Player Matchup

Ah Puch
Ah Puch
Agloramix
Ah Puch
Level 101
God Stats
25W - 7L
1,869 SR
Queue Stats
366W - 349L
1,547 Elo+
Party 1
Rama
Rama
Mastabanger
Rama
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
Slavygod
Sun Wukong
Level 67
God Stats
3W - 1L
1,692 SR
Queue Stats
58W - 60L
1,481 Elo+
Party 1
Tiamat
Tiamat
T3DDYBJORN
Tiamat
Level 128
God Stats
1W - 1L
1,236 SR
Queue Stats
65W - 72L
1,459 Elo+
Solo
Nox
Nox
babowecka
Nox
Level 126
God Stats
4W - 3L
1,492 SR
Queue Stats
422W - 414L
1,548 Elo+
Party 1
Team Averages
Level 109
1,558 SR
1,486 Elo+

VS

Team Averages
Level 97
1,464 SR
1,492 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AlexMoscow1
Kuzenbo
Level 145
God Stats
9W - 11L
1,383 SR
Queue Stats
554W - 565L
1,575 Elo+
Solo
Tiamat
Tiamat
Jilow
Tiamat
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,378 Elo+
Solo
Heimdallr
Heimdallr
PitroiBolovanu
Heimdallr
Level 46
God Stats
2W - 3L
1,489 SR
Queue Stats
120W - 135L
1,501 Elo+
Party 2
Chaac
Chaac
Shlana01
Chaac
Level 87
God Stats
4W - 7L
1,448 SR
Queue Stats
134W - 140L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Agloramix
Ah Puch
16
5 / 0 / 18
9,459
860
18,770
7,251
4,161
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 1 / 15
10,430
948
12,448
12,463
8,211
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Slavygod
Sun Wukong
15
2 / 2 / 18
9,342
849
6,956
14,153
16,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
T3DDYBJORN
Tiamat
16
4 / 2 / 17
9,669
879
11,228
10,302
8,104
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

16
7 / 2 / 13
9,789
890
14,423
8,311
4,757
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 7 / 1
7,867
715
10,885
12,833
7,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
AlexMoscow1
Kuzenbo
14
1 / 4 / 0
8,325
757
5,831
18,821
22,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Jilow
Tiamat
11
0 / 5 / 2
6,897
627
4,154
12,109
7,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
PitroiBolovanu
Heimdallr
15
2 / 5 / 3
8,680
789
7,393
10,557
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Shlana01
Chaac
16
2 / 4 / 4
8,891
808
8,198
13,712
15,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
17
25
Kills
7
7
Deaths
25
81
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
7
1
0.36
W
Ah Puch
Agloramix
Ah Puch
5
0
18
14
L
Kuzenbo
AlexMoscow1
Kuzenbo
1
4
0
0.25
L
Tiamat
Jilow
Tiamat
0
5
2
0.2
W
7
1
15
14.5
L
Heimdallr
PitroiBolovanu
Heimdallr
2
5
3
0.7
L
Chaac
Shlana01
Chaac
2
4
4
1
W
Sun Wukong
Slavygod
Sun Wukong
2
2
18
5.5
W
Tiamat
T3DDYBJORN
Tiamat
4
2
17
6.25
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,825
Damage
36,461
52,480
Taken
68,032
41,760
Mitigated
57,422
19,145
Healing
16,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
10,885
1,733
523
1,743
12,833
7,513
0
8,246
4,587
17,933
0
W
Ah Puch
Agloramix
Ah Puch
18,770
1,153
565
1,566
7,251
4,161
1,333
3,199
4,052
33,391
0
L
Kuzenbo
AlexMoscow1
Kuzenbo
5,831
1,519
458
5,601
18,821
22,378
21
11,255
7,566
10,878
0
L
Tiamat
Jilow
Tiamat
4,154
322
345
2,049
12,109
7,116
0
8,863
3,246
10,592
0
W
12,448
9,680
527
4,298
12,463
8,211
3,411
6,236
6,227
0
31,048
L
Heimdallr
PitroiBolovanu
Heimdallr
7,393
2,947
185
1,080
10,557
4,718
0
7,204
3,353
0
20,246
L
Chaac
Shlana01
Chaac
8,198
611
718
3,868
13,712
15,697
0
8,853
4,859
0
23,561
W
Sun Wukong
Slavygod
Sun Wukong
6,956
787
1,299
4,172
14,153
16,527
359
5,247
8,906
0
12,652
W
Tiamat
T3DDYBJORN
Tiamat
11,228
935
1,277
3,964
10,302
8,104
593
4,192
6,110
32,778
0
W
14,423
1,169
801
676
8,311
4,757
1,926
1,996
6,315
23,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,689
Gold Earned
40,660
147
Minions Killed
131
0
Camps Cleared
0
1,088,211
Distance Traveled
940,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,867
715
27
2
0
155,057
0
W
Ah Puch
9,459
860
30
3
0
225,575
0
L
Kuzenbo
8,325
757
14
1
0
207,506
0
L
Tiamat
6,897
627
8
1
0
179,906
0
W
Rama
10,430
948
49
4
0
208,226
0
L
Heimdallr
8,680
789
44
4
0
183,869
0
L
Chaac
8,891
808
38
3
0
213,999
0
W
Sun Wukong
9,342
849
3
0
0
206,611
0
W
Tiamat
9,669
879
43
4
0
220,352
0
W
Nox
9,789
890
22
2
0
227,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role