Player Matchup

Bellona
Bellona
EliteChicken-G3
Bellona
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 50L
1,341 Elo+
Party 1
Bakasura
Bakasura
ElitePenguin-G3
Bakasura
Level 7
God Stats
8W - 13L
1,500 SR
Queue Stats
16W - 28L
1,341 Elo+
Party 1
Zeus
Zeus
M4lmut96
Zeus
Level 45
God Stats
0W - 1L
1,694 SR
Queue Stats
2W - 2L
1,226 Elo+
Party 2
Heimdallr
Heimdallr
Ocultix
Heimdallr
Level 19
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 2
Ymir
Ymir
zhehi
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 2
Team Averages
Level 25
1,491 SR
1,272 Elo+

VS

Team Averages
Level 46
1,353 SR
1,297 Elo+
Ratatoskr
Ratatoskr
Bobthebom38
Ratatoskr
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 26L
1,311 Elo+
Party 4
Anubis
Anubis
DeThomas7682
Anubis
Level 66
God Stats
9W - 5L
1,287 SR
Queue Stats
80W - 83L
1,353 Elo+
Party 4
Ra
Ra
FreakeyVolt
Ra
Level 31
God Stats
1W - 2L
1,254 SR
Queue Stats
30W - 53L
1,275 Elo+
Party 3
Da Ji
Da Ji
I_Tohka_I
Da Ji
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 67L
1,359 Elo+
Party 3
Bellona
Bellona
Impact Tactixzz
Bellona
Level 44
God Stats
12W - 19L
1,226 SR
Queue Stats
37W - 43L
1,186 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 5 / 3
8,262
590
12,272
14,562
7,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
10
5 / 2 / 4
6,943
496
5,895
7,507
3,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
10
0 / 7 / 0
6,044
432
3,076
8,965
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Ocultix
Heimdallr
8
0 / 7 / 1
5,191
371
3,612
10,242
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
zhehi
Ymir
8
0 / 8 / 1
5,395
385
2,349
16,868
12,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bobthebom38
Ratatoskr
12
11 / 2 / 3
8,654
618
8,571
9,678
3,456
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
13
10 / 1 / 2
9,079
649
12,747
7,593
3,962
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 2 / 3
6,881
492
5,543
7,672
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
I_Tohka_I
Da Ji
10
4 / 6 / 3
6,766
483
5,622
9,871
3,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 2 / 9
7,984
570
11,022
12,239
12,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
12
Kills
29
29
Deaths
13
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Bobthebom38
Ratatoskr
11
2
3
6.25
W
Anubis
10
1
2
11
L
7
5
3
1.7
L
Bakasura
5
2
4
3.5
W
2
2
3
1.75
W
Da Ji
I_Tohka_I
Da Ji
4
6
3
0.92
W
2
2
9
3.25
L
Zeus
0
7
0
0
L
Heimdallr
Ocultix
Heimdallr
0
7
1
0.07
L
Ymir
zhehi
Ymir
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,204
Damage
43,505
58,144
Taken
47,053
28,852
Mitigated
25,776
2,795
Healing
13,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Bobthebom38
Ratatoskr
8,571
3,881
43
859
9,678
3,456
137
1,105
8,324
0
45,691
W
Anubis
12,747
844
51
3,167
7,593
3,962
1,425
1,720
5,873
70,812
0
L
12,272
4,969
0
84
14,562
7,579
0
5,836
8,660
0
26,523
L
Bakasura
5,895
4,276
0
1,091
7,507
3,933
336
1,973
5,473
0
22,595
W
5,543
867
2,283
4,293
7,672
2,450
539
0
7,217
34,566
0
W
Da Ji
I_Tohka_I
Da Ji
5,622
1,388
0
85
9,871
3,515
0
375
8,893
0
22,947
W
11,022
6,124
0
2,778
12,239
12,393
1,026
2,225
10,014
0
54,565
L
Zeus
3,076
459
0
0
8,965
1,746
90
6,239
2,726
42,028
0
L
Heimdallr
Ocultix
Heimdallr
3,612
2,099
0
1,310
10,242
2,948
376
2,117
8,125
0
20,988
L
Ymir
zhehi
Ymir
2,349
1,282
0
310
16,868
12,646
75
1,902
14,870
15,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,835
Gold Earned
39,364
173
Minions Killed
304
0
Camps Cleared
0
1,191,261
Distance Traveled
1,142,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,654
618
62
4
0
320,841
0
W
Anubis
9,079
649
97
7
0
211,473
0
L
Bellona
8,262
590
28
2
0
307,973
0
L
Bakasura
6,943
496
44
3
0
246,538
0
W
Ra
6,881
492
56
4
0
218,836
0
W
Da Ji
6,766
483
23
2
0
162,209
0
W
Bellona
7,984
570
66
5
0
228,946
0
L
Zeus
6,044
432
60
4
0
189,131
0
L
Heimdallr
5,191
371
27
2
0
208,345
0
L
Ymir
5,395
385
14
1
0
239,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role