Player Matchup

Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Eraeshkigal
Ra
Level 37
God Stats
8W - 7L
1,203 SR
Queue Stats
702W - 684L
1,389 Elo+
Solo
Mulan
Mulan
PawgxChamp
Mulan
Level 100
God Stats
9W - 7L
1,550 SR
Queue Stats
37W - 47L
1,415 Elo+
Party 1
Hun Batz
Hun Batz
StaleBrad
Hun Batz
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 80L
1,456 Elo+
Party 1
Yemoja
Yemoja
godcilla
Yemoja
Level 93
God Stats
14W - 10L
1,659 SR
Queue Stats
24W - 23L
1,551 Elo+
Party 1
Team Averages
Level 77
1,482 SR
1,462 Elo+

VS

Team Averages
Level 60
1,478 SR
1,528 Elo+
Kuzenbo
Kuzenbo
BigSmites
Kuzenbo
Level 57
God Stats
11W - 19L
1,380 SR
Queue Stats
249W - 223L
1,528 Elo+
Party 2
Ullr
Ullr
EBAH KING
Ullr
Level 129
God Stats
3W - 3L
1,435 SR
Queue Stats
304W - 309L
1,501 Elo+
Party 3
Chaac
Chaac
EBAHKILLZ
Chaac
Level 4
God Stats
11W - 13L
1,764 SR
Queue Stats
28W - 40L
1,645 Elo+
Party 3
Lancelot
Lancelot
Hucklemonke
Lancelot
Level 45
God Stats
11W - 9L
1,318 SR
Queue Stats
274W - 265L
1,426 Elo+
Party 2
Agni
Agni
Jacobtiger4
Agni
Level 64
God Stats
4W - 2L
1,494 SR
Queue Stats
233W - 202L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 4 / 1
5,728
477
3,978
8,243
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 0
7,211
601
2,354
7,988
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
10
0 / 4 / 0
6,226
519
1,809
9,893
6,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
StaleBrad
Hun Batz
10
2 / 3 / 0
6,422
535
2,982
9,125
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
godcilla
Yemoja
10
0 / 1 / 2
6,055
505
2,277
7,494
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigSmites
Kuzenbo
10
2 / 0 / 3
6,321
527
2,616
6,511
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
10
2 / 2 / 1
6,152
513
4,745
7,616
2,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
EBAHKILLZ
Chaac
12
4 / 0 / 2
7,379
615
6,504
7,291
4,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Hucklemonke
Lancelot
10
2 / 1 / 2
6,397
533
3,612
7,546
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 0 / 0
8,968
747
5,788
5,218
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
15
16
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
1
0.38
W
Kuzenbo
BigSmites
Kuzenbo
2
0
3
3.5
W
Ullr
2
2
1
1.25
W
Chaac
EBAHKILLZ
Chaac
4
0
2
5
L
0
4
0
0
W
Lancelot
Hucklemonke
Lancelot
2
1
2
3
W
5
0
0
5
L
Mulan
0
4
0
0
L
Hun Batz
StaleBrad
Hun Batz
2
3
0
0.67
L
Yemoja
godcilla
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,400
Damage
23,265
42,743
Taken
34,182
19,474
Mitigated
16,295
11,618
Healing
5,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,978
2,245
0
1,891
8,243
2,889
0
1,234
7,009
0
34,717
W
Kuzenbo
BigSmites
Kuzenbo
2,616
1,354
111
2,226
6,511
4,851
20
1,227
5,270
17,011
0
W
Ullr
4,745
715
0
380
7,616
2,651
0
1,060
6,556
0
38,983
W
Chaac
EBAHKILLZ
Chaac
6,504
1,068
0
1,628
7,291
4,161
303
0
7,020
0
49,300
L
2,354
39
0
1,551
7,988
2,926
0
4,058
3,930
57,776
0
W
Lancelot
Hucklemonke
Lancelot
3,612
1,616
0
591
7,546
2,728
0
748
6,776
0
48,208
W
5,788
682
0
945
5,218
1,904
0
1,400
3,658
86,193
0
L
Mulan
1,809
340
0
2,614
9,893
6,348
0
0
9,893
0
33,808
L
Hun Batz
StaleBrad
Hun Batz
2,982
1,204
0
2,773
9,125
3,021
0
953
8,172
0
41,135
L
Yemoja
godcilla
Yemoja
2,277
570
439
2,350
7,494
4,290
0
2,159
5,335
25,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,642
Gold Earned
35,217
336
Minions Killed
388
0
Camps Cleared
0
1,177,940
Distance Traveled
1,286,553
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,728
477
54
5
0
208,791
2
W
Kuzenbo
6,321
527
19
2
0
251,737
2
W
Ullr
6,152
513
56
5
0
212,848
0
W
Chaac
7,379
615
72
6
0
241,635
0
L
Ra
7,211
601
109
9
0
223,539
6
W
Lancelot
6,397
533
76
6
0
306,472
6
W
Agni
8,968
747
165
14
0
273,861
2
L
Mulan
6,226
519
68
6
0
267,966
4
L
Hun Batz
6,422
535
82
7
0
272,652
0
L
Yemoja
6,055
505
23
2
0
204,992
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role