Player Matchup

Sobek
Sobek
AbyssalRes
Sobek
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,491 Elo+
Party 2
Xbalanque
Xbalanque
Dharkahn
Xbalanque
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,360 Elo+
Party 2
Kukulkan
Kukulkan
Scypheria
Kukulkan
Level 125
God Stats
2W - 1L
1,267 SR
Queue Stats
168W - 138L
1,611 Elo+
Solo
Hera
Hera
VaanBoise
Hera
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,673 Elo+
Party 2
Achilles
Achilles
WheeledTjKiller
Achilles
Level 128
God Stats
2W - 1L
1,609 SR
Queue Stats
87W - 68L
1,535 Elo+
Party 2
Team Averages
Level 106
1,475 SR
1,534 Elo+

VS

Team Averages
Level 115
1,518 SR
1,536 Elo+
The Morrigan
The Morrigan
BR Bro Down
The Morrigan
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Party 3
Medusa
Medusa
DQNGBRO
Medusa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Flonne
Hou Yi
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,390 Elo+
Party 1
Kuzenbo
Kuzenbo
Gillandria
Kuzenbo
Level 150
God Stats
4W - 6L
1,589 SR
Queue Stats
87W - 83L
1,599 Elo+
Party 1
Awilix
Awilix
unrealimpulse
Awilix
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 87L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
0 / 2 / 16
8,877
888
5,305
12,983
17,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Dharkahn
Xbalanque
16
8 / 2 / 9
9,426
943
9,863
6,913
3,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Scypheria
Kukulkan
16
6 / 1 / 4
9,614
961
10,304
5,835
3,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
16
4 / 1 / 9
9,065
907
11,602
5,679
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
14
2 / 2 / 11
8,668
867
7,069
8,909
11,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BR Bro Down
The Morrigan
12
1 / 5 / 3
6,976
698
8,037
6,716
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
DQNGBRO
Medusa
13
2 / 5 / 4
7,347
735
7,431
11,497
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Flonne
Hou Yi
15
2 / 2 / 5
8,158
816
6,350
6,870
3,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Gillandria
Kuzenbo
13
1 / 3 / 7
7,217
722
7,462
16,688
15,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 3
7,345
735
3,339
9,900
4,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
20
Kills
8
8
Deaths
20
49
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sobek
0
2
16
4
L
The Morrigan
BR Bro Down
The Morrigan
1
5
3
0.5
L
Medusa
DQNGBRO
Medusa
2
5
4
0.8
W
Xbalanque
Dharkahn
Xbalanque
8
2
9
6.25
L
Hou Yi
Flonne
Hou Yi
2
2
5
2.25
L
Kuzenbo
Gillandria
Kuzenbo
1
3
7
1.5
W
Kukulkan
Scypheria
Kukulkan
6
1
4
8
W
Hera
4
1
9
8.5
W
Achilles
2
2
11
3.75
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,143
Damage
32,619
40,319
Taken
51,671
39,489
Mitigated
30,252
12,532
Healing
14,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
5,305
628
399
3,555
12,983
17,859
84
3,400
9,583
11,396
0
L
The Morrigan
BR Bro Down
The Morrigan
8,037
1,819
0
909
6,716
2,819
0
3,009
3,620
15,673
0
L
Medusa
DQNGBRO
Medusa
7,431
3,692
747
2,443
11,497
5,026
0
5,417
5,894
0
14,841
W
Xbalanque
Dharkahn
Xbalanque
9,863
5,906
697
801
6,913
3,721
2,304
3,008
3,905
0
20,917
L
Hou Yi
Flonne
Hou Yi
6,350
2,545
1,515
1,958
6,870
3,143
0
3,585
3,236
0
18,995
L
Kuzenbo
Gillandria
Kuzenbo
7,462
1,805
0
5,668
16,688
15,015
0
8,671
7,770
10,874
0
W
Kukulkan
Scypheria
Kukulkan
10,304
918
795
1,490
5,835
3,246
94
3,415
2,420
35,962
0
W
Hera
11,602
3,182
769
1,216
5,679
3,232
1,487
2,573
3,106
24,597
0
W
Achilles
7,069
674
1,002
1,808
8,909
11,431
504
3,103
5,806
0
9,894
L
3,339
1,225
433
414
9,900
4,249
0
6,484
3,155
0
14,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,650
Gold Earned
37,043
140
Minions Killed
83
0
Camps Cleared
0
1,044,894
Distance Traveled
1,003,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,877
888
7
1
0
225,024
0
L
The Morrigan
6,976
698
14
1
0
167,883
0
L
Medusa
7,347
735
21
2
0
200,555
0
W
Xbalanque
9,426
943
23
2
0
179,161
0
L
Hou Yi
8,158
816
24
2
0
224,526
0
L
Kuzenbo
7,217
722
3
0
0
219,736
0
W
Kukulkan
9,614
961
66
7
0
216,524
0
W
Hera
9,065
907
39
4
0
206,217
0
W
Achilles
8,668
867
5
1
0
217,968
0
L
Awilix
7,345
735
21
2
0
191,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role