Player Matchup

Ah Puch
Ah Puch
BanQsterz
Ah Puch
Level 127
God Stats
5W - 4L
1,550 SR
Queue Stats
84W - 68L
1,582 Elo+
Party 3
Mercury
Mercury
PinK_Y0shi_14
Mercury
Level 107
God Stats
5W - 2L
1,746 SR
Queue Stats
85W - 71L
1,552 Elo+
Party 3
Aphrodite
Aphrodite
Ro11ing_Shad0w
Aphrodite
Level 159
God Stats
18W - 3L
1,755 SR
Queue Stats
251W - 220L
1,589 Elo+
Party 1
Guan Yu
Guan Yu
Seraphinium
Guan Yu
Level 135
God Stats
9W - 4L
1,737 SR
Queue Stats
64W - 56L
1,569 Elo+
Solo
Rama
Rama
thebestsniper47
Rama
Level 156
God Stats
2W - 3L
1,486 SR
Queue Stats
192W - 167L
1,591 Elo+
Party 1
Team Averages
Level 137
1,655 SR
1,576 Elo+

VS

Team Averages
Level 140
1,548 SR
1,561 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Average_Gamer52
Tiamat
Level 63
God Stats
3W - 1L
1,738 SR
Queue Stats
55W - 44L
1,610 Elo+
Solo
Surtr
Surtr
Garfeldlvr69
Surtr
Level 121
God Stats
46W - 34L
1,638 SR
Queue Stats
580W - 513L
1,603 Elo+
Party 4
Bastet
Bastet
PerAnkh8
Bastet
Level 130
God Stats
9W - 13L
1,351 SR
Queue Stats
135W - 106L
1,589 Elo+
Party 4
Hou Yi
Hou Yi
luvmaster8885
Hou Yi
Level 226
God Stats
30W - 27L
1,516 SR
Queue Stats
278W - 288L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BanQsterz
Ah Puch
17
3 / 1 / 6
10,366
518
17,345
9,909
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
17
2 / 1 / 5
10,520
526
9,072
15,188
6,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Ro11ing_Shad0w
Aphrodite
17
1 / 2 / 4
10,251
513
11,692
17,774
13,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Seraphinium
Guan Yu
15
3 / 0 / 9
9,720
486
9,633
19,551
21,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

16
6 / 1 / 1
10,310
516
9,774
17,180
8,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 4 / 2
8,318
416
12,068
21,272
13,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
2 / 4 / 0
8,687
434
8,129
16,273
7,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
1 / 1 / 1
10,467
523
11,037
17,242
15,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
PerAnkh8
Bastet
16
2 / 0 / 1
9,455
473
13,506
16,015
7,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 6 / 1
9,115
456
12,789
17,646
7,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
15
Kills
5
5
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
4
2
0.25
L
2
4
0
0.5
W
Ah Puch
BanQsterz
Ah Puch
3
1
6
6
L
1
1
1
1.5
L
Bastet
PerAnkh8
Bastet
2
0
1
2.5
W
Mercury
2
1
5
4.5
W
Aphrodite
Ro11ing_Shad0w
Aphrodite
1
2
4
1.5
W
Guan Yu
Seraphinium
Guan Yu
3
0
9
7.5
L
0
6
1
0.08
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,516
Damage
57,529
79,602
Taken
88,448
55,003
Mitigated
51,303
38,983
Healing
32,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
12,068
1,348
6,487
10,791
21,272
13,061
90
6,851
14,339
62,485
0
L
8,129
303
0
3,642
16,273
7,287
176
7,066
9,207
61,627
0
W
Ah Puch
BanQsterz
Ah Puch
17,345
455
0
3,208
9,909
5,137
0
5,729
4,101
90,538
0
L
11,037
3,499
0
4,086
17,242
15,947
97
9,372
7,385
2,176
85,669
L
Bastet
PerAnkh8
Bastet
13,506
3,156
0
6,937
16,015
7,115
154
3,957
11,941
0
89,463
W
Mercury
9,072
5,809
0
1,210
15,188
6,747
423
4,418
10,744
0
114,968
W
Aphrodite
Ro11ing_Shad0w
Aphrodite
11,692
1,243
1,812
10,550
17,774
13,444
112
1,179
16,582
82,868
0
W
Guan Yu
Seraphinium
Guan Yu
9,633
1,334
5,950
7,391
19,551
21,593
23
8,460
10,987
0
39,148
L
12,789
5,069
0
970
17,646
7,893
291
1,091
16,539
0
78,618
W
9,774
8,083
0
8,862
17,180
8,082
989
958
16,185
0
85,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,167
Gold Earned
46,042
631
Minions Killed
617
0
Camps Cleared
0
1,932,444
Distance Traveled
1,953,995
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,318
416
101
5
0
391,670
0
L
Tiamat
8,687
434
115
6
0
370,451
0
W
Ah Puch
10,366
518
141
7
0
356,989
2
L
Surtr
10,467
523
161
8
0
383,803
2
L
Bastet
9,455
473
121
6
0
455,679
4
W
Mercury
10,520
526
154
8
0
450,308
4
W
Aphrodite
10,251
513
159
8
0
340,178
7
W
Guan Yu
9,720
486
57
3
0
426,135
9
L
Hou Yi
9,115
456
119
6
0
352,392
3
W
Rama
10,310
516
120
6
0
358,834
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role