Player Matchup

Morgan Le Fay
Morgan Le Fay
Azetron
Morgan Le Fay
Level 128
God Stats
2W - 1L
1,645 SR
Queue Stats
79W - 57L
1,595 Elo+
Party 2
Tyr
Tyr
CaraiRC
Tyr
Level 132
God Stats
2W - 1L
1,721 SR
Queue Stats
109W - 96L
1,574 Elo+
Party 2
Kuzenbo
Kuzenbo
DeadShotG
Kuzenbo
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 53L
1,598 Elo+
Party 2
Hercules
Hercules
Foxicon
Hercules
Level 128
God Stats
9W - 14L
1,425 SR
Queue Stats
692W - 684L
1,543 Elo+
Solo
Hou Yi
Hou Yi
pexxcz
Hou Yi
Level 123
God Stats
1W - 1L
1,547 SR
Queue Stats
72W - 73L
1,446 Elo+
Solo
Team Averages
Level 127
1,568 SR
1,551 Elo+

VS

Team Averages
Level 119
1,600 SR
1,573 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
DrPeKa TM
He Bo
Level 128
God Stats
2W - 4L
1,804 SR
Queue Stats
274W - 262L
1,518 Elo+
Party 1
Ares
Ares
NOTALOKIPLAYER
Ares
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 130L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
Parryot
Gilgamesh
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,723 Elo+
Solo
Bacchus
Bacchus
XxSp00nxX
Bacchus
Level 128
God Stats
7W - 3L
1,696 SR
Queue Stats
588W - 620L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Azetron
Morgan Le Fay
16
4 / 0 / 15
9,176
918
11,972
7,959
4,255
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
15
5 / 1 / 12
8,699
870
11,344
8,024
10,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kuzenbo
DeadShotG
Kuzenbo
15
4 / 2 / 12
9,215
922
5,637
12,656
17,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Foxicon
Hercules
15
5 / 2 / 12
8,913
891
9,579
14,368
15,660
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
pexxcz
Hou Yi
16
5 / 3 / 14
9,080
908
15,087
10,478
5,588
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
1 / 3 / 4
7,459
746
10,820
9,105
5,775
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
DrPeKa TM
He Bo
13
3 / 6 / 4
7,856
786
8,888
10,124
5,406
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 5
7,218
722
6,889
13,937
18,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Parryot
Gilgamesh
12
1 / 5 / 1
6,858
686
4,741
13,000
9,942
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
XxSp00nxX
Bacchus
13
2 / 5 / 0
7,608
761
7,978
13,887
19,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
23
Kills
7
8
Deaths
23
65
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
3
4
1
W
Morgan Le Fay
Azetron
Morgan Le Fay
4
0
15
11.5
W
Tyr
5
1
12
11
W
Kuzenbo
DeadShotG
Kuzenbo
4
2
12
5
L
He Bo
DrPeKa TM
He Bo
3
6
4
0.83
W
Hercules
Foxicon
Hercules
5
2
12
5.5
L
0
4
5
0.63
L
Gilgamesh
Parryot
Gilgamesh
1
5
1
0.3
L
Bacchus
XxSp00nxX
Bacchus
2
5
0
0.4
W
Hou Yi
pexxcz
Hou Yi
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,619
Damage
39,316
53,485
Taken
60,053
53,693
Mitigated
58,429
18,240
Healing
7,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
10,820
4,688
13
771
9,105
5,775
0
2,986
6,077
0
29,166
W
Morgan Le Fay
Azetron
Morgan Le Fay
11,972
1,127
357
1,611
7,959
4,255
966
4,272
3,687
23,260
0
W
Tyr
11,344
784
2,015
2,157
8,024
10,416
668
3,849
4,175
0
14,647
W
Kuzenbo
DeadShotG
Kuzenbo
5,637
1,812
1,267
1,889
12,656
17,774
531
4,297
8,359
12,677
207
L
He Bo
DrPeKa TM
He Bo
8,888
129
0
11
10,124
5,406
0
2,783
7,113
21,368
0
W
Hercules
Foxicon
Hercules
9,579
2,680
553
4,865
14,368
15,660
178
6,457
7,911
0
16,026
L
6,889
89
670
1,178
13,937
18,039
0
4,193
9,473
9,106
0
L
Gilgamesh
Parryot
Gilgamesh
4,741
1,087
472
1,312
13,000
9,942
0
3,053
9,847
0
10,321
L
Bacchus
XxSp00nxX
Bacchus
7,978
427
1,083
2,416
13,887
19,267
0
4,387
9,139
12,685
0
W
Hou Yi
pexxcz
Hou Yi
15,087
7,045
1,072
2,454
10,478
5,588
1,879
4,880
5,598
0
30,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,083
Gold Earned
36,999
110
Minions Killed
96
0
Camps Cleared
0
974,179
Distance Traveled
896,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,459
746
40
4
0
177,983
0
W
Morgan Le Fay
9,176
918
30
3
0
216,594
0
W
Tyr
8,699
870
8
1
0
210,691
0
W
Kuzenbo
9,215
922
9
1
0
182,800
0
L
He Bo
7,856
786
27
3
0
172,307
0
W
Hercules
8,913
891
16
2
0
215,823
0
L
Ares
7,218
722
4
0
0
183,714
0
L
Gilgamesh
6,858
686
16
2
0
181,623
0
L
Bacchus
7,608
761
9
1
0
180,623
0
W
Hou Yi
9,080
908
47
5
0
148,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role