICTERM1TE
Tiamat
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,476 Elo+
Party 3
Fenrir
Fenrir
Zaresss
Fenrir
Level 64
God Stats
21W - 18L
1,552 SR
Queue Stats
143W - 158L
1,470 Elo+
Solo
Surtr
Surtr
banjowftw
Surtr
Level 48
God Stats
8W - 12L
1,434 SR
Queue Stats
26W - 31L
1,450 Elo+
Party 1
Yemoja
Yemoja
dogmanfish
Yemoja
Level 44
God Stats
7W - 7L
1,234 SR
Queue Stats
12W - 12L
1,116 Elo+
Party 1
Jing Wei
Jing Wei
skyman9820
Jing Wei
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,362 Elo+
Party 3
Team Averages
Level 59
1,444 SR
1,375 Elo+

VS

Team Averages
Level 62
1,554 SR
1,472 Elo+
Danzaburou
Danzaburou
Fondall
Danzaburou
Level 51
God Stats
5W - 2L
1,500 SR
Queue Stats
77W - 75L
1,502 Elo+
Party 2
Bellona
Bellona
Koheath
Bellona
Level 49
God Stats
51W - 56L
1,509 SR
Queue Stats
55W - 74L
1,447 Elo+
Solo
Anubis
Anubis
Red7206
Anubis
Level 41
God Stats
15W - 6L
1,594 SR
Queue Stats
56W - 47L
1,491 Elo+
Party 2
Aphrodite
Aphrodite
ZimboIce
Aphrodite
Level 67
God Stats
16W - 11L
1,665 SR
Queue Stats
85W - 84L
1,475 Elo+
Solo
Ravana
Ravana
dioskanikas
Ravana
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
142W - 130L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 5 / 0
6,411
427
5,855
12,222
5,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Zaresss
Fenrir
13
4 / 5 / 0
7,398
493
8,572
15,856
5,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
banjowftw
Surtr
12
1 / 2 / 3
7,008
467
6,272
15,132
11,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
dogmanfish
Yemoja
9
0 / 7 / 1
6,225
415
3,284
16,925
12,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jing Wei
skyman9820
Jing Wei
10
1 / 3 / 1
6,039
403
5,388
13,160
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fondall
Danzaburou
14
5 / 2 / 7
9,101
607
14,652
12,298
7,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Koheath
Bellona
15
2 / 1 / 0
8,932
595
9,117
9,477
6,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Red7206
Anubis
14
10 / 0 / 2
9,727
648
18,822
9,522
5,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
ZimboIce
Aphrodite
13
4 / 0 / 10
8,793
586
5,508
12,064
8,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ravana
13
1 / 3 / 7
7,875
525
5,484
8,898
4,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
22
22
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Fondall
Danzaburou
5
2
7
4.25
W
Bellona
Koheath
Bellona
2
1
0
2
W
Anubis
Red7206
Anubis
10
0
2
11
L
Tiamat
0
5
0
0
L
Fenrir
Zaresss
Fenrir
4
5
0
0.8
W
Aphrodite
ZimboIce
Aphrodite
4
0
10
9
L
Surtr
banjowftw
Surtr
1
2
3
1.25
W
Ravana
1
3
7
1.5
L
Yemoja
dogmanfish
Yemoja
0
7
1
0.07
L
Jing Wei
skyman9820
Jing Wei
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,371
Damage
53,583
73,295
Taken
52,259
39,454
Mitigated
32,288
16,262
Healing
26,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Fondall
Danzaburou
14,652
5,180
162
4,664
12,298
7,069
3,893
2,519
9,779
0
77,618
W
Bellona
Koheath
Bellona
9,117
5,326
0
3,877
9,477
6,751
0
96
9,381
0
76,057
W
Anubis
Red7206
Anubis
18,822
1,414
106
6,211
9,522
5,392
930
4,539
4,983
81,426
0
L
Tiamat
5,855
597
0
1,401
12,222
5,728
0
6,962
5,260
43,475
0
L
Fenrir
Zaresss
Fenrir
8,572
1,481
0
2,491
15,856
5,880
0
4,189
11,667
0
40,050
W
Aphrodite
ZimboIce
Aphrodite
5,508
1,775
3,892
6,878
12,064
8,655
852
1,847
10,217
24,927
0
L
Surtr
banjowftw
Surtr
6,272
3,011
0
5,512
15,132
11,394
0
1,557
13,575
211
44,995
W
Ravana
5,484
1,593
0
1,142
8,898
4,421
973
272
8,626
0
57,023
L
Yemoja
dogmanfish
Yemoja
3,284
930
2,308
2,566
16,925
12,035
14
6,961
9,964
14,046
0
L
Jing Wei
skyman9820
Jing Wei
5,388
3,590
0
1,984
13,160
4,417
0
4,661
8,499
0
37,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,081
Gold Earned
44,428
285
Minions Killed
494
0
Camps Cleared
0
1,342,562
Distance Traveled
1,428,091
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,101
607
104
7
0
267,957
0
W
Bellona
8,932
595
137
9
0
292,747
3
W
Anubis
9,727
648
132
9
0
278,485
0
L
Tiamat
6,411
427
62
4
0
292,825
0
L
Fenrir
7,398
493
61
4
0
274,767
0
W
Aphrodite
8,793
586
37
2
0
286,148
0
L
Surtr
7,008
467
77
5
0
280,607
0
W
Ravana
7,875
525
84
6
0
302,754
4
L
Yemoja
6,225
415
18
1
0
227,588
0
L
Jing Wei
6,039
403
67
4
0
266,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role