Player Matchup

Ymir
Ymir
AceDinosaur8346
Ymir
Level 8
God Stats
1W - 2L
1,480 SR
Queue Stats
1W - 6L
1,247 Elo+
Party 2
Martichoras
Martichoras
CoachFeratu69
Martichoras
Level 108
God Stats
0W - 3L
1,145 SR
Queue Stats
0W - 8L
1,012 Elo+
Party 2
Odin
Odin
CriCriLua
Odin
Level 108
God Stats
33W - 14L
1,763 SR
Queue Stats
761W - 780L
1,411 Elo+
Solo
He Bo
He Bo
FummyFrai
He Bo
Level 34
God Stats
0W - 1L
1,303 SR
Queue Stats
5W - 12L
1,107 Elo+
Party 2
Arachne
Arachne
squeakykong
Arachne
Level 126
God Stats
9W - 9L
1,513 SR
Queue Stats
63W - 70L
1,442 Elo+
Solo
Team Averages
Level 77
1,441 SR
1,244 Elo+

VS

Team Averages
Level 98
1,493 SR
1,400 Elo+
Nu Wa
Nu Wa
Brutis1985
Nu Wa
Level 93
God Stats
30W - 22L
1,544 SR
Queue Stats
49W - 40L
1,449 Elo+
Solo
Anubis
Anubis
GravePlott12
Anubis
Level 126
God Stats
1W - 0L
1,268 SR
Queue Stats
55W - 49L
1,489 Elo+
Solo
Rama
Rama
LooookDeviinnnn
Rama
Level 128
God Stats
2W - 3L
1,808 SR
Queue Stats
14W - 18L
1,420 Elo+
Solo
Jing Wei
Jing Wei
MillionAria
Jing Wei
Level 27
God Stats
4W - 4L
1,344 SR
Queue Stats
4W - 5L
1,226 Elo+
Party 1
Ymir
Ymir
bloodwolf62
Ymir
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 32L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,413
713
3,741
7,185
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
CoachFeratu69
Martichoras
13
0 / 3 / 0
6,181
687
4,103
6,853
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
13
1 / 1 / 1
6,375
708
5,031
9,781
7,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
FummyFrai
He Bo
7
0 / 0 / 0
3,780
420
0
458
183
Arachne
squeakykong
Arachne
12
1 / 3 / 0
6,312
701
2,135
7,357
4,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 0 / 5
6,806
756
5,278
1,932
753
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
14
3 / 0 / 3
7,358
818
7,361
3,681
1,783
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 0 / 3
7,316
813
5,484
2,983
1,048
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
MillionAria
Jing Wei
12
0 / 1 / 2
6,516
724
3,902
5,482
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 1 / 3
6,595
733
5,010
8,290
8,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
9
9
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Nu Wa
1
0
5
3.5
L
Martichoras
CoachFeratu69
Martichoras
0
3
0
0
L
Odin
1
1
1
1.5
L
He Bo
FummyFrai
He Bo
0
0
0
0
W
Anubis
3
0
3
4.5
W
3
0
3
4.5
W
Jing Wei
MillionAria
Jing Wei
0
1
2
1
W
2
1
3
3.5
L
Arachne
squeakykong
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,010
Damage
27,035
31,634
Taken
22,368
21,222
Mitigated
14,140
3,589
Healing
3,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,741
420
0
766
7,185
6,305
0
4,774
2,133
11,889
0
W
Nu Wa
5,278
2,114
382
793
1,932
753
210
454
1,434
24,321
0
L
Martichoras
CoachFeratu69
Martichoras
4,103
607
0
1,101
6,853
2,906
0
4,412
2,393
0
26,901
L
Odin
5,031
797
0
690
9,781
7,266
0
4,693
5,088
0
17,427
L
He Bo
FummyFrai
He Bo
0
0
0
0
458
183
0
458
0
0
0
W
Anubis
7,361
326
0
1,332
3,681
1,783
51
78
3,349
25,497
0
W
5,484
5,042
0
452
2,983
1,048
2,572
111
2,760
0
22,554
W
Jing Wei
MillionAria
Jing Wei
3,902
3,581
0
708
5,482
2,096
1,423
689
4,630
0
18,299
W
5,010
772
0
326
8,290
8,460
187
2,409
5,789
13,873
375
L
Arachne
squeakykong
Arachne
2,135
812
0
1,032
7,357
4,562
56
2,445
4,746
0
19,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,061
Gold Earned
34,591
142
Minions Killed
223
0
Camps Cleared
0
693,721
Distance Traveled
823,635
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,413
713
10
1
0
174,765
0
W
Nu Wa
6,806
756
39
4
0
156,784
0
L
Martichoras
6,181
687
49
5
0
145,917
2
L
Odin
6,375
708
33
4
0
194,716
5
L
He Bo
3,780
420
0
0
0
0
0
W
Anubis
7,358
818
42
5
0
175,977
3
W
Rama
7,316
813
58
6
0
170,067
0
W
Jing Wei
6,516
724
58
6
0
185,765
0
W
Ymir
6,595
733
26
3
0
135,042
0
L
Arachne
6,312
701
50
6
0
178,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role