Player Matchup

Hel
Hel
ThisXavierMac
Hel
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
206W - 209L
1,437 Elo+
Party 1
Mercury
Mercury
Tired Meheecan
Mercury
Level 68
God Stats
12W - 15L
1,652 SR
Queue Stats
342W - 317L
1,406 Elo+
Party 1
Mulan
Mulan
WhiteTpsen
Mulan
Level 29
God Stats
46W - 35L
1,381 SR
Queue Stats
248W - 259L
1,359 Elo+
Party 1
Team Averages
Level 59
1,511 SR
1,401 Elo+

VS

Team Averages
Level 117
1,478 SR
1,320 Elo+
Apollo
Apollo
Dude Pest
Apollo
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 85L
1,398 Elo+
Solo
Anubis
Anubis
NIWAtheGuru
Anubis
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,193 Elo+
Solo
Surtr
Surtr
deewat23
Surtr
Level 125
God Stats
20W - 18L
1,433 SR
Queue Stats
465W - 473L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 5
6,815
682
8,429
9,747
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

13
4 / 5 / 1
7,560
756
8,892
13,200
5,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
11
1 / 5 / 2
6,677
668
5,433
14,714
8,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dude Pest
Apollo
13
4 / 2 / 7
8,402
840
9,389
9,235
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
14
5 / 1 / 6
8,795
880
12,696
7,920
3,985
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
deewat23
Surtr
13
4 / 2 / 9
8,479
848
10,432
11,548
8,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
13
13
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
Dude Pest
Apollo
4
2
7
3.75
W
Anubis
5
1
6
8
L
0
3
5
0.83
L
4
5
1
0.9
L
Mulan
1
5
2
0.4
W
Surtr
deewat23
Surtr
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,754
Damage
32,517
37,661
Taken
28,703
17,441
Mitigated
16,015
12,043
Healing
7,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Dude Pest
Apollo
9,389
4,656
265
1,801
9,235
3,900
1,351
2,514
6,336
0
25,634
W
Anubis
12,696
553
0
3,174
7,920
3,985
1,226
1,694
5,761
38,117
0
L
8,429
891
4,966
3,955
9,747
3,369
324
3,310
6,437
19,065
0
L
8,892
4,655
0
1,229
13,200
5,966
994
5,535
7,665
0
21,956
L
Mulan
5,433
347
278
1,615
14,714
8,106
110
4,321
10,393
0
19,276
W
Surtr
deewat23
Surtr
10,432
3,457
0
2,260
11,548
8,130
363
4,256
6,753
530
23,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,052
Gold Earned
25,676
116
Minions Killed
120
0
Camps Cleared
0
549,777
Distance Traveled
518,747
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,402
840
37
4
0
182,990
2
W
Anubis
8,795
880
55
6
0
156,055
0
L
Hel
6,815
682
35
4
0
182,479
0
L
Mercury
7,560
756
37
4
0
196,073
0
L
Mulan
6,677
668
44
4
0
171,225
0
W
Surtr
8,479
848
28
3
0
179,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role