Player Matchup

Kukulkan
Kukulkan
AstroMx17
Kukulkan
Level 67
God Stats
2W - 3L
1,460 SR
Queue Stats
135W - 135L
1,471 Elo+
Party 1
Sobek
Sobek
EZNEIT
Sobek
Level 92
God Stats
18W - 24L
1,444 SR
Queue Stats
327W - 310L
1,461 Elo+
Party 1
Thanatos
Thanatos
Kev1n_gamer23
Thanatos
Level 83
God Stats
0W - 6L
1,030 SR
Queue Stats
120W - 125L
1,412 Elo+
Solo
Chaac
Chaac
XeM Zero
Chaac
Level 31
God Stats
11W - 15L
1,335 SR
Queue Stats
11W - 16L
1,246 Elo+
Solo
Cernunnos
Cernunnos
rip_da_pen
Cernunnos
Level 55
God Stats
0W - 2L
1,444 SR
Queue Stats
9W - 26L
1,120 Elo+
Solo
Team Averages
Level 66
1,343 SR
1,342 Elo+

VS

Team Averages
Level 76
1,520 SR
1,431 Elo+
Tsukuyomi
Tsukuyomi
A-Annoying
Tsukuyomi
Level 86
God Stats
1W - 0L
1,499 SR
Queue Stats
75W - 64L
1,451 Elo+
Party 2
Yemoja
Yemoja
Ambrosemoonrise
Yemoja
Level 57
God Stats
58W - 48L
1,523 SR
Queue Stats
63W - 60L
1,395 Elo+
Solo
Anubis
Anubis
Dr_Buki
Anubis
Level 83
God Stats
22W - 25L
1,409 SR
Queue Stats
390W - 378L
1,430 Elo+
Solo
Danzaburou
Danzaburou
Twi5t3dS4iNt
Danzaburou
Level 85
God Stats
18W - 7L
1,737 SR
Queue Stats
362W - 373L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
killer-the-beez
Sun Wukong
Level 68
God Stats
9W - 17L
1,432 SR
Queue Stats
45W - 54L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AstroMx17
Kukulkan
16
3 / 6 / 3
9,346
492
12,257
14,079
6,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
EZNEIT
Sobek
13
5 / 5 / 5
8,698
458
8,563
24,078
26,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Kev1n_gamer23
Thanatos
12
0 / 7 / 3
8,243
434
2,249
18,078
7,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
XeM Zero
Chaac
13
2 / 5 / 1
8,230
433
5,512
17,203
10,921
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cernunnos
rip_da_pen
Cernunnos
13
3 / 4 / 2
8,831
465
7,825
15,125
5,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
A-Annoying
Tsukuyomi
17
6 / 4 / 5
10,683
562
15,094
16,010
7,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 4 / 13
10,702
563
10,156
14,043
16,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Dr_Buki
Anubis
17
8 / 0 / 2
11,285
594
14,518
7,626
5,251
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Twi5t3dS4iNt
Danzaburou
16
6 / 4 / 4
10,551
555
14,587
14,755
7,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
killer-the-beez
Sun Wukong
16
3 / 2 / 5
9,984
525
9,817
14,921
19,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
13
Kills
27
27
Deaths
14
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
A-Annoying
Tsukuyomi
6
4
5
2.13
W
4
4
13
2.63
L
Kukulkan
AstroMx17
Kukulkan
3
6
3
0.75
W
Anubis
Dr_Buki
Anubis
8
0
2
9
L
Sobek
EZNEIT
Sobek
5
5
5
1.5
L
Thanatos
Kev1n_gamer23
Thanatos
0
7
3
0.21
W
Danzaburou
Twi5t3dS4iNt
Danzaburou
6
4
4
2
L
Chaac
XeM Zero
Chaac
2
5
1
0.5
W
Sun Wukong
killer-the-beez
Sun Wukong
3
2
5
2.75
L
Cernunnos
rip_da_pen
Cernunnos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,406
Damage
64,172
88,563
Taken
67,355
57,684
Mitigated
56,285
23,537
Healing
19,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
A-Annoying
Tsukuyomi
15,094
3,862
0
986
16,010
7,793
1,488
3,546
12,396
0
97,611
W
10,156
2,027
1,613
3,009
14,043
16,125
396
5,137
8,906
37,241
0
L
Kukulkan
AstroMx17
Kukulkan
12,257
1,164
135
1,008
14,079
6,896
171
4,757
9,322
73,577
0
W
Anubis
Dr_Buki
Anubis
14,518
451
0
5,251
7,626
5,251
643
3,211
4,415
90,540
0
L
Sobek
EZNEIT
Sobek
8,563
438
273
4,676
24,078
26,756
0
7,877
16,201
26,745
0
L
Thanatos
Kev1n_gamer23
Thanatos
2,249
146
0
10,339
18,078
7,482
0
4,202
13,876
0
52,728
W
Danzaburou
Twi5t3dS4iNt
Danzaburou
14,587
8,832
0
4,907
14,755
7,235
2,848
5,791
8,964
0
77,023
L
Chaac
XeM Zero
Chaac
5,512
780
0
2,272
17,203
10,921
33
3,259
13,944
0
43,681
W
Sun Wukong
killer-the-beez
Sun Wukong
9,817
2,268
0
3,499
14,921
19,881
1,404
3,135
11,504
2,931
54,846
L
Cernunnos
rip_da_pen
Cernunnos
7,825
3,683
259
4,575
15,125
5,629
0
5,957
9,168
0
53,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,348
Gold Earned
53,205
375
Minions Killed
501
0
Camps Cleared
0
1,742,600
Distance Traveled
1,796,708
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,683
562
116
6
0
413,020
0
W
Yemoja
10,702
563
39
2
0
340,632
1
L
Kukulkan
9,346
492
123
6
0
331,642
0
W
Anubis
11,285
594
139
7
0
329,184
1
L
Sobek
8,698
458
25
1
0
375,814
0
L
Thanatos
8,243
434
76
4
0
351,724
0
W
Danzaburou
10,551
555
116
6
0
369,036
0
L
Chaac
8,230
433
59
3
0
331,633
1
W
Sun Wukong
9,984
525
91
5
0
344,836
2
L
Cernunnos
8,831
465
92
5
0
351,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role