Player Matchup

Janus
Janus
 
Janus
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
BaronVonWazo
Athena
Level 85
God Stats
1W - 0L
1,105 SR
Queue Stats
15W - 12L
1,799 Elo+
Party 1
Sylvanus
Sylvanus
Jame545
Sylvanus
Level 47
God Stats
6W - 1L
1,938 SR
Queue Stats
47W - 48L
1,511 Elo+
Solo
Izanami
Izanami
SUwUgarDaddy
Izanami
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,799 Elo+
Party 1
Shiva
Shiva
gogo757
Shiva
Level 3
God Stats
4W - 2L
1,764 SR
Queue Stats
4W - 3L
1,712 Elo+
Party 1
Team Averages
Level 69
1,561 SR
1,664 Elo+

VS

Team Averages
Level 99
1,446 SR
1,527 Elo+
Camazotz
Camazotz
AKADRON
Camazotz
Level 159
God Stats
0W - 1L
1,796 SR
Queue Stats
244W - 271L
1,518 Elo+
Party 2
Jormungandr
Jormungandr
Ayyaş
Jormungandr
Level 109
God Stats
0W - 1L
1,190 SR
Queue Stats
78W - 84L
1,514 Elo+
Party 2
The Morrigan
The Morrigan
Khronos115
The Morrigan
Level 87
God Stats
0W - 3L
1,271 SR
Queue Stats
128W - 114L
1,561 Elo+
Solo
Skadi
Skadi
Yuzita
Skadi
Level 41
God Stats
2W - 2L
1,474 SR
Queue Stats
126W - 126L
1,507 Elo+
Party 2
Freya
Freya
zero1i
Freya
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 3 / 8
8,213
1,369
12,794
6,582
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
14
2 / 0 / 14
8,804
1,467
4,721
7,989
8,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sylvanus
Jame545
Sylvanus
13
3 / 2 / 8
7,951
1,325
6,584
7,715
4,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
SUwUgarDaddy
Izanami
13
4 / 1 / 8
8,207
1,368
11,172
7,586
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
gogo757
Shiva
13
5 / 2 / 10
8,513
1,419
11,049
8,807
9,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

334

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AKADRON
Camazotz
12
4 / 7 / 3
7,979
1,330
5,895
15,423
6,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
Ayyaş
Jormungandr
13
0 / 3 / 7
7,237
1,206
6,735
11,318
10,640
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
Khronos115
The Morrigan
12
1 / 3 / 4
7,229
1,205
6,267
7,097
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Yuzita
Skadi
12
0 / 1 / 3
6,540
1,090
3,019
4,765
2,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
zero1i
Freya
13
3 / 4 / 4
8,264
1,377
12,567
13,239
6,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
18
Kills
8
8
Deaths
18
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
3
8
2.67
L
Camazotz
AKADRON
Camazotz
4
7
3
0.79
L
Jormungandr
Ayyaş
Jormungandr
0
3
7
1.17
W
Athena
2
0
14
9
W
Sylvanus
Jame545
Sylvanus
3
2
8
3.5
L
The Morrigan
Khronos115
The Morrigan
1
3
4
1
W
Izanami
SUwUgarDaddy
Izanami
4
1
8
8
L
Skadi
Yuzita
Skadi
0
1
3
1.5
W
Shiva
gogo757
Shiva
5
2
10
5
L
Freya
zero1i
Freya
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,320
Damage
34,483
38,679
Taken
51,842
29,502
Mitigated
29,039
9,424
Healing
3,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,794
537
225
515
6,582
2,953
0
3,977
2,605
26,310
0
L
Camazotz
AKADRON
Camazotz
5,895
2,325
0
860
15,423
6,529
0
6,929
8,183
0
9,431
L
Jormungandr
Ayyaş
Jormungandr
6,735
1,325
0
50
11,318
10,640
0
5,412
5,745
25,228
660
W
Athena
4,721
1,375
1,932
1,958
7,989
8,566
0
5,173
2,816
8,968
0
W
Sylvanus
Jame545
Sylvanus
6,584
2,314
1,025
769
7,715
4,998
0
5,654
2,061
19,513
2,385
L
The Morrigan
Khronos115
The Morrigan
6,267
1,044
0
0
7,097
3,039
0
3,694
3,362
17,359
0
W
Izanami
SUwUgarDaddy
Izanami
11,172
7,253
0
2,205
7,586
3,572
0
4,641
2,945
0
30,589
L
Skadi
Yuzita
Skadi
3,019
1,085
0
0
4,765
2,482
0
1,914
2,710
0
10,321
W
Shiva
gogo757
Shiva
11,049
1,985
55
740
8,807
9,413
0
5,464
3,343
0
18,543
L
Freya
zero1i
Freya
12,567
4,317
0
2,298
13,239
6,349
0
5,727
7,303
24,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,688
Gold Earned
37,249
132
Minions Killed
115
9
Camps Cleared
3
675,385
Distance Traveled
553,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,213
1,369
28
5
2
123,797
0
L
Camazotz
7,979
1,330
10
2
0
140,451
0
L
Jormungandr
7,237
1,206
24
4
0
118,212
0
W
Athena
8,804
1,467
8
1
0
155,142
0
W
Sylvanus
7,951
1,325
37
6
2
115,248
0
L
The Morrigan
7,229
1,205
30
5
1
127,746
0
W
Izanami
8,207
1,368
44
7
3
126,676
0
L
Skadi
6,540
1,090
11
2
0
50,764
0
W
Shiva
8,513
1,419
15
3
2
154,522
0
L
Freya
8,264
1,377
40
7
2
116,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role