Player Matchup

Surtr
Surtr
AngryDome51
Surtr
Level 16
God Stats
1W - 12L
1,237 SR
Queue Stats
3W - 19L
1,143 Elo+
Party 2
Arachne
Arachne
BoudinBandit
Arachne
Level 129
God Stats
5W - 10L
1,516 SR
Queue Stats
110W - 116L
1,426 Elo+
Party 2
Martichoras
Martichoras
Martar81
Martichoras
Level 23
God Stats
0W - 3L
1,124 SR
Queue Stats
8W - 25L
1,230 Elo+
Party 2
Aphrodite
Aphrodite
Westmarch
Aphrodite
Level 18
God Stats
0W - 3L
1,205 SR
Queue Stats
5W - 22L
1,179 Elo+
Party 2
Kukulkan
Kukulkan
iMz Iszlud
Kukulkan
Level 48
God Stats
8W - 9L
1,709 SR
Queue Stats
193W - 270L
1,435 Elo+
Solo
Team Averages
Level 47
1,358 SR
1,282 Elo+

VS

Team Averages
Level 45
1,458 SR
1,324 Elo+
Atlas
Atlas
AcThePlayer
Atlas
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 77L
1,394 Elo+
Party 1
Jing Wei
Jing Wei
DaddyJayrude
Jing Wei
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
240W - 270L
1,224 Elo+
Party 1
Olorun
Olorun
Lilnightmare365
Olorun
Level 28
God Stats
3W - 3L
1,502 SR
Queue Stats
84W - 103L
1,370 Elo+
Party 3
Shiva
Shiva
Paragon679
Shiva
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 109L
1,263 Elo+
Party 1
Thanatos
Thanatos
monsterassassln
Thanatos
Level 57
God Stats
2W - 3L
1,286 SR
Queue Stats
85W - 102L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 2
9,709
441
2,170
10,143
11,932
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
BoudinBandit
Arachne
18
4 / 3 / 1
11,639
529
10,483
22,765
11,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Martichoras
Martar81
Martichoras
15
1 / 4 / 2
9,124
415
8,115
15,025
7,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Westmarch
Aphrodite
13
1 / 2 / 1
8,157
371
2,950
18,945
12,959
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
iMz Iszlud
Kukulkan
18
4 / 2 / 1
11,298
514
13,559
11,915
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 7
10,601
482
12,968
12,531
13,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
DaddyJayrude
Jing Wei
17
4 / 4 / 3
10,649
484
9,470
14,566
5,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
1 / 2 / 0
12,104
550
4,719
11,948
5,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
16
0 / 2 / 6
10,767
489
11,152
15,589
11,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
20
5 / 2 / 0
13,710
623
13,250
22,258
11,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
10
Kills
11
11
Deaths
10
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
0
0
2
1
L
Arachne
BoudinBandit
Arachne
4
3
1
1.5
W
Jing Wei
DaddyJayrude
Jing Wei
4
4
3
1.38
W
1
2
0
0.5
L
Martichoras
Martar81
Martichoras
1
4
2
0.5
W
Shiva
0
2
6
1.5
L
Aphrodite
Westmarch
Aphrodite
1
2
1
0.75
L
Kukulkan
iMz Iszlud
Kukulkan
4
2
1
2.25
W
Thanatos
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,277
Damage
51,559
78,793
Taken
76,892
48,814
Mitigated
47,788
26,836
Healing
39,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,968
5,065
92
3,562
12,531
13,224
0
3,584
8,947
49,567
0
L
2,170
904
0
3,744
10,143
11,932
564
400
9,743
705
55,634
L
Arachne
BoudinBandit
Arachne
10,483
6,110
0
8,013
22,765
11,379
175
2,141
20,624
0
101,727
W
Jing Wei
DaddyJayrude
Jing Wei
9,470
8,901
0
4,706
14,566
5,199
638
6,587
7,979
0
64,144
W
4,719
1,085
618
2,921
11,948
5,788
3,114
4,681
7,267
96,179
0
L
Martichoras
Martar81
Martichoras
8,115
3,384
0
2,988
15,025
7,575
0
5,107
9,918
0
60,498
W
Shiva
11,152
1,097
340
4,002
15,589
11,732
1,033
938
14,651
80
78,824
L
Aphrodite
Westmarch
Aphrodite
2,950
947
3,372
8,404
18,945
12,959
19
5,560
13,385
25,022
0
L
Kukulkan
iMz Iszlud
Kukulkan
13,559
386
0
315
11,915
4,969
87
4,559
7,356
100,570
0
W
Thanatos
13,250
5,803
0
23,233
22,258
11,845
0
1,794
20,464
0
176,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,927
Gold Earned
57,831
535
Minions Killed
642
0
Camps Cleared
0
1,955,750
Distance Traveled
2,202,390
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,601
482
43
2
0
434,599
0
L
Surtr
9,709
441
91
4
0
308,046
2
L
Arachne
11,639
529
137
6
0
464,640
0
W
Jing Wei
10,649
484
94
4
0
445,407
1
W
Olorun
12,104
550
158
7
0
391,194
0
L
Martichoras
9,124
415
103
5
0
364,211
0
W
Shiva
10,767
489
127
6
0
424,290
0
L
Aphrodite
8,157
371
34
2
0
394,958
15
L
Kukulkan
11,298
514
170
8
0
423,895
1
W
Thanatos
13,710
623
220
10
0
506,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role