Player Matchup

Ra
Ra
Br1ansLegacy
Ra
Level 84
God Stats
2W - 0L
1,474 SR
Queue Stats
57W - 52L
1,476 Elo+
Solo
Apollo
Apollo
Cladtooth
Apollo
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 22L
1,329 Elo+
Party 1
Ares
Ares
H0bz1k
Ares
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
228W - 218L
1,392 Elo+
Solo
Nemesis
Nemesis
Toddmtr
Nemesis
Level 143
God Stats
4W - 3L
1,500 SR
Queue Stats
292W - 289L
1,446 Elo+
Party 1
Zhong Kui
Zhong Kui
demigardener
Zhong Kui
Level 128
God Stats
6W - 0L
1,634 SR
Queue Stats
110W - 105L
1,520 Elo+
Solo
Team Averages
Level 120
1,522 SR
1,433 Elo+

VS

Team Averages
Level 119
1,488 SR
1,539 Elo+
Neith
Neith
Infinity_VeTrox
Neith
Level 122
God Stats
3W - 2L
1,574 SR
Queue Stats
211W - 191L
1,536 Elo+
Solo
Rama
Rama
Johan19
Rama
Level 132
God Stats
1W - 1L
1,485 SR
Queue Stats
44W - 41L
1,516 Elo+
Solo
Arachne
Arachne
RankMaximus30
Arachne
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 41L
1,833 Elo+
Solo
Sylvanus
Sylvanus
jciggy1
Sylvanus
Level 124
God Stats
12W - 11L
1,381 SR
Queue Stats
578W - 604L
1,509 Elo+
Solo
Apollo
Apollo
jovafenix2
Apollo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 6
9,192
836
14,764
5,762
2,516
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Cladtooth
Apollo
15
1 / 2 / 8
8,518
774
9,991
10,196
4,758
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
H0bz1k
Ares
10
0 / 3 / 7
7,284
662
3,224
6,237
3,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
Toddmtr
Nemesis
15
4 / 1 / 8
8,642
786
7,966
7,215
3,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
demigardener
Zhong Kui
16
3 / 3 / 9
9,241
840
10,774
12,488
9,359
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 7
8,571
779
11,872
10,372
6,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Johan19
Rama
15
2 / 2 / 7
8,158
742
8,045
8,297
4,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
14
2 / 3 / 6
7,303
664
4,798
9,522
9,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
jciggy1
Sylvanus
14
4 / 2 / 4
7,641
695
5,393
12,672
13,801
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Apollo
jovafenix2
Apollo
11
0 / 5 / 6
6,555
596
4,456
9,251
4,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
13
Kills
10
10
Deaths
13
38
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Apollo
Cladtooth
Apollo
1
2
8
2.5
W
Ares
H0bz1k
Ares
0
3
7
1.17
L
2
1
7
5.5
L
Rama
Johan19
Rama
2
2
7
2.75
L
Arachne
2
3
6
1.67
W
Nemesis
Toddmtr
Nemesis
4
1
8
8
W
Zhong Kui
demigardener
Zhong Kui
3
3
9
2.5
L
Sylvanus
jciggy1
Sylvanus
4
2
4
3
L
Apollo
jovafenix2
Apollo
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,719
Damage
34,564
41,898
Taken
50,114
23,163
Mitigated
37,503
20,380
Healing
19,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,764
1,001
6,445
3,425
5,762
2,516
761
1,039
4,637
34,272
0
W
Apollo
Cladtooth
Apollo
9,991
7,987
220
2,697
10,196
4,758
2,022
1,278
8,741
0
25,528
W
Ares
H0bz1k
Ares
3,224
145
324
274
6,237
3,064
0
879
5,358
4,312
0
L
11,872
2,792
443
2,670
10,372
6,004
0
6,559
3,722
0
35,583
L
Rama
Johan19
Rama
8,045
5,016
1,583
777
8,297
4,399
0
3,989
4,308
0
19,875
L
Arachne
4,798
2,642
569
1,409
9,522
9,132
0
5,375
4,079
0
5,434
W
Nemesis
Toddmtr
Nemesis
7,966
659
1,352
1,447
7,215
3,466
826
937
6,193
0
11,944
W
Zhong Kui
demigardener
Zhong Kui
10,774
1,316
78
4,118
12,488
9,359
923
1,260
11,189
28,949
0
L
Sylvanus
jciggy1
Sylvanus
5,393
1,088
6,707
4,359
12,672
13,801
0
7,204
5,262
10,135
0
L
Apollo
jovafenix2
Apollo
4,456
982
476
359
9,251
4,167
0
5,270
3,981
0
11,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,877
Gold Earned
38,228
155
Minions Killed
107
0
Camps Cleared
0
961,353
Distance Traveled
941,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,192
836
48
4
0
230,722
0
W
Apollo
8,518
774
42
4
0
174,654
0
W
Ares
7,284
662
5
0
0
183,953
0
L
Neith
8,571
779
54
5
0
205,244
0
L
Rama
8,158
742
28
3
0
180,330
0
L
Arachne
7,303
664
8
1
0
206,841
0
W
Nemesis
8,642
786
10
1
0
214,085
0
W
Zhong Kui
9,241
840
50
5
0
157,939
0
L
Sylvanus
7,641
695
6
1
0
177,057
0
L
Apollo
6,555
596
11
1
0
171,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role