Player Matchup

Achilles
Achilles
Platinum V
 
Achilles
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
xFilthy kittyx
Sun Wukong
Gold III
Level 159
God Stats
3W - 2L
1,754 SR
Queue Stats
190W - 181L
1,726 MMR
Solo
Ah Puch
Ah Puch
Gold IV
xXyViniciuSyXx
Ah Puch
Gold IV
Level 156
God Stats
1W - 2L
1,518 SR
Queue Stats
39W - 41L
1,731 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,590 SR
1,653 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,537 SR
1,641 MMR
Fenrir
Fenrir
Gold II
BigKaerch
Fenrir
Gold II
Level 138
God Stats
2W - 0L
1,432 SR
Queue Stats
19W - 11L
1,661 MMR
Party 1
Ne Zha
Ne Zha
Gold III
Source Soul
Ne Zha
Gold III
Level 146
God Stats
3W - 0L
1,770 SR
Queue Stats
16W - 9L
1,625 MMR
Party 1
Kukulkan
Kukulkan
Gold III
SourceBubby
Kukulkan
Gold III
Level 147
God Stats
3W - 0L
1,408 SR
Queue Stats
23W - 15L
1,637 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 5 / 0
6,582
658
5,350
12,596
10,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
xFilthy kittyx
Sun Wukong
12
0 / 4 / 1
6,880
688
6,080
10,720
8,943
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
1 / 3 / 0
7,271
727
7,199
5,236
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SurtrHelAo KuangAphroditeAtlas

VS

Bans
HerculesShivaAh Muzen CabCerberusHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigKaerch
Fenrir
12
3 / 1 / 7
7,889
789
4,514
8,223
5,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
13
1 / 0 / 10
7,613
761
6,604
9,405
10,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Kukulkan
SourceBubby
Kukulkan
14
8 / 0 / 4
9,156
916
12,148
6,106
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
12
12
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
5
0
0
W
Fenrir
BigKaerch
Fenrir
3
1
7
6.5
W
Ne Zha
1
0
10
6
W
Kukulkan
SourceBubby
Kukulkan
8
0
4
10
L
Sun Wukong
xFilthy kittyx
Sun Wukong
0
4
1
0.13
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,629
Damage
23,266
28,552
Taken
23,734
21,674
Mitigated
19,195
4,151
Healing
5,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,350
938
0
1,292
12,596
10,900
0
6,442
5,527
0
21,395
W
Fenrir
BigKaerch
Fenrir
4,514
1,459
0
2,635
8,223
5,681
0
3,042
4,838
186
16,318
W
Ne Zha
6,604
1,416
0
1,326
9,405
10,608
0
3,270
5,751
0
19,539
W
Kukulkan
SourceBubby
Kukulkan
12,148
1,188
0
1,570
6,106
2,906
1,188
1,708
4,149
55,089
0
L
Sun Wukong
xFilthy kittyx
Sun Wukong
6,080
725
0
2,161
10,720
8,943
0
3,582
6,551
1,267
19,538
L
7,199
73
75
623
5,236
1,831
0
2,280
2,699
32,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,733
Gold Earned
24,658
129
Minions Killed
163
0
Camps Cleared
0
569,458
Distance Traveled
637,086
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,582
658
28
3
0
184,895
0
W
Fenrir
7,889
789
27
3
0
209,220
0
W
Ne Zha
7,613
761
28
3
0
223,497
0
W
Kukulkan
9,156
916
108
11
0
204,369
1
L
Sun Wukong
6,880
688
25
3
0
193,336
0
L
Ah Puch
7,271
727
76
8
0
191,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role