Player Matchup

Arachne
Arachne
ALEJAANDRO_99
Arachne
Level 107
God Stats
3W - 0L
1,820 SR
Queue Stats
321W - 331L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
Im_Nanoy
Danzaburou
Level 99
God Stats
4W - 2L
1,564 SR
Queue Stats
84W - 75L
1,463 Elo+
Party 1
Vulcan
Vulcan
SamuelRR15Fenix
Vulcan
Level 144
God Stats
3W - 2L
1,659 SR
Queue Stats
111W - 104L
1,491 Elo+
Party 1
Xbalanque
Xbalanque
Snéaky
Xbalanque
Level 119
God Stats
1W - 1L
1,288 SR
Queue Stats
74W - 77L
1,490 Elo+
Solo
Cthulhu
Cthulhu
elcrack_001
Cthulhu
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
196W - 183L
1,493 Elo+
Party 1
Team Averages
Level 106
1,566 SR
1,479 Elo+

VS

Team Averages
Level 140
1,491 SR
1,498 Elo+
Chiron
Chiron
Anje
Chiron
Level 158
God Stats
2W - 9L
1,298 SR
Queue Stats
276W - 288L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
Quarxs
Baron Samedi
Level 159
God Stats
15W - 16L
1,654 SR
Queue Stats
1,161W - 1,188L
1,573 Elo+
Solo
Ao Kuang
Ao Kuang
Szotyi-LO_-_OJ
Ao Kuang
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 58L
1,474 Elo+
Solo
Ishtar
Ishtar
TheAnguish88
Ishtar
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
686W - 674L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sotetmancs
Morgan Le Fay
Level 112
God Stats
3W - 2L
1,500 SR
Queue Stats
149W - 140L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
1 / 2 / 8
9,242
711
6,781
13,720
15,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Im_Nanoy
Danzaburou
17
3 / 2 / 9
10,239
788
14,000
11,459
6,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 6
8,839
680
11,717
8,033
4,285
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Snéaky
Xbalanque
19
12 / 3 / 5
11,859
912
20,122
12,936
6,425
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
elcrack_001
Cthulhu
16
2 / 4 / 7
10,121
779
6,880
20,054
25,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Anje
Chiron
18
4 / 2 / 6
9,721
748
13,280
11,355
5,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Quarxs
Baron Samedi
15
2 / 4 / 5
8,764
674
9,385
10,689
6,505
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
15
2 / 5 / 6
8,860
682
7,509
15,336
13,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
15
2 / 4 / 8
8,944
688
8,439
11,626
6,360
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
sotetmancs
Morgan Le Fay
16
3 / 4 / 7
9,272
713
17,398
14,006
7,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
45
19
Kills
13
13
Deaths
19
35
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
1
2
8
2.5
L
Chiron
Anje
Chiron
4
2
6
3.5
W
Danzaburou
Im_Nanoy
Danzaburou
3
2
9
3.75
L
Baron Samedi
Quarxs
Baron Samedi
2
4
5
1.13
W
1
2
6
2
W
Xbalanque
Snéaky
Xbalanque
12
3
5
4.83
L
Ao Kuang
2
5
6
1
L
Ishtar
2
4
8
1.5
W
Cthulhu
elcrack_001
Cthulhu
2
4
7
1.38
L
Morgan Le Fay
sotetmancs
Morgan Le Fay
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,500
Damage
56,011
66,202
Taken
63,012
58,421
Mitigated
39,023
24,284
Healing
27,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
6,781
5,310
2,656
2,904
13,720
15,511
486
6,049
7,520
0
7,724
L
Chiron
Anje
Chiron
13,280
5,146
4,301
3,482
11,355
5,962
1,041
2,292
8,923
0
32,984
W
Danzaburou
Im_Nanoy
Danzaburou
14,000
3,579
3,033
3,860
11,459
6,241
3,726
7,474
3,921
0
34,554
L
Baron Samedi
Quarxs
Baron Samedi
9,385
299
4,853
2,720
10,689
6,505
412
2,602
8,023
22,986
0
W
11,717
1,592
4,118
1,681
8,033
4,285
768
4,775
3,052
20,581
0
W
Xbalanque
Snéaky
Xbalanque
20,122
9,570
588
3,586
12,936
6,425
2,683
6,076
6,698
0
45,121
L
Ao Kuang
7,509
1,320
615
4,315
15,336
13,021
0
4,736
10,197
14,534
0
L
Ishtar
8,439
3,391
384
1,464
11,626
6,360
176
2,945
8,563
0
22,425
W
Cthulhu
elcrack_001
Cthulhu
6,880
271
603
1,255
20,054
25,959
249
9,239
10,719
19,219
0
L
Morgan Le Fay
sotetmancs
Morgan Le Fay
17,398
531
703
4,729
14,006
7,175
0
5,498
8,262
34,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,300
Gold Earned
45,561
144
Minions Killed
190
0
Camps Cleared
0
1,262,605
Distance Traveled
1,101,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,242
711
5
0
0
283,817
0
L
Chiron
9,721
748
55
4
0
230,134
0
W
Danzaburou
10,239
788
41
3
0
254,740
0
L
Baron Samedi
8,764
674
26
2
0
210,087
0
W
Vulcan
8,839
680
24
2
0
246,877
0
W
Xbalanque
11,859
912
49
4
0
238,710
0
L
Ao Kuang
8,860
682
19
1
0
212,228
0
L
Ishtar
8,944
688
38
3
0
219,770
0
W
Cthulhu
10,121
779
25
2
0
238,461
0
L
Morgan Le Fay
9,272
713
52
4
0
228,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role