Player Matchup

Artemis
Artemis
Miniturbo23
Artemis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 63L
1,497 Elo+
Party 2
Hun Batz
Hun Batz
SundirraDad
Hun Batz
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,352 Elo+
Party 3
Ra
Ra
Taikana
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,352 Elo+
Party 3
Chronos
Chronos
anumiys
Chronos
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 62L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
muffin monkey96
Morgan Le Fay
Level 132
God Stats
5W - 5L
1,461 SR
Queue Stats
343W - 364L
1,494 Elo+
Solo
Team Averages
Level 112
1,492 SR
1,439 Elo+

VS

Team Averages
Level 113
1,409 SR
1,530 Elo+
Odin
Odin
 
Odin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Cerbiu5
Horus
Level 110
God Stats
5W - 5L
1,534 SR
Queue Stats
615W - 606L
1,575 Elo+
Solo
Sol
Sol
Serum124
Sol
Level 87
God Stats
2W - 3L
1,311 SR
Queue Stats
115W - 113L
1,505 Elo+
Party 1
Zhong Kui
Zhong Kui
Sodium_CMOI
Zhong Kui
Level 105
God Stats
0W - 3L
1,199 SR
Queue Stats
124W - 123L
1,441 Elo+
Party 1
Hades
Hades
X KinG oF GoR X
Hades
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 23L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Miniturbo23
Artemis
17
3 / 5 / 12
10,830
722
20,830
16,190
8,333
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
SundirraDad
Hun Batz
18
4 / 4 / 11
10,755
717
15,348
20,997
17,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 2 / 14
10,332
689
11,043
10,757
4,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos
anumiys
Chronos
19
7 / 2 / 9
11,518
768
19,122
21,765
11,727
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
muffin monkey96
Morgan Le Fay
20
5 / 3 / 11
12,298
820
18,586
15,030
7,782
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
1 / 4 / 11
9,950
663
10,072
23,825
26,749
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
Cerbiu5
Horus
18
2 / 2 / 10
10,231
682
10,113
23,029
30,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

18
3 / 5 / 8
10,683
712
23,462
17,240
8,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
Sodium_CMOI
Zhong Kui
18
7 / 3 / 7
11,476
765
16,836
17,002
14,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 7 / 6
9,920
661
11,526
19,264
15,684
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
57
21
Kills
15
16
Deaths
21
57
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
11
1.63
L
Horus
Cerbiu5
Horus
2
2
10
3.5
W
Artemis
Miniturbo23
Artemis
3
5
12
1.8
L
3
5
8
1.4
L
Zhong Kui
Sodium_CMOI
Zhong Kui
7
3
7
3.5
W
Hun Batz
SundirraDad
Hun Batz
4
4
11
2.38
W
2
2
14
4.5
L
2
7
6
0.71
W
Chronos
anumiys
Chronos
7
2
9
5.75
W
Morgan Le Fay
muffin monkey96
Morgan Le Fay
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,929
Damage
72,009
84,739
Taken
100,360
50,638
Mitigated
95,950
40,808
Healing
48,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,072
511
1,610
3,576
23,825
26,749
432
8,735
14,681
0
16,903
L
Horus
Cerbiu5
Horus
10,113
4,494
10,520
11,098
23,029
30,254
236
10,631
11,925
1,750
13,672
W
Artemis
Miniturbo23
Artemis
20,830
10,091
0
1,518
16,190
8,333
4,052
12,342
3,848
0
35,305
L
23,462
2,702
2,586
4,129
17,240
8,595
2,595
9,835
7,334
46,183
0
L
Zhong Kui
Sodium_CMOI
Zhong Kui
16,836
286
4,008
4,737
17,002
14,668
1,646
8,012
8,990
34,971
0
W
Hun Batz
SundirraDad
Hun Batz
15,348
2,958
225
2,520
20,997
17,939
272
11,692
9,305
0
22,904
W
11,043
690
21,476
5,344
10,757
4,857
482
8,455
2,302
26,373
0
L
11,526
380
2,383
3,742
19,264
15,684
0
10,325
8,679
24,552
0
W
Chronos
anumiys
Chronos
19,122
5,113
1,349
2,519
21,765
11,727
1,756
12,919
8,846
30,499
0
W
Morgan Le Fay
muffin monkey96
Morgan Le Fay
18,586
919
2,524
3,333
15,030
7,782
1,424
7,904
7,126
50,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,733
Gold Earned
52,260
175
Minions Killed
153
0
Camps Cleared
0
1,361,980
Distance Traveled
1,393,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,950
663
12
1
0
280,772
0
L
Horus
10,231
682
4
0
0
329,551
0
W
Artemis
10,830
722
34
2
0
242,761
0
L
Sol
10,683
712
42
3
0
267,633
0
L
Zhong Kui
11,476
765
66
4
0
262,734
0
W
Hun Batz
10,755
717
18
1
0
260,073
0
W
Ra
10,332
689
37
2
0
273,248
0
L
Hades
9,920
661
29
2
0
252,913
0
W
Chronos
11,518
768
21
1
0
273,216
0
W
Morgan Le Fay
12,298
820
65
4
0
312,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role