Player Matchup

Ra
Ra
Eulophone
Ra
Level 43
God Stats
3W - 7L
1,471 SR
Queue Stats
25W - 59L
1,212 Elo+
Party 1
Hou Yi
Hou Yi
IHNZI
Hou Yi
Level 12
God Stats
1W - 6L
1,568 SR
Queue Stats
3W - 29L
986 Elo+
Party 1
Bellona
Bellona
KnirpsBrutalo
Bellona
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
465W - 506L
1,269 Elo+
Party 1
Team Averages
Level 40
1,513 SR
1,156 Elo+

VS

Team Averages
Level 23
1,524 SR
1,208 Elo+
Bacchus
Bacchus
Darkowl1003
Bacchus
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,208 Elo+
Party 2
Anubis
Anubis
Dobbyder
Anubis
Level 5
God Stats
1W - 0L
1,749 SR
Queue Stats
2W - 4L
1,208 Elo+
Party 2
Neith
Neith
асеу
Neith
Level 5
God Stats
2W - 2L
1,323 SR
Queue Stats
3W - 6L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,281
662
4,784
15,241
5,966
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hou Yi
IHNZI
Hou Yi
12
0 / 6 / 1
7,071
643
5,030
12,008
4,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
12
2 / 5 / 0
7,897
718
6,158
14,138
13,636
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Darkowl1003
Bacchus
13
0 / 0 / 16
8,970
815
6,433
8,637
11,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
Dobbyder
Anubis
16
9 / 1 / 6
10,175
925
21,994
9,356
5,822
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
асеу
Neith
14
7 / 1 / 7
9,364
851
8,464
6,751
3,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
16
16
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Darkowl1003
Bacchus
0
0
16
8
W
Anubis
Dobbyder
Anubis
9
1
6
12
L
0
5
1
0.1
L
Hou Yi
IHNZI
Hou Yi
0
6
1
0.08
L
Bellona
2
5
0
0.4
W
Neith
асеу
Neith
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,972
Damage
36,891
41,387
Taken
24,744
23,989
Mitigated
20,688
2,843
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Darkowl1003
Bacchus
6,433
691
603
2,354
8,637
11,658
0
1,986
6,443
12,055
0
W
Anubis
Dobbyder
Anubis
21,994
1,512
0
5,312
9,356
5,822
294
1,943
7,211
61,460
0
L
4,784
322
793
1,132
15,241
5,966
0
10,991
4,250
29,511
0
L
Hou Yi
IHNZI
Hou Yi
5,030
1,328
0
806
12,008
4,387
0
8,447
3,561
0
20,233
L
Bellona
6,158
202
0
112
14,138
13,636
0
9,025
5,113
0
11,552
W
Neith
асеу
Neith
8,464
3,647
0
901
6,751
3,208
585
493
6,258
0
31,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,249
Gold Earned
28,509
94
Minions Killed
153
0
Camps Cleared
0
602,542
Distance Traveled
632,414
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,970
815
12
1
0
218,903
3
W
Anubis
10,175
925
84
8
0
200,936
0
L
Ra
7,281
662
49
4
0
215,619
0
L
Hou Yi
7,071
643
34
3
0
175,770
0
L
Bellona
7,897
718
11
1
0
211,153
0
W
Neith
9,364
851
57
5
0
212,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role