Player Matchup

Scylla
Scylla
Dab0fRanch
Scylla
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 159L
1,421 Elo+
Party 1
Chang'e
Chang'e
FreneticFrog
Chang'e
Level 88
God Stats
23W - 34L
1,422 SR
Queue Stats
34W - 46L
1,425 Elo+
Party 1
Neith
Neith
KingGeminiZEE
Neith
Level 139
God Stats
8W - 9L
1,491 SR
Queue Stats
229W - 244L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
Softworemonk
Cthulhu
Level 84
God Stats
14W - 11L
1,589 SR
Queue Stats
31W - 37L
1,441 Elo+
Party 1
Chaac
Chaac
melonaids
Chaac
Level 53
God Stats
10W - 7L
1,631 SR
Queue Stats
63W - 63L
1,538 Elo+
Solo
Team Averages
Level 97
1,527 SR
1,450 Elo+

VS

Team Averages
Level 67
1,534 SR
1,424 Elo+
Ra
Ra
Broly570
Ra
Level 147
God Stats
9W - 2L
1,915 SR
Queue Stats
282W - 271L
1,454 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CheezitCrusader
Morgan Le Fay
Level 18
God Stats
11W - 12L
1,417 SR
Queue Stats
28W - 38L
1,369 Elo+
Party 2
Danzaburou
Danzaburou
K3ViN1315
Danzaburou
Level 56
God Stats
17W - 15L
1,534 SR
Queue Stats
104W - 113L
1,431 Elo+
Solo
Thor
Thor
Pablito0103
Thor
Level 49
God Stats
3W - 3L
1,202 SR
Queue Stats
68W - 96L
1,366 Elo+
Solo
Maui
Maui
Skullking77
Maui
Level 66
God Stats
11W - 6L
1,599 SR
Queue Stats
335W - 284L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dab0fRanch
Scylla
11
0 / 2 / 0
5,927
539
2,030
6,552
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
FreneticFrog
Chang'e
10
0 / 2 / 0
4,837
440
1,702
8,414
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
3 / 1 / 0
5,671
516
5,310
7,563
2,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Softworemonk
Cthulhu
8
0 / 1 / 4
5,654
514
4,378
8,240
4,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
melonaids
Chaac
9
1 / 1 / 1
5,629
512
1,617
7,391
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,484
680
5,267
4,308
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
CheezitCrusader
Morgan Le Fay
11
2 / 0 / 1
6,543
595
5,824
3,534
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
K3ViN1315
Danzaburou
10
1 / 0 / 1
6,098
554
6,222
5,735
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 1
5,844
531
3,009
7,712
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

9
2 / 2 / 1
6,257
569
3,635
9,060
6,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
4
Kills
7
7
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Morgan Le Fay
CheezitCrusader
Morgan Le Fay
2
0
1
2.5
L
Scylla
Dab0fRanch
Scylla
0
2
0
0
L
Chang'e
FreneticFrog
Chang'e
0
2
0
0
W
Danzaburou
K3ViN1315
Danzaburou
1
0
1
1.5
L
3
1
0
3
W
0
2
1
0.25
W
2
2
1
1.25
L
Cthulhu
Softworemonk
Cthulhu
0
1
4
2
L
Chaac
melonaids
Chaac
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,037
Damage
23,957
38,160
Taken
30,349
15,026
Mitigated
14,857
13,796
Healing
12,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,267
680
0
2,018
4,308
1,849
623
1,702
2,606
56,752
0
W
Morgan Le Fay
CheezitCrusader
Morgan Le Fay
5,824
925
90
1,108
3,534
1,265
805
861
2,533
40,590
0
L
Scylla
Dab0fRanch
Scylla
2,030
0
0
1,300
6,552
2,214
0
3,901
2,397
47,521
0
L
Chang'e
FreneticFrog
Chang'e
1,702
130
0
3,783
8,414
2,532
0
4,961
3,177
31,986
0
W
Danzaburou
K3ViN1315
Danzaburou
6,222
2,869
0
3,507
5,735
2,228
0
1,303
4,432
0
39,324
L
5,310
1,826
0
1,607
7,563
2,500
0
2,217
5,306
0
34,725
W
3,009
420
0
1,981
7,712
2,813
0
1,566
6,096
0
37,636
W
3,635
1,025
210
3,198
9,060
6,702
104
2,480
6,572
16,265
0
L
Cthulhu
Softworemonk
Cthulhu
4,378
604
1,450
1,733
8,240
4,680
0
957
7,283
14,408
0
L
Chaac
melonaids
Chaac
1,617
515
212
3,711
7,391
3,100
0
2,022
5,271
0
33,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,718
Gold Earned
32,226
288
Minions Killed
306
0
Camps Cleared
0
1,039,418
Distance Traveled
1,138,388
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,484
680
95
9
0
210,564
0
W
Morgan Le Fay
6,543
595
74
7
0
231,300
0
L
Scylla
5,927
539
89
8
0
214,421
3
L
Chang'e
4,837
440
46
4
0
210,136
4
W
Danzaburou
6,098
554
68
6
0
206,401
1
L
Neith
5,671
516
67
6
0
197,685
3
W
Thor
5,844
531
60
5
0
260,331
0
W
Maui
6,257
569
9
1
0
229,792
3
L
Cthulhu
5,654
514
19
2
0
210,201
3
L
Chaac
5,629
512
67
6
0
206,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role