Player Matchup

Morgan Le Fay
Morgan Le Fay
C A Y A O9481
Morgan Le Fay
Level 124
God Stats
17W - 24L
1,745 SR
Queue Stats
76W - 77L
1,511 Elo+
Solo
Susano
Susano
j_escott-beast
Susano
Level 128
God Stats
16W - 27L
1,391 SR
Queue Stats
913W - 907L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
revilo-noynik
Baron Samedi
Level 110
God Stats
3W - 2L
1,722 SR
Queue Stats
20W - 24L
1,418 Elo+
Party 2
Terra
Terra
thelegend_245
Terra
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 109L
1,386 Elo+
Party 2
Cthulhu
Cthulhu
vmbr3456
Cthulhu
Level 109
God Stats
5W - 8L
1,484 SR
Queue Stats
147W - 140L
1,429 Elo+
Solo
Team Averages
Level 115
1,568 SR
1,433 Elo+

VS

Team Averages
Level 132
1,490 SR
1,454 Elo+
Discordia
Discordia
Battle_Kiittii
Discordia
Level 137
God Stats
1W - 0L
1,649 SR
Queue Stats
39W - 39L
1,543 Elo+
Solo
Kuzenbo
Kuzenbo
FotownReaper
Kuzenbo
Level 157
God Stats
8W - 15L
1,385 SR
Queue Stats
262W - 262L
1,419 Elo+
Party 1
Mulan
Mulan
Kenevich
Mulan
Level 105
God Stats
18W - 19L
1,372 SR
Queue Stats
658W - 643L
1,464 Elo+
Solo
Cliodhna
Cliodhna
Mariohd7_YTB
Cliodhna
Level 88
God Stats
72W - 69L
1,522 SR
Queue Stats
115W - 133L
1,426 Elo+
Solo
Ra
Ra
stemlid
Ra
Level 172
God Stats
4W - 11L
1,522 SR
Queue Stats
280W - 270L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
C A Y A O9481
Morgan Le Fay
12
4 / 5 / 1
7,042
503
8,166
12,947
6,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
9 / 3 / 0
8,848
632
10,037
13,914
5,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
revilo-noynik
Baron Samedi
6
1 / 2 / 0
5,330
381
1,375
4,227
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 0 / 5
7,582
542
4,265
14,858
11,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
vmbr3456
Cthulhu
15
4 / 0 / 1
8,720
623
11,038
9,264
7,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Battle_Kiittii
Discordia
11
1 / 4 / 3
6,680
477
8,503
7,564
2,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
FotownReaper
Kuzenbo
11
1 / 1 / 3
7,233
517
3,378
11,553
12,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
Kenevich
Mulan
13
0 / 3 / 0
7,513
537
4,531
12,461
6,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Mariohd7_YTB
Cliodhna
13
6 / 5 / 1
8,342
596
10,033
13,252
4,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 5 / 2
9,204
657
5,567
10,574
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
18
Kills
10
10
Deaths
18
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
Battle_Kiittii
Discordia
1
4
3
0.63
L
Morgan Le Fay
C A Y A O9481
Morgan Le Fay
4
5
1
0.9
W
Kuzenbo
FotownReaper
Kuzenbo
1
1
3
2.5
W
Mulan
Kenevich
Mulan
0
3
0
0
W
Cliodhna
Mariohd7_YTB
Cliodhna
6
5
1
1.3
L
9
3
0
3
L
Baron Samedi
revilo-noynik
Baron Samedi
1
2
0
0.5
W
2
5
2
0.6
L
0
0
5
2.5
L
Cthulhu
vmbr3456
Cthulhu
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,881
Damage
32,012
55,210
Taken
55,404
32,943
Mitigated
31,221
18,084
Healing
14,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Battle_Kiittii
Discordia
8,503
377
100
359
7,564
2,791
255
4,873
2,691
37,740
0
L
Morgan Le Fay
C A Y A O9481
Morgan Le Fay
8,166
1,078
0
3,516
12,947
6,969
831
6,993
5,954
39,335
3,269
W
Kuzenbo
FotownReaper
Kuzenbo
3,378
1,518
0
3,523
11,553
12,735
466
5,933
5,620
15,906
0
W
Mulan
Kenevich
Mulan
4,531
637
0
4,810
12,461
6,694
405
7,649
3,458
0
51,177
W
Cliodhna
Mariohd7_YTB
Cliodhna
10,033
1,098
0
2,094
13,252
4,576
0
1,931
11,222
0
57,283
L
10,037
2,855
0
3,341
13,914
5,600
57
3,238
10,626
0
47,376
L
Baron Samedi
revilo-noynik
Baron Samedi
1,375
124
35
740
4,227
1,614
0
1,098
3,086
13,146
0
W
5,567
1,548
360
2,960
10,574
4,425
2,228
2,598
7,680
80,493
0
L
4,265
904
2,598
5,338
14,858
11,490
0
4,763
10,095
32,591
0
L
Cthulhu
vmbr3456
Cthulhu
11,038
827
0
2,516
9,264
7,270
334
1,263
7,467
63,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,522
Gold Earned
38,972
295
Minions Killed
389
0
Camps Cleared
0
1,214,470
Distance Traveled
1,427,156
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,680
477
56
4
0
278,871
0
L
Morgan Le Fay
7,042
503
74
5
0
239,939
0
W
Kuzenbo
7,233
517
19
1
0
280,253
3
W
Mulan
7,513
537
98
7
0
291,262
8
W
Cliodhna
8,342
596
73
5
0
311,191
0
L
Susano
8,848
632
70
5
0
274,171
0
L
Baron Samedi
5,330
381
24
2
0
98,374
0
W
Ra
9,204
657
143
10
0
265,579
2
L
Terra
7,582
542
32
2
0
329,708
0
L
Cthulhu
8,720
623
95
7
0
272,278
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role