Player Matchup

Charybdis
Charybdis
AluxioFTW
Charybdis
Level 73
God Stats
1W - 1L
1,355 SR
Queue Stats
6W - 6L
1,520 Elo+
Party 1
Anubis
Anubis
Craftierbobcat
Anubis
Level 94
God Stats
4W - 0L
1,945 SR
Queue Stats
6W - 6L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
Doomly14
Cthulhu
Level 66
God Stats
3W - 2L
1,793 SR
Queue Stats
6W - 6L
1,520 Elo+
Party 1
Team Averages
Level 78
1,698 SR
1,520 Elo+

VS

Team Averages
Level 122
1,681 SR
1,685 Elo+
Janus
Janus
Cilisya
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Awilix
Awilix
TheGhost18
Awilix
Level 148
God Stats
0W - 1L
1,730 SR
Queue Stats
50W - 21L
1,777 Elo+
Party 2
Geb
Geb
kotence007
Geb
Level 95
God Stats
17W - 3L
1,813 SR
Queue Stats
27W - 5L
1,777 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AluxioFTW
Charybdis
15
1 / 1 / 8
9,345
719
9,257
6,314
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 5 / 3
10,134
780
7,836
10,330
5,251
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Doomly14
Cthulhu
16
4 / 0 / 7
10,861
835
8,660
13,387
15,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cilisya
Janus
14
1 / 4 / 5
8,527
656
7,037
6,263
2,815
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
TheGhost18
Awilix
14
5 / 4 / 1
9,373
721
8,082
11,482
4,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 3 / 5
7,787
599
5,256
11,856
13,559
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
11
Kills
6
6
Deaths
11
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AluxioFTW
Charybdis
1
1
8
5
L
Janus
Cilisya
Janus
1
4
5
0.88
W
6
5
3
1.5
W
Cthulhu
Doomly14
Cthulhu
4
0
7
7.5
L
Awilix
TheGhost18
Awilix
5
4
1
1.38
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,753
Damage
20,375
30,031
Taken
29,601
23,376
Mitigated
20,933
8,878
Healing
1,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AluxioFTW
Charybdis
9,257
4,993
0
2,023
6,314
2,657
3,240
3,416
2,898
0
47,527
L
Janus
Cilisya
Janus
7,037
277
0
74
6,263
2,815
30
4,436
1,785
35,974
0
W
7,836
561
0
2,401
10,330
5,251
0
3,653
6,677
48,199
0
W
Cthulhu
Doomly14
Cthulhu
8,660
239
553
3,901
13,387
15,468
255
5,256
8,131
26,720
0
L
Awilix
TheGhost18
Awilix
8,082
3,028
0
267
11,482
4,559
0
6,809
4,651
0
40,210
L
5,256
246
449
415
11,856
13,559
0
5,206
6,640
14,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,340
Gold Earned
25,687
192
Minions Killed
143
0
Camps Cleared
0
717,919
Distance Traveled
735,287
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,345
719
81
6
0
232,093
0
L
Janus
8,527
656
74
6
0
219,277
0
W
Anubis
10,134
780
88
7
0
212,385
0
W
Cthulhu
10,861
835
23
2
0
273,441
0
L
Awilix
9,373
721
60
5
0
252,332
1
L
Geb
7,787
599
9
1
0
263,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role