Player Matchup

Amaterasu
Amaterasu
SBF Craker
Amaterasu
Level 155
God Stats
4W - 3L
1,549 SR
Queue Stats
39W - 34L
1,478 Elo+
Solo
Jing Wei
Jing Wei
Shadqw363
Jing Wei
Level 146
God Stats
23W - 24L
1,668 SR
Queue Stats
296W - 279L
1,502 Elo+
Party 2
Sylvanus
Sylvanus
Voidreaper99
Sylvanus
Level 85
God Stats
2W - 1L
1,708 SR
Queue Stats
5W - 2L
1,593 Elo+
Party 2
Loki
Loki
devestation09
Loki
Level 134
God Stats
17W - 29L
1,281 SR
Queue Stats
294W - 280L
1,421 Elo+
Solo
Anubis
Anubis
mcg_the_rager88
Anubis
Level 119
God Stats
18W - 10L
1,019 SR
Queue Stats
108W - 91L
1,490 Elo+
Solo
Team Averages
Level 128
1,445 SR
1,497 Elo+

VS

Team Averages
Level 127
1,562 SR
1,444 Elo+
Merlin
Merlin
ChibiNekoLoli
Merlin
Level 89
God Stats
10W - 9L
1,849 SR
Queue Stats
447W - 411L
1,540 Elo+
Solo
Ishtar
Ishtar
FotownReaper
Ishtar
Level 157
God Stats
9W - 12L
1,229 SR
Queue Stats
262W - 262L
1,428 Elo+
Party 1
Cu Chulainn
Cu Chulainn
revilo-noynik
Cu Chulainn
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,430 Elo+
Party 3
Atlas
Atlas
stemlid
Atlas
Level 172
God Stats
7W - 2L
1,965 SR
Queue Stats
280W - 270L
1,426 Elo+
Party 1
Bellona
Bellona
thelegend_245
Bellona
Level 105
God Stats
8W - 8L
1,267 SR
Queue Stats
102W - 109L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SBF Craker
Amaterasu
18
4 / 3 / 3
11,039
581
15,971
26,780
25,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
Shadqw363
Jing Wei
15
6 / 4 / 2
9,806
516
11,025
15,192
6,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Voidreaper99
Sylvanus
14
1 / 1 / 7
8,710
458
9,037
14,520
8,283
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
5 / 5 / 1
9,643
508
8,683
18,134
6,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
6 / 0 / 1
11,809
622
17,062
12,283
6,522
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,842
413
7,043
14,153
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
13
0 / 4 / 4
7,826
412
12,194
19,060
7,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
revilo-noynik
Cu Chulainn
16
2 / 4 / 2
9,723
512
17,986
23,046
30,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
stemlid
Atlas
13
3 / 5 / 2
8,598
453
7,251
15,755
14,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
15
7 / 4 / 2
9,524
501
12,117
17,756
10,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
22
Kills
12
13
Deaths
22
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Ishtar
0
4
4
0.5
W
Amaterasu
SBF Craker
Amaterasu
4
3
3
1.83
W
Jing Wei
Shadqw363
Jing Wei
6
4
2
1.75
W
Sylvanus
Voidreaper99
Sylvanus
1
1
7
4.5
W
5
5
1
1.1
W
6
0
1
6.5
L
Cu Chulainn
revilo-noynik
Cu Chulainn
2
4
2
0.75
L
Atlas
stemlid
Atlas
3
5
2
0.8
L
Bellona
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,778
Damage
56,591
86,909
Taken
89,770
53,073
Mitigated
67,166
36,961
Healing
17,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,043
505
0
3,279
14,153
4,430
0
9,984
4,169
57,453
0
L
Ishtar
12,194
7,585
0
6,079
19,060
7,855
0
5,095
13,965
0
62,519
W
Amaterasu
SBF Craker
Amaterasu
15,971
8,816
0
12,289
26,780
25,154
564
2,123
24,657
0
96,703
W
Jing Wei
Shadqw363
Jing Wei
11,025
8,161
0
4,941
15,192
6,323
5,737
2,967
12,225
0
75,979
W
Sylvanus
Voidreaper99
Sylvanus
9,037
2,934
900
6,306
14,520
8,283
880
1,928
12,592
44,394
0
W
8,683
1,734
0
3,216
18,134
6,791
0
2,673
15,377
0
63,551
W
17,062
517
0
9,309
12,283
6,522
2,054
6,210
5,485
117,860
0
L
Cu Chulainn
revilo-noynik
Cu Chulainn
17,986
4,213
0
3,271
23,046
30,391
0
0
23,046
7,906
78,412
L
Atlas
stemlid
Atlas
7,251
2,624
322
1,618
15,755
14,053
0
6,337
9,418
34,636
0
L
Bellona
12,117
5,786
0
3,304
17,756
10,437
0
4,683
13,073
0
63,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,007
Gold Earned
43,513
578
Minions Killed
418
0
Camps Cleared
0
1,761,746
Distance Traveled
1,764,266
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,842
413
105
6
0
347,855
6
L
Ishtar
7,826
412
91
5
0
323,872
7
W
Amaterasu
11,039
581
149
8
0
359,115
0
W
Jing Wei
9,806
516
110
6
0
345,176
4
W
Sylvanus
8,710
458
63
3
0
302,762
0
W
Loki
9,643
508
77
4
0
411,353
0
W
Anubis
11,809
622
179
9
0
343,340
2
L
Cu Chulainn
9,723
512
106
6
0
341,702
0
L
Atlas
8,598
453
44
2
0
351,396
6
L
Bellona
9,524
501
72
4
0
399,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role