Player Matchup

Gilgamesh
Gilgamesh
Silver II
Catz_MadNess
Gilgamesh
Silver II
Level 118
God Stats
87W - 60L
1,565 SR
Queue Stats
302W - 323L
877 MMR
Party 1
Ne Zha
Ne Zha
Gold V
DCM BEAST
Ne Zha
Gold V
Level 152
God Stats
11W - 13L
1,465 SR
Queue Stats
156W - 156L
1,010 MMR
Solo
Zeus
Zeus
Silver III
MajinVegeta06
Zeus
Silver III
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
404W - 438L
881 MMR
Solo
Artemis
Artemis
Silver II
MrMedick91
Artemis
Silver II
Level 163
God Stats
367W - 328L
1,581 SR
Queue Stats
1,703W - 1,716L
989 MMR
Party 1
Horus
Horus
Silver II
VIEWTIFUL_JUNE
Horus
Silver II
Level 132
God Stats
6W - 9L
1,444 SR
Queue Stats
202W - 217L
1,001 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,511 SR
952 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,667 SR
1,032 MMR
Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver V
Griff21
Agni
Silver V
Level 118
God Stats
1W - 1L
1,903 SR
Queue Stats
16W - 28L
1,059 MMR
Party 2
Skadi
Skadi
Silver IV
Savalav
Skadi
Silver IV
Level 125
God Stats
2W - 3L
1,638 SR
Queue Stats
206W - 230L
711 MMR
Solo
Hun Batz
Hun Batz
Silver IV
adamdeo85
Hun Batz
Silver IV
Level 107
God Stats
0W - 1L
1,604 SR
Queue Stats
17W - 30L
1,029 MMR
Party 2
Achilles
Achilles
Silver IV
demorir_xd434
Achilles
Silver IV
Level 126
God Stats
4W - 3L
1,692 SR
Queue Stats
182W - 192L
864 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Catz_MadNess
Gilgamesh
15
5 / 0 / 6
9,353
492
8,701
13,244
11,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
DCM BEAST
Ne Zha
19
11 / 0 / 10
12,410
653
16,345
17,497
8,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 3 / 4
11,614
611
14,745
10,407
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
MrMedick91
Artemis
19
8 / 4 / 5
11,864
624
15,962
17,697
8,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 2 / 7
10,899
574
12,676
13,663
10,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
HadesKhepriChang'eAphroditeIzanami

VS

Bans
Nu WaMauiMartichorasMercuryAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 7 / 1
9,463
498
9,446
16,842
6,835
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
Griff21
Agni
16
2 / 4 / 1
9,442
497
5,414
12,981
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
Savalav
Skadi
15
1 / 8 / 2
9,411
495
9,529
18,957
6,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
adamdeo85
Hun Batz
12
0 / 9 / 2
7,764
409
4,944
18,111
6,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
demorir_xd434
Achilles
12
4 / 7 / 2
8,720
459
11,157
23,089
18,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
35
Kills
9
9
Deaths
35
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
7
1
0.36
W
Gilgamesh
Catz_MadNess
Gilgamesh
5
0
6
8
W
Ne Zha
DCM BEAST
Ne Zha
11
0
10
16
L
Agni
Griff21
Agni
2
4
1
0.63
W
6
3
4
2.67
W
Artemis
MrMedick91
Artemis
8
4
5
2.63
L
Skadi
Savalav
Skadi
1
8
2
0.25
W
5
2
7
4.25
L
Hun Batz
adamdeo85
Hun Batz
0
9
2
0.11
L
Achilles
demorir_xd434
Achilles
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,429
Damage
40,490
72,508
Taken
89,980
42,888
Mitigated
42,651
22,880
Healing
18,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,446
367
0
5,684
16,842
6,835
37
2,661
13,718
72,019
0
W
Gilgamesh
Catz_MadNess
Gilgamesh
8,701
2,008
72
2,386
13,244
11,322
0
1,798
11,446
0
52,730
W
Ne Zha
DCM BEAST
Ne Zha
16,345
6,076
0
5,936
17,497
8,494
3,752
3,760
13,737
0
102,500
L
Agni
Griff21
Agni
5,414
142
0
4,097
12,981
4,847
0
3,032
9,785
75,573
0
W
14,745
1,521
0
500
10,407
4,395
1,675
2,328
8,079
97,181
0
W
Artemis
MrMedick91
Artemis
15,962
7,832
0
7,948
17,697
8,618
1,742
725
16,972
0
112,151
L
Skadi
Savalav
Skadi
9,529
4,098
0
3,624
18,957
6,276
0
2,666
16,291
0
65,148
W
12,676
4,442
650
5,388
13,663
10,059
1,117
6,249
7,414
0
65,512
L
Hun Batz
adamdeo85
Hun Batz
4,944
1,209
0
3,368
18,111
6,305
0
1,376
16,598
0
45,215
L
Achilles
demorir_xd434
Achilles
11,157
3,915
96
1,838
23,089
18,388
0
5,010
18,079
0
47,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,140
Gold Earned
44,800
586
Minions Killed
525
0
Camps Cleared
0
1,965,932
Distance Traveled
1,744,181
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,463
498
121
6
0
313,302
0
W
Gilgamesh
9,353
492
52
3
0
430,271
0
W
Ne Zha
12,410
653
139
7
0
449,647
1
L
Agni
9,442
497
143
8
0
352,422
9
W
Zeus
11,614
611
157
8
0
336,557
1
W
Artemis
11,864
624
140
7
0
357,829
0
L
Skadi
9,411
495
124
7
0
330,361
0
W
Horus
10,899
574
98
5
0
391,628
0
L
Hun Batz
7,764
409
75
4
0
377,782
1
L
Achilles
8,720
459
62
3
0
370,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role